Player Matchup

Anubis
Anubis
 
Anubis
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Gishidoka
Atlas
Level 29
God Stats
38W - 27L
1,554 SR
Queue Stats
110W - 110L
1,481 Elo+
Party 1
Sun Wukong
Sun Wukong
SunWukong55
Sun Wukong
Level 88
God Stats
10W - 3L
1,730 SR
Queue Stats
112W - 108L
1,485 Elo+
Party 1
Team Averages
Level 69
1,595 SR
1,489 Elo+

VS

Team Averages
Level 51
1,458 SR
1,518 Elo+
Bacchus
Bacchus
Maash94
Bacchus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,633 Elo+
Party 2
Chernobog
Chernobog
Niarkoleptik
Chernobog
Level 102
God Stats
2W - 3L
1,373 SR
Queue Stats
13W - 16L
1,454 Elo+
Solo
Achilles
Achilles
Zachreble
Achilles
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
6 / 0 / 8
9,455
788
12,134
10,394
5,665
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Atlas
Gishidoka
Atlas
13
4 / 0 / 7
8,657
721
10,809
7,240
3,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
SunWukong55
Sun Wukong
14
4 / 0 / 7
8,839
737
13,280
11,201
8,510
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Maash94
Bacchus
11
0 / 2 / 0
7,466
622
4,762
13,548
14,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chernobog
Niarkoleptik
Chernobog
10
0 / 8 / 0
6,882
574
10,487
12,669
4,772
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
Zachreble
Achilles
10
0 / 4 / 0
7,248
604
5,464
16,756
17,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
0
14
Kills
0
0
Deaths
14
22
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
6
0
8
10
W
Atlas
Gishidoka
Atlas
4
0
7
7.5
L
Bacchus
Maash94
Bacchus
0
2
0
0
L
Chernobog
Niarkoleptik
Chernobog
0
8
0
0
W
Sun Wukong
SunWukong55
Sun Wukong
4
0
7
7.5
L
Achilles
Zachreble
Achilles
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,223
Damage
20,713
28,835
Taken
42,973
17,944
Mitigated
36,276
11,774
Healing
6,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
12,134
1,821
0
7,074
10,394
5,665
615
1,872
8,522
37,767
0
W
Atlas
Gishidoka
Atlas
10,809
3,144
0
723
7,240
3,769
250
1,659
5,581
33,283
0
L
Bacchus
Maash94
Bacchus
4,762
96
0
990
13,548
14,323
0
6,322
7,055
12,070
0
L
Chernobog
Niarkoleptik
Chernobog
10,487
6,354
0
1,747
12,669
4,772
0
7,235
5,434
0
39,355
W
Sun Wukong
SunWukong55
Sun Wukong
13,280
2,970
0
3,977
11,201
8,510
1,452
2,000
9,201
0
31,298
L
Achilles
Zachreble
Achilles
5,464
1,285
0
3,386
16,756
17,181
0
9,693
7,063
0
13,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,951
Gold Earned
21,596
147
Minions Killed
106
7
Camps Cleared
3
662,060
Distance Traveled
599,833
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,455
788
70
6
3
195,914
3
W
Atlas
8,657
721
39
3
3
232,515
2
L
Bacchus
7,466
622
15
1
0
222,001
3
L
Chernobog
6,882
574
71
6
1
173,462
3
W
Sun Wukong
8,839
737
38
3
1
233,631
0
L
Achilles
7,248
604
20
2
2
204,370
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role