Player Matchup

Ymir
Ymir
Kelvak
Ymir
Level 48
God Stats
2W - 9L
1,243 SR
Queue Stats
2W - 13L
1,136 Elo+
Party 1
Ishtar
Ishtar
Norythy
Ishtar
Level 17
God Stats
2W - 13L
1,248 SR
Queue Stats
2W - 13L
1,136 Elo+
Party 1
Freya
Freya
Zimpas
Freya
Level 21
God Stats
2W - 13L
1,333 SR
Queue Stats
2W - 13L
1,136 Elo+
Party 1
Team Averages
Level 29
1,275 SR
1,136 Elo+

VS

Team Averages
Level 85
1,553 SR
1,310 Elo+
Fenrir
Fenrir
PitTonShelby
Fenrir
Level 85
God Stats
7W - 4L
1,715 SR
Queue Stats
15W - 27L
1,206 Elo+
Party 2
Osiris
Osiris
RubalNandal
Osiris
Level 157
God Stats
19W - 16L
1,615 SR
Queue Stats
243W - 247L
1,519 Elo+
Solo
Cthulhu
Cthulhu
itachiitachi
Cthulhu
Level 14
God Stats
12W - 22L
1,327 SR
Queue Stats
12W - 25L
1,206 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Kelvak
Ymir
14
4 / 3 / 5
10,257
684
10,985
16,779
18,285
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ishtar
Norythy
Ishtar
14
2 / 9 / 3
9,668
645
8,038
16,934
7,714
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Freya
Zimpas
Freya
14
4 / 6 / 5
10,086
672
18,159
19,276
9,900
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
8 / 4 / 7
11,616
774
18,310
17,626
9,595
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
17
7 / 2 / 9
11,780
785
17,681
17,685
18,098
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
itachiitachi
Cthulhu
15
3 / 4 / 11
11,416
761
9,099
19,005
23,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
45
10
Kills
18
18
Deaths
10
13
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Ymir
Kelvak
Ymir
4
3
5
2.17
L
Ishtar
Norythy
Ishtar
2
9
3
0.39
W
Fenrir
8
4
7
2.88
W
Osiris
7
2
9
5.75
L
Freya
Zimpas
Freya
4
6
5
1.08
W
Cthulhu
itachiitachi
Cthulhu
3
4
11
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,182
Damage
45,090
52,989
Taken
54,316
35,899
Mitigated
51,204
8,353
Healing
9,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Kelvak
Ymir
10,985
2,806
101
996
16,779
18,285
0
4,131
12,648
23,849
0
L
Ishtar
Norythy
Ishtar
8,038
4,869
132
906
16,934
7,714
0
1,328
15,606
0
31,180
W
Fenrir
18,310
3,956
0
3,772
17,626
9,595
678
9,062
8,564
74
45,883
W
Osiris
17,681
5,974
0
4,100
17,685
18,098
683
10,456
7,229
0
40,396
L
Freya
Zimpas
Freya
18,159
6,211
0
6,218
19,276
9,900
0
4,034
15,242
40,386
0
W
Cthulhu
itachiitachi
Cthulhu
9,099
788
0
1,269
19,005
23,511
56
10,102
8,903
25,754
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,011
Gold Earned
34,812
115
Minions Killed
123
4
Camps Cleared
8
659,631
Distance Traveled
845,715
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,257
684
17
1
0
242,083
2
L
Ishtar
9,668
645
48
3
0
192,765
4
W
Fenrir
11,616
774
48
3
5
277,898
3
W
Osiris
11,780
785
39
3
1
295,185
0
L
Freya
10,086
672
50
3
4
224,783
3
W
Cthulhu
11,416
761
36
2
2
272,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role