Player Matchup

Scylla
Scylla
BustedBussyBoi
Scylla
Level 28
God Stats
1W - 0L
1,846 SR
Queue Stats
8W - 6L
1,578 Elo+
Party 2
Gilgamesh
Gilgamesh
Frozen_Jalapanos
Gilgamesh
Level 99
God Stats
2W - 1L
1,828 SR
Queue Stats
58W - 69L
1,512 Elo+
Party 2
Sylvanus
Sylvanus
Light_Phoenix004
Sylvanus
Level 78
God Stats
19W - 11L
1,571 SR
Queue Stats
48W - 46L
1,520 Elo+
Party 2
Thanatos
Thanatos
N0staIg1c_
Thanatos
Level 146
God Stats
1W - 0L
1,130 SR
Queue Stats
71W - 82L
1,502 Elo+
Party 2
Ishtar
Ishtar
OrphanPocker
Ishtar
Level 120
God Stats
5W - 8L
1,452 SR
Queue Stats
11W - 21L
1,418 Elo+
Party 2
Team Averages
Level 94
1,565 SR
1,506 Elo+

VS

Team Averages
Level 70
1,599 SR
1,318 Elo+
Merlin
Merlin
Itachi030597
Merlin
Level 95
God Stats
2W - 1L
1,566 SR
Queue Stats
90W - 111L
1,398 Elo+
Solo
Achilles
Achilles
LorthrusCain
Achilles
Level 85
God Stats
2W - 2L
1,619 SR
Queue Stats
59W - 88L
1,303 Elo+
Party 1
Jormungandr
Jormungandr
MathManKage
Jormungandr
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 55L
1,312 Elo+
Party 1
King Arthur
King Arthur
foxsphinx13
King Arthur
Level 22
God Stats
1W - 4L
1,712 SR
Queue Stats
11W - 26L
1,234 Elo+
Party 1
Danzaburou
Danzaburou
monkey22306
Danzaburou
Level 81
God Stats
12W - 7L
1,600 SR
Queue Stats
48W - 55L
1,344 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 2
6,794
679
3,556
4,366
1,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
10
2 / 1 / 0
5,971
597
4,852
6,714
5,993
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
1 / 0 / 4
5,635
564
2,960
6,266
3,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
N0staIg1c_
Thanatos
10
3 / 1 / 3
6,119
612
4,414
7,136
3,302
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ishtar
11
3 / 0 / 1
6,267
627
6,761
4,641
1,728
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
8
0 / 4 / 0
4,774
477
1,291
4,526
1,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
LorthrusCain
Achilles
7
0 / 3 / 0
4,566
457
3,401
8,231
3,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
MathManKage
Jormungandr
7
0 / 3 / 1
4,433
443
2,194
8,570
4,818
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

King Arthur
foxsphinx13
King Arthur
9
1 / 2 / 0
5,214
521
2,579
7,020
4,319
Mystical Earring

Mystical Earring

+15
Mp 5

Danzaburou
monkey22306
Danzaburou
7
0 / 2 / 0
4,284
428
2,309
6,052
1,795
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
2
14
Kills
1
2
Deaths
14
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
5
0
2
6
W
Gilgamesh
2
1
0
2
L
Merlin
0
4
0
0
W
1
0
4
3
L
Achilles
LorthrusCain
Achilles
0
3
0
0
L
Jormungandr
MathManKage
Jormungandr
0
3
1
0.17
W
Thanatos
N0staIg1c_
Thanatos
3
1
3
4.5
W
Ishtar
3
0
1
3.5
L
King Arthur
foxsphinx13
King Arthur
1
2
0
0.5
L
Danzaburou
monkey22306
Danzaburou
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,543
Damage
11,774
29,123
Taken
34,399
16,037
Mitigated
15,838
14,652
Healing
7,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,556
247
0
1,190
4,366
1,297
1,080
685
3,681
39,855
0
W
Gilgamesh
4,852
1,377
201
1,140
6,714
5,993
0
0
6,714
0
31,239
L
Merlin
1,291
83
0
290
4,526
1,754
60
1,775
2,751
26,389
0
W
2,960
952
748
2,613
6,266
3,717
0
1,618
4,648
11,090
3,319
L
Achilles
LorthrusCain
Achilles
3,401
1,548
0
2,661
8,231
3,152
0
2,127
6,104
0
22,586
L
Jormungandr
MathManKage
Jormungandr
2,194
1,122
305
1,919
8,570
4,818
0
1,336
7,234
17,110
0
W
Thanatos
N0staIg1c_
Thanatos
4,414
730
0
7,885
7,136
3,302
0
486
6,650
0
38,463
W
Ishtar
6,761
4,234
0
875
4,641
1,728
1,122
696
3,945
0
51,733
L
King Arthur
foxsphinx13
King Arthur
2,579
366
0
1,080
7,020
4,319
0
0
7,020
0
26,136
L
Danzaburou
monkey22306
Danzaburou
2,309
955
0
1,625
6,052
1,795
0
1,017
5,035
0
23,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,786
Gold Earned
23,271
320
Minions Killed
210
0
Camps Cleared
0
969,142
Distance Traveled
907,434
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
6,794
679
74
7
0
192,898
0
W
Gilgamesh
5,971
597
57
6
0
189,418
0
L
Merlin
4,774
477
45
5
0
154,088
5
W
Sylvanus
5,635
564
27
3
0
193,564
2
L
Achilles
4,566
457
48
5
0
196,585
1
L
Jormungandr
4,433
443
36
4
0
163,597
1
W
Thanatos
6,119
612
68
7
0
223,070
0
W
Ishtar
6,267
627
94
9
0
170,192
0
L
King Arthur
5,214
521
42
4
0
205,342
0
L
Danzaburou
4,284
428
39
4
0
187,822
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role