Player Matchup

Khepri
Khepri
BattleKeK_14
Khepri
Level 49
God Stats
11W - 11L
1,505 SR
Queue Stats
130W - 156L
1,348 Elo+
Party 1
Neith
Neith
Mr-Beagz
Neith
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 25L
1,311 Elo+
Party 1
Nu Wa
Nu Wa
RavenWraith
Nu Wa
Level 85
God Stats
2W - 2L
1,500 SR
Queue Stats
196W - 224L
1,420 Elo+
Solo
Fenrir
Fenrir
schick241Nacken
Fenrir
Level 47
God Stats
19W - 17L
1,423 SR
Queue Stats
165W - 196L
1,338 Elo+
Party 1
Mulan
Mulan
wesluux
Mulan
Level 106
God Stats
17W - 12L
1,497 SR
Queue Stats
365W - 393L
1,357 Elo+
Solo
Team Averages
Level 80
1,485 SR
1,355 Elo+

VS

Team Averages
Level 48
1,406 SR
1,291 Elo+
Bellona
Bellona
DaDudeson
Bellona
Level 66
God Stats
1W - 5L
1,242 SR
Queue Stats
18W - 34L
1,269 Elo+
Party 2
Baron Samedi
Baron Samedi
Fedajiin
Baron Samedi
Level 76
God Stats
1W - 3L
1,538 SR
Queue Stats
51W - 52L
1,316 Elo+
Party 2
Bacchus
Bacchus
McMichel89
Bacchus
Level 29
God Stats
8W - 7L
1,535 SR
Queue Stats
14W - 19L
1,324 Elo+
Party 2
Heimdallr
Heimdallr
pittbull8588
Heimdallr
Level 2
God Stats
0W - 2L
1,249 SR
Queue Stats
0W - 3L
1,224 Elo+
Party 2
Arachne
Arachne
todde1407
Arachne
Level 68
God Stats
8W - 7L
1,465 SR
Queue Stats
49W - 53L
1,325 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
12
1 / 0 / 8
8,221
548
6,735
10,195
9,311
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
Mr-Beagz
Neith
12
2 / 1 / 6
7,743
516
9,305
9,091
4,182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

12
3 / 3 / 3
8,095
540
7,824
8,892
3,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
8 / 1 / 3
8,878
592
6,556
9,772
4,662
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
wesluux
Mulan
15
10 / 0 / 0
10,113
674
16,682
11,953
7,370
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DaDudeson
Bellona
12
0 / 5 / 1
6,799
453
4,134
15,516
12,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Baron Samedi
Fedajiin
Baron Samedi
11
2 / 7 / 2
6,574
438
7,501
12,230
6,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bacchus
McMichel89
Bacchus
9
0 / 4 / 1
6,315
421
4,774
13,940
16,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
pittbull8588
Heimdallr
9
0 / 4 / 0
5,756
384
3,743
9,273
3,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
todde1407
Arachne
11
3 / 4 / 1
7,099
473
6,673
15,347
5,936
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
10
24
Kills
5
5
Deaths
24
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Khepri
1
0
8
5
L
Bellona
DaDudeson
Bellona
0
5
1
0.1
L
Baron Samedi
Fedajiin
Baron Samedi
2
7
2
0.43
L
Bacchus
McMichel89
Bacchus
0
4
1
0.13
W
Neith
Mr-Beagz
Neith
2
1
6
5
W
3
3
3
1.5
L
Heimdallr
pittbull8588
Heimdallr
0
4
0
0
W
8
1
3
9.5
L
Arachne
todde1407
Arachne
3
4
1
0.88
W
Mulan
wesluux
Mulan
10
0
0
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,102
Damage
26,825
49,903
Taken
66,306
28,727
Mitigated
44,165
15,984
Healing
14,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
6,735
701
2,224
2,261
10,195
9,311
546
4,692
5,503
21,692
9,617
L
Bellona
DaDudeson
Bellona
4,134
1,705
0
3,791
15,516
12,198
810
251
15,229
0
40,497
L
Baron Samedi
Fedajiin
Baron Samedi
7,501
781
473
2,709
12,230
6,597
0
5,218
6,617
36,028
0
L
Bacchus
McMichel89
Bacchus
4,774
866
179
2,330
13,940
16,106
0
2,067
11,841
19,035
0
W
Neith
Mr-Beagz
Neith
9,305
3,981
0
2,610
9,091
4,182
1,026
3,988
5,103
0
61,531
W
7,824
2,536
0
1,020
8,892
3,202
768
3,263
5,629
42,450
0
L
Heimdallr
pittbull8588
Heimdallr
3,743
2,826
0
1,165
9,273
3,328
0
3,683
5,438
0
33,526
W
6,556
2,613
0
2,545
9,772
4,662
0
332
9,440
0
61,021
L
Arachne
todde1407
Arachne
6,673
3,406
0
4,321
15,347
5,936
0
1,249
14,047
0
45,316
W
Mulan
wesluux
Mulan
16,682
2,722
0
5,324
11,953
7,370
2,096
0
11,953
0
77,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,050
Gold Earned
32,543
422
Minions Killed
272
0
Camps Cleared
0
1,405,687
Distance Traveled
1,298,424
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
8,221
548
49
3
0
302,773
1
L
Bellona
6,799
453
66
4
0
269,407
1
L
Baron Samedi
6,574
438
56
4
0
226,770
0
L
Bacchus
6,315
421
14
1
0
263,609
0
W
Neith
7,743
516
99
7
0
275,841
0
W
Nu Wa
8,095
540
71
5
0
258,930
0
L
Heimdallr
5,756
384
71
5
0
224,246
0
W
Fenrir
8,878
592
81
5
0
301,684
1
L
Arachne
7,099
473
65
4
0
314,392
0
W
Mulan
10,113
674
122
8
0
266,459
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role