Player Matchup

Fenrir
Fenrir
Csontdaralo-Mogy
Fenrir
Level 109
God Stats
41W - 59L
1,392 SR
Queue Stats
597W - 732L
1,331 Elo+
Party 1
Hou Yi
Hou Yi
Lightning__2000
Hou Yi
Level 124
God Stats
2W - 3L
1,431 SR
Queue Stats
38W - 39L
1,328 Elo+
Solo
Zeus
Zeus
OverdoneElm0435
Zeus
Level 58
God Stats
16W - 17L
1,458 SR
Queue Stats
125W - 144L
1,288 Elo+
Solo
Kali
Kali
Shadowmore182
Kali
Level 84
God Stats
5W - 8L
1,446 SR
Queue Stats
233W - 321L
1,342 Elo+
Party 1
Bacchus
Bacchus
zsoltikazsolt
Bacchus
Level 84
God Stats
22W - 29L
1,424 SR
Queue Stats
240W - 370L
1,309 Elo+
Party 1
Team Averages
Level 92
1,430 SR
1,320 Elo+

VS

Team Averages
Level 74
1,471 SR
1,369 Elo+
Poseidon
Poseidon
BooReC
Poseidon
Level 106
God Stats
27W - 35L
1,325 SR
Queue Stats
352W - 394L
1,376 Elo+
Solo
Arachne
Arachne
WeileNumero1
Arachne
Level 64
God Stats
30W - 20L
1,649 SR
Queue Stats
145W - 115L
1,383 Elo+
Solo
Hel
Hel
alvaro_ruiz_05
Hel
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 24L
1,355 Elo+
Solo
Mulan
Mulan
c-p-e94
Mulan
Level 54
God Stats
10W - 6L
1,420 SR
Queue Stats
58W - 81L
1,363 Elo+
Solo
Medusa
Medusa
droopy_buff3
Medusa
Level 82
God Stats
135W - 126L
1,459 SR
Queue Stats
172W - 171L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 8 / 4
9,972
434
13,999
29,031
13,291
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
6 / 6 / 5
11,565
503
15,138
21,268
10,146
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
1 / 9 / 5
9,384
408
13,569
25,756
11,169
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
1 / 7 / 3
10,224
445
11,363
27,623
18,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bacchus
14
1 / 5 / 8
10,208
444
10,797
25,688
36,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BooReC
Poseidon
20
13 / 2 / 9
13,739
597
29,605
20,283
9,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
WeileNumero1
Arachne
19
6 / 4 / 4
12,468
542
11,354
24,610
13,707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
4 / 1 / 17
12,669
551
8,823
21,807
24,870
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mulan
c-p-e94
Mulan
20
6 / 5 / 10
13,468
586
29,285
29,722
30,184
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Medusa
18
6 / 3 / 7
12,192
530
17,525
19,398
9,087
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
82
13
Kills
35
35
Deaths
15
25
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Poseidon
BooReC
Poseidon
13
2
9
8.75
L
4
8
4
0.75
L
6
6
5
1.42
L
1
9
5
0.39
L
1
7
3
0.36
W
Arachne
WeileNumero1
Arachne
6
4
4
2
W
4
1
17
12.5
W
Mulan
c-p-e94
Mulan
6
5
10
2.2
W
Medusa
6
3
7
3.17
L
Bacchus
1
5
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,866
Damage
96,592
129,366
Taken
115,820
89,367
Mitigated
87,760
32,263
Healing
49,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
BooReC
Poseidon
29,605
4,877
637
5,855
20,283
9,912
3,382
5,591
14,390
114,581
0
L
13,999
3,195
0
9,496
29,031
13,291
0
7,876
21,155
0
70,775
L
15,138
7,856
0
3,026
21,268
10,146
284
6,065
15,203
0
60,459
L
13,569
1,141
501
6,830
25,756
11,169
0
7,628
18,128
64,580
0
L
11,363
6,595
0
9,032
27,623
18,197
0
6,130
21,493
0
84,416
W
Arachne
WeileNumero1
Arachne
11,354
8,353
0
13,068
24,610
13,707
1,293
3,829
20,781
0
108,633
W
8,823
745
7,491
7,440
21,807
24,870
570
5,708
16,099
54,290
0
W
Mulan
c-p-e94
Mulan
29,285
4,463
0
8,936
29,722
30,184
5,021
3,735
25,987
346
123,510
W
Medusa
17,525
8,630
0
6,346
19,398
9,087
7,195
5,503
13,895
43
86,614
L
Bacchus
10,797
818
0
3,378
25,688
36,564
25
11,118
14,570
40,778
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,353
Gold Earned
64,536
457
Minions Killed
673
0
Camps Cleared
0
2,060,837
Distance Traveled
2,170,631
18
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
13,739
597
163
7
0
444,642
2
L
Fenrir
9,972
434
81
4
0
416,235
2
L
Hou Yi
11,565
503
84
4
0
389,095
2
L
Zeus
9,384
408
104
5
0
374,161
6
L
Kali
10,224
445
131
6
0
398,963
3
W
Arachne
12,468
542
132
6
0
452,997
2
W
Hel
12,669
551
75
3
0
450,754
1
W
Mulan
13,468
586
186
8
0
402,179
0
W
Medusa
12,192
530
117
5
0
420,059
15
L
Bacchus
10,208
444
57
2
0
482,383
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role