Player Matchup

Sol
Sol
Diamond IV
AdrianKillz23
Sol
Diamond IV
Level 156
God Stats
2W - 0L
1,764 SR
Queue Stats
461W - 471L
2,162 MMR
Solo
Guan Yu
Guan Yu
Platinum III
KingOfBIues
Guan Yu
Platinum III
Level 83
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 11L
2,018 MMR
Solo
Anubis
Anubis
Platinum III
Ninjawizard1227
Anubis
Platinum III
Level 144
God Stats
5W - 5L
1,626 SR
Queue Stats
393W - 395L
1,812 MMR
Solo
Fafnir
Fafnir
Platinum IV
RogueSRT
Fafnir
Platinum IV
Level 108
God Stats
2W - 2L
1,748 SR
Queue Stats
112W - 105L
1,715 MMR
Solo
Fenrir
Fenrir
Platinum IV
nbdboy323
Fenrir
Platinum IV
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
241W - 235L
1,937 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 130
1,627 SR
1,929 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 140
1,557 SR
1,929 MMR
Charybdis
Charybdis
Gold III
GersonHD234
Charybdis
Gold III
Level 108
God Stats
1W - 2L
1,201 SR
Queue Stats
23W - 24L
1,744 MMR
Solo
Lancelot
Lancelot
Platinum II
Hoboito07
Lancelot
Platinum II
Level 160
God Stats
2W - 1L
1,689 SR
Queue Stats
116W - 115L
1,839 MMR
Solo
King Arthur
King Arthur
Diamond V
TiCoXHLive
King Arthur
Diamond V
Level 157
God Stats
1W - 1L
1,722 SR
Queue Stats
50W - 42L
2,167 MMR
Solo
Yu Huang
Yu Huang
Diamond I
byCreepZyron
Yu Huang
Diamond I
Level 149
God Stats
2W - 5L
1,440 SR
Queue Stats
331W - 323L
2,365 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold II
iMadara OR
Kumbhakarna
Gold II
Level 127
God Stats
1W - 3L
1,732 SR
Queue Stats
615W - 620L
1,528 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 4 / 8
14,928
649
25,161
22,175
9,286
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
KingOfBIues
Guan Yu
20
7 / 1 / 11
14,583
634
22,489
26,557
44,084
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

19
5 / 6 / 7
12,905
561
19,389
27,250
17,642
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fafnir
RogueSRT
Fafnir
18
2 / 2 / 15
12,905
561
8,553
27,768
39,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Fenrir
nbdboy323
Fenrir
19
4 / 5 / 4
12,766
555
15,496
23,145
12,688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
GaneshaKaliLokiArtio

VS

Bans
CabrakanHadesSusanoAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
GersonHD234
Charybdis
16
1 / 10 / 1
10,126
440
11,630
22,606
8,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Lancelot
Hoboito07
Lancelot
20
9 / 2 / 6
13,935
606
25,313
26,020
14,962
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
TiCoXHLive
King Arthur
17
1 / 8 / 3
11,364
494
13,812
26,089
23,871
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Yu Huang
byCreepZyron
Yu Huang
15
5 / 5 / 4
10,335
449
17,074
17,439
6,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kumbhakarna
iMadara OR
Kumbhakarna
15
2 / 5 / 6
10,126
440
7,624
24,204
25,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
38
30
Kills
18
18
Deaths
30
45
Assists
20
Player
Kills
Deaths
Assists
KDA
W
12
4
8
4
L
Charybdis
GersonHD234
Charybdis
1
10
1
0.15
L
Lancelot
Hoboito07
Lancelot
9
2
6
6
W
Guan Yu
KingOfBIues
Guan Yu
7
1
11
12.5
W
5
6
7
1.42
W
Fafnir
RogueSRT
Fafnir
2
2
15
4.75
L
King Arthur
TiCoXHLive
King Arthur
1
8
3
0.31
L
Yu Huang
byCreepZyron
Yu Huang
5
5
4
1.4
L
Kumbhakarna
iMadara OR
Kumbhakarna
2
5
6
1
W
Fenrir
nbdboy323
Fenrir
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,088
Damage
75,453
126,895
Taken
116,358
122,758
Mitigated
78,693
63,785
Healing
19,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,161
13,831
0
13,106
22,175
9,286
12,447
2,695
19,480
134,201
4,602
L
Charybdis
GersonHD234
Charybdis
11,630
7,181
0
5,275
22,606
8,403
1,900
11,882
10,724
0
88,363
L
Lancelot
Hoboito07
Lancelot
25,313
7,577
0
5,590
26,020
14,962
870
12,778
13,242
110
143,085
W
Guan Yu
KingOfBIues
Guan Yu
22,489
1,787
6,391
13,980
26,557
44,084
226
1,477
25,080
0
104,998
W
19,389
1,698
0
11,354
27,250
17,642
1,912
9,030
18,220
132,683
0
W
Fafnir
RogueSRT
Fafnir
8,553
2,926
0
8,891
27,768
39,058
612
8,533
18,785
24,539
0
L
King Arthur
TiCoXHLive
King Arthur
13,812
950
0
3,058
26,089
23,871
0
6,343
19,746
205
106,313
L
Yu Huang
byCreepZyron
Yu Huang
17,074
2,025
0
500
17,439
6,357
0
7,767
9,672
76,728
0
L
Kumbhakarna
iMadara OR
Kumbhakarna
7,624
700
0
4,932
24,204
25,100
0
13,527
10,677
33,026
0
W
Fenrir
nbdboy323
Fenrir
15,496
5,405
0
10,063
23,145
12,688
2,580
3,724
19,421
0
121,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,087
Gold Earned
55,886
744
Minions Killed
687
0
Camps Cleared
0
2,120,539
Distance Traveled
2,101,035
26
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
14,928
649
194
8
0
384,809
8
L
Charybdis
10,126
440
134
6
0
344,992
1
L
Lancelot
13,935
606
196
9
0
547,147
1
W
Guan Yu
14,583
634
181
8
0
479,840
2
W
Anubis
12,905
561
176
8
0
354,782
6
W
Fafnir
12,905
561
28
1
0
438,683
9
L
King Arthur
11,364
494
178
8
0
389,283
1
L
Yu Huang
10,335
449
139
6
0
393,740
6
L
Kumbhakarna
10,126
440
40
2
0
425,873
5
W
Fenrir
12,766
555
165
7
0
462,425
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role