Player Matchup

Cthulhu
Cthulhu
Gold III
CharlySSJ
Cthulhu
Gold III
Level 123
God Stats
14W - 8L
1,723 SR
Queue Stats
129W - 124L
1,515 MMR
Solo
Bellona
Bellona
Gold IV
MONSTER_BR_PR0
Bellona
Gold IV
Level 160
God Stats
14W - 13L
1,676 SR
Queue Stats
481W - 483L
1,531 MMR
Solo
Yu Huang
Yu Huang
Platinum V
SN1PEDU2
Yu Huang
Platinum V
Level 97
God Stats
13W - 23L
1,522 SR
Queue Stats
182W - 175L
1,554 MMR
Solo
Cliodhna
Cliodhna
Silver I
ShadyInTheShade
Cliodhna
Silver I
Level 159
God Stats
6W - 7L
1,500 SR
Queue Stats
238W - 238L
1,534 MMR
Solo
Xbalanque
Xbalanque
Silver II
megwasabi
Xbalanque
Silver II
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,531 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 125
1,584 SR
1,533 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 115
1,507 SR
1,536 MMR
Cerberus
Cerberus
Gold III
AH3ARD0FJOOZ
Cerberus
Gold III
Level 68
God Stats
4W - 2L
1,664 SR
Queue Stats
465W - 488L
1,476 MMR
Party 1
Lancelot
Lancelot
Platinum IV
IjoeeI
Lancelot
Platinum IV
Level 135
God Stats
1W - 4L
1,376 SR
Queue Stats
132W - 132L
1,680 MMR
Party 1
Mulan
Mulan
Gold IV
PachiDH
Mulan
Gold IV
Level 118
God Stats
8W - 10L
1,477 SR
Queue Stats
242W - 236L
1,476 MMR
Solo
Baba Yaga
Baba Yaga
Gold II
TidyLLC
Baba Yaga
Gold II
Level 123
God Stats
9W - 9L
1,480 SR
Queue Stats
514W - 518L
1,492 MMR
Solo
Chiron
Chiron
Gold I
senpaibubba
Chiron
Gold I
Level 129
God Stats
9W - 7L
1,539 SR
Queue Stats
275W - 266L
1,553 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CharlySSJ
Cthulhu
20
6 / 10 / 11
16,954
414
27,701
54,191
89,019
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
6 / 5 / 9
17,554
428
33,275
56,540
77,196
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Yu Huang
SN1PEDU2
Yu Huang
20
9 / 10 / 10
19,268
470
41,254
43,980
25,833
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cliodhna
20
6 / 6 / 8
19,802
483
27,669
50,262
27,204
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xbalanque
megwasabi
Xbalanque
20
2 / 8 / 12
17,214
420
25,087
33,481
17,386
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
King ArthurArachneHades

VS

Bans
ThanatosAtlasKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AH3ARD0FJOOZ
Cerberus
20
1 / 8 / 20
18,835
459
24,593
59,984
106,119
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lancelot
IjoeeI
Lancelot
20
9 / 9 / 15
20,607
503
29,415
43,054
26,283
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mulan
PachiDH
Mulan
20
8 / 6 / 14
21,965
536
48,307
56,046
88,029
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Baba Yaga
TidyLLC
Baba Yaga
20
10 / 5 / 15
22,459
548
51,561
35,721
21,801
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chiron
20
11 / 2 / 14
25,251
616
40,089
36,426
19,024
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
117
29
Kills
39
39
Deaths
30
50
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Cerberus
AH3ARD0FJOOZ
Cerberus
1
8
20
1.38
L
Cthulhu
CharlySSJ
Cthulhu
6
10
11
1.15
W
Lancelot
IjoeeI
Lancelot
9
9
15
1.83
L
6
5
9
2.1
W
Mulan
PachiDH
Mulan
8
6
14
2.5
L
Yu Huang
SN1PEDU2
Yu Huang
9
10
10
1.4
L
Cliodhna
6
6
8
1.67
W
Baba Yaga
TidyLLC
Baba Yaga
10
5
15
3.5
L
Xbalanque
megwasabi
Xbalanque
2
8
12
1
W
Chiron
11
2
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

154,986
Damage
193,965
238,454
Taken
231,231
236,638
Mitigated
261,256
65,445
Healing
74,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
AH3ARD0FJOOZ
Cerberus
24,593
1,572
0
16,555
59,984
106,119
935
22,246
37,738
79,277
1,965
L
Cthulhu
CharlySSJ
Cthulhu
27,701
1,657
2,583
2,233
54,191
89,019
0
23,437
30,554
77,079
3,174
W
Lancelot
IjoeeI
Lancelot
29,415
4,816
0
4,320
43,054
26,283
3,819
16,872
26,182
0
150,930
L
33,275
12,978
0
19,272
56,540
77,196
0
14,263
42,277
1,304
149,814
W
Mulan
PachiDH
Mulan
48,307
4,218
0
25,974
56,046
88,029
562
13,414
42,632
40
176,872
L
Yu Huang
SN1PEDU2
Yu Huang
41,254
2,692
231
8,994
43,980
25,833
941
16,099
27,881
197,478
0
L
Cliodhna
27,669
1,387
0
26,638
50,262
27,204
4,424
13,587
36,675
0
226,166
W
Baba Yaga
TidyLLC
Baba Yaga
51,561
1,197
439
11,955
35,721
21,801
176
13,056
22,665
218,374
0
L
Xbalanque
megwasabi
Xbalanque
25,087
14,056
0
5,494
33,481
17,386
0
9,396
24,085
0
150,765
W
Chiron
40,089
15,035
2,868
12,031
36,426
19,024
12,697
14,409
22,017
0
313,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

90,792
Gold Earned
109,117
965
Minions Killed
1,099
0
Camps Cleared
0
3,567,118
Distance Traveled
3,950,224
40
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
18,835
459
137
3
0
716,991
3
L
Cthulhu
16,954
414
54
1
0
685,966
11
W
Lancelot
20,607
503
134
3
0
865,495
12
L
Bellona
17,554
428
168
4
0
705,050
2
W
Mulan
21,965
536
242
6
0
753,062
3
L
Yu Huang
19,268
470
270
7
0
656,132
6
L
Cliodhna
19,802
483
275
7
0
804,833
14
W
Baba Yaga
22,459
548
251
6
0
812,006
4
L
Xbalanque
17,214
420
198
5
0
715,137
7
W
Chiron
25,251
616
335
8
0
802,670
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role