Player Matchup

Gilgamesh
Gilgamesh
ExpiredNoodIes
Gilgamesh
Level 139
God Stats
1W - 1L
1,595 SR
Queue Stats
120W - 68L
1,626 Elo+
Party 1
King Arthur
King Arthur
Themoisttick
King Arthur
Level 105
God Stats
1W - 0L
1,319 SR
Queue Stats
15W - 8L
1,578 Elo+
Party 1
Chaac
Chaac
xoofx
Chaac
Level 28
God Stats
9W - 2L
1,803 SR
Queue Stats
97W - 51L
1,634 Elo+
Party 1
Team Averages
Level 91
1,572 SR
1,613 Elo+

VS

Team Averages
Level 70
1,447 SR
1,342 Elo+
Chiron
Chiron
Duppstter
Chiron
Level 28
God Stats
6W - 3L
1,492 SR
Queue Stats
82W - 87L
1,349 Elo+
Party 2
Horus
Horus
Retro xDrippyy
Horus
Level 57
God Stats
6W - 6L
1,575 SR
Queue Stats
163W - 194L
1,349 Elo+
Party 2
Ra
Ra
Retro xReflex
Ra
Level 124
God Stats
0W - 2L
1,274 SR
Queue Stats
121W - 135L
1,329 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ExpiredNoodIes
Gilgamesh
20
6 / 6 / 6
18,549
662
21,063
28,270
24,728
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
Themoisttick
King Arthur
20
1 / 6 / 9
16,948
605
13,366
35,629
36,736
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Chaac
xoofx
Chaac
20
8 / 1 / 5
19,819
708
42,182
45,541
49,228
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Duppstter
Chiron
20
7 / 3 / 5
18,334
655
39,718
25,093
15,098
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
3 / 2 / 10
16,971
606
17,113
29,791
53,418
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

20
3 / 10 / 5
17,336
619
32,912
29,676
12,791
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
33
15
Kills
13
13
Deaths
15
20
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Chiron
Duppstter
Chiron
7
3
5
3.17
W
Gilgamesh
ExpiredNoodIes
Gilgamesh
6
6
6
1.5
L
3
2
10
4
L
3
10
5
0.55
W
King Arthur
Themoisttick
King Arthur
1
6
9
0.92
W
Chaac
xoofx
Chaac
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,611
Damage
89,743
109,440
Taken
84,560
110,692
Mitigated
81,307
35,805
Healing
28,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
Duppstter
Chiron
39,718
21,908
1,731
4,253
25,093
15,098
0
20
25,073
0
88,844
W
Gilgamesh
ExpiredNoodIes
Gilgamesh
21,063
5,927
0
4,393
28,270
24,728
678
8,361
19,909
0
80,834
L
17,113
5,776
3,512
6,482
29,791
53,418
0
0
29,791
10,059
23,924
L
32,912
4,123
5,542
6,934
29,676
12,791
140
249
29,427
125,819
0
W
King Arthur
Themoisttick
King Arthur
13,366
1,039
0
7,661
35,629
36,736
632
14,985
20,644
0
76,610
W
Chaac
xoofx
Chaac
42,182
9,700
1,242
22,509
45,541
49,228
1,511
16,653
28,888
0
127,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,316
Gold Earned
52,641
315
Minions Killed
261
20
Camps Cleared
5
1,536,960
Distance Traveled
1,402,878
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
18,334
655
86
3
2
487,547
5
W
Gilgamesh
18,549
662
80
3
7
483,403
4
L
Horus
16,971
606
26
1
1
485,535
3
L
Ra
17,336
619
149
5
2
429,796
5
W
King Arthur
16,948
605
106
4
8
488,778
3
W
Chaac
19,819
708
129
5
5
564,779
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role