Player Matchup

Cthulhu
Cthulhu
Fusicutan
Cthulhu
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,489 Elo+
Party 1
Charybdis
Charybdis
ImAFemboy
Charybdis
Level 26
God Stats
3W - 4L
1,728 SR
Queue Stats
4W - 6L
1,345 Elo+
Party 3
Fenrir
Fenrir
Josopeid
Fenrir
Level 26
God Stats
2W - 2L
1,379 SR
Queue Stats
2W - 2L
1,384 Elo+
Party 1
Artemis
Artemis
NeiVoxx
Artemis
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3
Yu Huang
Yu Huang
Shiinzas
Yu Huang
Level 24
God Stats
3W - 2L
1,728 SR
Queue Stats
3W - 5L
1,345 Elo+
Party 3
Team Averages
Level 25
1,567 SR
1,413 Elo+

VS

Team Averages
Level 85
1,423 SR
1,431 Elo+
Thanatos
Thanatos
Ace16164
Thanatos
Level 159
God Stats
0W - 2L
1,580 SR
Queue Stats
142W - 159L
1,486 Elo+
Party 4
Sun Wukong
Sun Wukong
Astrolation
Sun Wukong
Level 50
God Stats
1W - 2L
1,395 SR
Queue Stats
11W - 30L
1,305 Elo+
Party 4
Neith
Neith
Hjalg
Neith
Level 26
God Stats
9W - 19L
1,385 SR
Queue Stats
18W - 32L
1,406 Elo+
Party 2
King Arthur
King Arthur
Lurleane
King Arthur
Level 102
God Stats
2W - 6L
1,315 SR
Queue Stats
55W - 65L
1,479 Elo+
Party 2
He Bo
He Bo
cheefyboy
He Bo
Level 89
God Stats
2W - 2L
1,442 SR
Queue Stats
44W - 46L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Fusicutan
Cthulhu
20
4 / 6 / 13
12,865
715
14,895
25,753
28,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charybdis
ImAFemboy
Charybdis
20
14 / 0 / 17
15,526
863
33,053
18,083
9,211
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
Josopeid
Fenrir
20
6 / 5 / 11
13,296
739
12,032
14,035
7,723
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
NeiVoxx
Artemis
20
4 / 7 / 16
13,045
725
20,502
17,994
8,564
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Yu Huang
Shiinzas
Yu Huang
20
7 / 1 / 19
13,909
773
24,611
18,633
9,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Ace16164
Thanatos
19
3 / 10 / 6
11,751
653
10,517
24,323
11,585
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sun Wukong
Astrolation
Sun Wukong
18
4 / 6 / 6
11,491
638
13,099
25,443
18,879
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
Hjalg
Neith
20
6 / 4 / 4
13,459
748
13,584
15,780
7,595
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
Lurleane
King Arthur
19
3 / 8 / 7
11,862
659
13,667
33,963
31,067
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

He Bo
cheefyboy
He Bo
19
3 / 7 / 10
12,219
679
21,620
22,913
10,635
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
52
35
Kills
19
19
Deaths
35
76
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Ace16164
Thanatos
3
10
6
0.6
L
Sun Wukong
Astrolation
Sun Wukong
4
6
6
1.17
W
Cthulhu
Fusicutan
Cthulhu
4
6
13
1.75
L
Neith
Hjalg
Neith
6
4
4
2
W
Charybdis
ImAFemboy
Charybdis
14
0
17
22.5
W
Fenrir
Josopeid
Fenrir
6
5
11
2.3
L
King Arthur
Lurleane
King Arthur
3
8
7
0.81
W
Artemis
NeiVoxx
Artemis
4
7
16
1.71
W
Yu Huang
Shiinzas
Yu Huang
7
1
19
16.5
L
He Bo
cheefyboy
He Bo
3
7
10
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,093
Damage
72,487
94,498
Taken
122,422
63,680
Mitigated
79,761
27,279
Healing
17,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Ace16164
Thanatos
10,517
803
0
6,087
24,323
11,585
0
6,298
17,770
0
36,059
L
Sun Wukong
Astrolation
Sun Wukong
13,099
903
0
785
25,443
18,879
0
8,947
15,702
0
29,875
W
Cthulhu
Fusicutan
Cthulhu
14,895
702
485
4,789
25,753
28,749
78
4,470
21,283
38,953
0
L
Neith
Hjalg
Neith
13,584
5,549
0
2,406
15,780
7,595
1,550
2,332
13,242
0
64,675
W
Charybdis
ImAFemboy
Charybdis
33,053
20,499
0
10,201
18,083
9,211
5,086
3,146
14,937
0
89,756
W
Fenrir
Josopeid
Fenrir
12,032
2,003
0
1,677
14,035
7,723
2,281
2,918
11,117
0
34,895
L
King Arthur
Lurleane
King Arthur
13,667
373
0
4,762
33,963
31,067
0
11,645
21,719
0
40,091
W
Artemis
NeiVoxx
Artemis
20,502
9,799
0
3,360
17,994
8,564
1,951
6,259
11,735
0
55,345
W
Yu Huang
Shiinzas
Yu Huang
24,611
2,359
1,286
5,481
18,633
9,433
1,527
4,827
13,806
63,032
0
L
He Bo
cheefyboy
He Bo
21,620
1,286
0
3,371
22,913
10,635
414
8,208
14,163
39,548
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,641
Gold Earned
60,782
315
Minions Killed
280
0
Camps Cleared
0
1,731,243
Distance Traveled
1,717,698
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
11,751
653
43
2
0
312,432
0
L
Sun Wukong
11,491
638
34
2
0
369,814
0
W
Cthulhu
12,865
715
48
3
0
316,558
0
L
Neith
13,459
748
90
5
0
341,716
0
W
Charybdis
15,526
863
107
6
0
367,658
0
W
Fenrir
13,296
739
48
3
0
371,565
1
L
King Arthur
11,862
659
62
3
0
354,666
1
W
Artemis
13,045
725
55
3
0
319,354
0
W
Yu Huang
13,909
773
57
3
0
356,108
1
L
He Bo
12,219
679
51
3
0
339,070
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role