Player Matchup

He Bo
He Bo
Armyz Friction
He Bo
Level 96
God Stats
0W - 1L
1,535 SR
Queue Stats
4W - 5L
1,398 Elo+
Solo
Rama
Rama
Dogmantis
Rama
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 75L
1,317 Elo+
Party 1
Odin
Odin
MaestreHeizer
Odin
Level 64
God Stats
1W - 2L
1,547 SR
Queue Stats
58W - 74L
1,311 Elo+
Party 1
Susano
Susano
Nephilim179050
Susano
Level 15
God Stats
1W - 4L
1,500 SR
Queue Stats
81W - 103L
1,093 Elo+
Party 3
Hercules
Hercules
TheRealTrapTeam
Hercules
Level 59
God Stats
0W - 4L
1,295 SR
Queue Stats
63W - 108L
1,331 Elo+
Party 3
Team Averages
Level 60
1,475 SR
1,290 Elo+

VS

Team Averages
Level 105
1,493 SR
1,419 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
 
Agni
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
ErudaTenshi
Nu Wa
Level 79
God Stats
12W - 3L
1,473 SR
Queue Stats
230W - 231L
1,302 Elo+
Party 2
Cabrakan
Cabrakan
Raging_gama4sure
Cabrakan
Level 127
God Stats
2W - 0L
1,698 SR
Queue Stats
179W - 166L
1,413 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Slo1922
Morgan Le Fay
Level 105
God Stats
2W - 3L
1,294 SR
Queue Stats
294W - 319L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 7 / 6
7,583
758
10,535
12,114
5,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Rama
12
1 / 5 / 6
6,769
677
5,971
9,338
4,282
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
1 / 2 / 6
6,825
683
2,685
10,974
10,085
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 10 / 5
6,965
697
5,204
14,526
5,687
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
14
3 / 3 / 7
7,244
724
2,484
15,246
11,814
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
17
10 / 0 / 12
9,890
989
11,794
6,224
3,092
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Agni
 
Agni
12
1 / 3 / 16
7,905
791
5,999
4,929
1,582
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
7 / 2 / 14
9,756
976
17,042
8,128
3,355
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
4 / 5 / 12
8,769
877
6,377
12,929
15,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
Slo1922
Morgan Le Fay
15
5 / 3 / 12
8,616
862
13,483
7,840
3,643
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
93
12
Kills
27
27
Deaths
13
30
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
10
0
12
16
W
Agni
 
Agni
1
3
16
3
L
5
7
6
1.14
L
Rama
1
5
6
0.8
W
7
2
14
7
L
1
2
6
2
L
2
10
5
0.45
W
4
5
12
2
W
Morgan Le Fay
Slo1922
Morgan Le Fay
5
3
12
3.67
L
Hercules
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,879
Damage
54,695
62,198
Taken
40,050
36,932
Mitigated
27,598
16,862
Healing
14,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
11,794
1,000
2,445
2,624
6,224
3,092
641
1,548
4,676
24,420
0
W
Agni
 
Agni
5,999
262
1,274
906
4,929
1,582
0
2,142
2,787
11,896
0
L
10,535
650
910
1,801
12,114
5,064
0
10,622
1,492
21,900
0
L
Rama
5,971
2,906
1,512
1,074
9,338
4,282
800
8,416
922
0
16,075
W
17,042
4,654
1,492
1,997
8,128
3,355
977
1,502
6,626
29,305
0
L
2,685
441
172
2,400
10,974
10,085
0
9,225
1,749
0
8,928
L
5,204
629
377
553
14,526
5,687
0
13,134
1,392
0
14,655
W
6,377
229
413
1,706
12,929
15,926
0
3,782
9,147
10,558
0
W
Morgan Le Fay
Slo1922
Morgan Le Fay
13,483
2,925
856
752
7,840
3,643
1,121
1,561
6,279
22,723
0
L
Hercules
2,484
267
919
7,144
15,246
11,814
37
13,298
1,948
0
6,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,386
Gold Earned
44,936
89
Minions Killed
102
0
Camps Cleared
0
900,755
Distance Traveled
926,759
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,890
989
34
3
0
205,773
2
W
Agni
7,905
791
19
2
0
159,939
5
L
He Bo
7,583
758
26
3
0
154,747
2
L
Rama
6,769
677
28
3
0
171,140
0
W
Nu Wa
9,756
976
25
3
0
193,272
0
L
Odin
6,825
683
11
1
0
203,552
0
L
Susano
6,965
697
17
2
0
162,271
0
W
Cabrakan
8,769
877
9
1
0
170,981
0
W
Morgan Le Fay
8,616
862
15
2
0
196,794
0
L
Hercules
7,244
724
7
1
0
209,045
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role