Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
 
Cernunnos
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
fozforo
Ymir
Level 135
God Stats
4W - 1L
1,563 SR
Queue Stats
169W - 172L
1,547 Elo+
Party 2
Team Averages
Level 109
1,521 SR
1,516 Elo+

VS

Team Averages
Level 147
1,500 SR
1,405 Elo+
Lancelot
Lancelot
Ga3L
Lancelot
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,267 Elo+
Party 1
Agni
Agni
TiziuPower
Agni
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,498 Elo+
Party 1
Hou Yi
Hou Yi
oftalmologista
Hou Yi
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
14
8 / 1 / 9
9,060
906
12,461
8,350
3,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
 
Cernunnos
12
3 / 3 / 10
8,116
812
12,433
12,423
5,704
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Ymir
fozforo
Ymir
14
7 / 2 / 9
9,099
910
7,271
13,144
11,341
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Ga3L
Lancelot
10
1 / 7 / 4
6,789
679
6,294
14,996
11,243
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

9
1 / 7 / 2
6,779
678
8,320
10,828
3,923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
3 / 4 / 2
7,805
781
8,524
10,938
4,288
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
13
18
Kills
5
6
Deaths
18
28
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
8
1
9
12.5
W
Cernunnos
 
Cernunnos
3
3
10
2.67
L
Lancelot
Ga3L
Lancelot
1
7
4
0.43
L
1
7
2
0.29
W
Ymir
fozforo
Ymir
7
2
9
5.75
L
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,165
Damage
23,138
33,917
Taken
36,762
20,838
Mitigated
19,454
10,943
Healing
2,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
12,461
1,655
0
2,191
8,350
3,793
920
2,104
6,023
33,780
0
W
Cernunnos
 
Cernunnos
12,433
6,871
0
4,675
12,423
5,704
1,242
3,329
8,713
0
42,043
L
Lancelot
Ga3L
Lancelot
6,294
1,259
0
220
14,996
11,243
0
5,854
9,142
0
10,512
L
8,320
464
0
1,000
10,828
3,923
0
6,826
4,002
18,102
0
W
Ymir
fozforo
Ymir
7,271
704
394
3,683
13,144
11,341
309
2,153
10,747
21,433
0
L
8,524
3,234
0
1,584
10,938
4,288
468
7,052
3,886
0
23,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,275
Gold Earned
21,373
131
Minions Killed
80
8
Camps Cleared
0
580,605
Distance Traveled
494,309
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
9,060
906
45
5
4
199,948
1
W
Cernunnos
8,116
812
49
5
3
184,295
1
L
Lancelot
6,789
679
6
1
0
178,914
0
L
Agni
6,779
678
35
4
0
155,451
3
W
Ymir
9,099
910
37
4
1
196,362
2
L
Hou Yi
7,805
781
39
4
0
159,944
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role