Player Matchup

Vulcan
Vulcan
ExiledFather
Vulcan
Level 109
God Stats
56W - 52L
1,611 SR
Queue Stats
206W - 199L
1,508 Elo+
Solo
Cthulhu
Cthulhu
KobraDaWolf-YT
Cthulhu
Level 128
God Stats
384W - 384L
1,510 SR
Queue Stats
1,001W - 994L
1,457 Elo+
Party 1
Sol
Sol
LadyKittyCatMeow
Sol
Level 147
God Stats
3W - 3L
1,500 SR
Queue Stats
1,194W - 1,056L
1,463 Elo+
Party 1
Chaac
Chaac
Storm_Shadow298
Chaac
Level 141
God Stats
49W - 33L
1,617 SR
Queue Stats
224W - 242L
1,467 Elo+
Solo
Charybdis
Charybdis
ºRENº
Charybdis
Level 103
God Stats
34W - 24L
1,551 SR
Queue Stats
1,047W - 1,105L
1,526 Elo+
Solo
Team Averages
Level 126
1,558 SR
1,484 Elo+

VS

Team Averages
Level 120
1,560 SR
1,538 Elo+
Atlas
Atlas
Da_KidNexDoor_
Atlas
Level 122
God Stats
2W - 1L
1,466 SR
Queue Stats
14W - 5L
1,693 Elo+
Solo
Discordia
Discordia
I-Arashi-I
Discordia
Level 88
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 16L
1,321 Elo+
Solo
Medusa
Medusa
LAZZARUSSDIABLO
Medusa
Level 125
God Stats
20W - 8L
1,686 SR
Queue Stats
44W - 32L
1,602 Elo+
Solo
Ne Zha
Ne Zha
Pakocerati
Ne Zha
Level 140
God Stats
7W - 3L
1,583 SR
Queue Stats
35W - 36L
1,588 Elo+
Solo
Hera
Hera
RookieMaster
Hera
Level 127
God Stats
5W - 3L
1,564 SR
Queue Stats
768W - 779L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
10
0 / 3 / 0
5,739
1,148
4,157
6,563
2,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

11
1 / 3 / 0
6,391
1,278
3,891
6,682
5,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
0 / 1 / 0
5,782
1,156
3,672
3,668
1,536
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 4 / 1
6,128
1,226
5,951
11,352
7,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Charybdis
ºRENº
Charybdis
9
0 / 0 / 0
3,718
744
0
0
0
Team 1 Tickets

324

VS

Team 2 Tickets

389

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 8
7,536
1,507
5,162
6,136
6,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Discordia
I-Arashi-I
Discordia
12
2 / 0 / 7
6,352
1,270
4,449
635
256
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
3 / 0 / 8
6,745
1,349
5,156
4,532
2,324
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ne Zha
Pakocerati
Ne Zha
11
1 / 1 / 5
6,340
1,268
4,899
7,192
3,283
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
2 / 0 / 8
6,907
1,381
5,667
1,934
949
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
47
1
Kills
11
11
Deaths
1
1
Assists
36
Player
Kills
Deaths
Assists
KDA
W
3
0
8
7
L
Vulcan
0
3
0
0
W
Discordia
I-Arashi-I
Discordia
2
0
7
5.5
L
1
3
0
0.33
W
3
0
8
7
L
0
1
0
0
W
Ne Zha
Pakocerati
Ne Zha
1
1
5
3.5
W
2
0
8
6
L
0
4
1
0.13
L
Charybdis
ºRENº
Charybdis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,671
Damage
25,333
28,265
Taken
20,429
17,524
Mitigated
12,985
4,006
Healing
5,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,162
1,978
0
1,121
6,136
6,173
0
4,314
1,748
10,853
0
L
Vulcan
4,157
1,636
0
375
6,563
2,827
0
4,399
2,164
14,764
0
W
Discordia
I-Arashi-I
Discordia
4,449
27
42
226
635
256
0
142
493
10,516
0
L
3,891
135
206
668
6,682
5,438
0
3,472
3,210
12,325
0
W
5,156
1,515
0
185
4,532
2,324
0
3,415
1,076
0
18,139
L
3,672
547
0
578
3,668
1,536
0
1,468
2,200
16,254
1,113
W
Ne Zha
Pakocerati
Ne Zha
4,899
1,738
0
2,389
7,192
3,283
0
2,888
3,954
0
17,708
W
5,667
1,771
250
973
1,934
949
0
768
1,121
18,918
0
L
5,951
958
0
2,179
11,352
7,723
0
5,939
5,413
0
21,216
L
Charybdis
ºRENº
Charybdis
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,758
Gold Earned
33,880
103
Minions Killed
106
5
Camps Cleared
6
397,526
Distance Traveled
543,484
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
7,536
1,507
7
1
0
109,452
1
L
Vulcan
5,739
1,148
23
5
2
103,237
1
W
Discordia
6,352
1,270
11
2
1
107,241
0
L
Cthulhu
6,391
1,278
15
3
0
106,265
0
W
Medusa
6,745
1,349
31
6
0
115,553
2
L
Sol
5,782
1,156
28
6
0
85,537
3
W
Ne Zha
6,340
1,268
22
4
4
105,601
0
W
Hera
6,907
1,381
35
7
1
105,637
0
L
Chaac
6,128
1,226
37
7
3
102,487
0
L
Charybdis
3,718
744
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role