Player Matchup

Hachiman
Hachiman
Masters
Aisart
Hachiman
Masters
Level 160
God Stats
5W - 10L
1,337 SR
Queue Stats
437W - 404L
2,805 MMR
Solo
Chaac
Chaac
Masters
Dragonasdd
Chaac
Masters
Level 160
God Stats
4W - 6L
1,475 SR
Queue Stats
256W - 197L
2,983 MMR
Party 1
Ravana
Ravana
Masters
RIPBØZØ
Ravana
Masters
Level 45
God Stats
3W - 3L
1,731 SR
Queue Stats
107W - 88L
2,889 MMR
Solo
Khepri
Khepri
Masters
Thorín
Khepri
Masters
Level 160
God Stats
16W - 8L
1,798 SR
Queue Stats
554W - 549L
2,798 MMR
Party 1
Nu Wa
Nu Wa
Grandmaster
iPort
Nu Wa
Grandmaster
Level 160
God Stats
10W - 9L
1,732 SR
Queue Stats
627W - 565L
3,227 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 137
1,614 SR
2,940 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 126
1,525 SR
2,118 MMR
Thor
Thor
Masters
 
Thor
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Diamond II
 
Ullr
Diamond II
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Grandmaster
 
Poseidon
Grandmaster
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Grandmaster
Personalised
Artio
Grandmaster
Level 159
God Stats
3W - 2L
1,624 SR
Queue Stats
284W - 217L
3,184 MMR
Solo
Yemoja
Yemoja
Masters
XYZ00983
Yemoja
Masters
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 82L
2,907 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Aisart
Hachiman
20
2 / 1 / 4
13,451
611
16,817
13,292
6,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
20
3 / 3 / 5
12,950
589
21,103
28,287
31,783
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ravana
RIPBØZØ
Ravana
20
6 / 0 / 10
13,104
596
18,618
9,331
4,373
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Khepri
Thorín
Khepri
19
3 / 2 / 7
11,916
542
7,543
20,215
22,080
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Nu Wa
iPort
Nu Wa
20
6 / 2 / 8
13,192
600
24,635
12,939
7,092
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
HadesHeimdallrRatatoskr

VS

Bans
Ah Muzen CabYu HuangDa Ji
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
20
5 / 4 / 2
12,348
561
13,793
21,824
9,363
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ullr
 
Ullr
19
1 / 3 / 1
11,752
534
13,555
22,513
9,988
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Poseidon
 
Poseidon
16
1 / 9 / 0
10,215
464
8,847
21,320
5,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
1 / 2 / 3
12,249
557
21,317
27,482
38,886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yemoja
XYZ00983
Yemoja
16
0 / 2 / 3
10,198
464
5,247
22,926
21,534
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
17
20
Kills
8
8
Deaths
20
34
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
5
4
2
1.5
L
Ullr
 
Ullr
1
3
1
0.5
L
Poseidon
 
Poseidon
1
9
0
0.11
W
Hachiman
Aisart
Hachiman
2
1
4
4
W
Chaac
3
3
5
1.83
L
1
2
3
1.25
W
Ravana
RIPBØZØ
Ravana
6
0
10
11
W
Khepri
Thorín
Khepri
3
2
7
3.25
L
Yemoja
XYZ00983
Yemoja
0
2
3
0.75
W
Nu Wa
iPort
Nu Wa
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,716
Damage
62,759
84,064
Taken
116,065
71,864
Mitigated
85,732
25,483
Healing
43,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
13,793
4,872
0
7,906
21,824
9,363
0
4,091
17,601
0
120,732
L
Ullr
 
Ullr
13,555
6,809
0
3,127
22,513
9,988
1,776
4,816
17,519
0
112,916
L
Poseidon
 
Poseidon
8,847
1,834
0
4,143
21,320
5,961
0
7,862
13,418
112,994
0
W
Hachiman
Aisart
Hachiman
16,817
9,286
0
5,184
13,292
6,536
1,931
1,843
11,393
0
144,145
W
Chaac
21,103
4,695
0
15,845
28,287
31,783
238
17,217
9,942
0
117,758
L
21,317
1,707
1,769
14,826
27,482
38,886
0
2,769
22,945
103,823
0
W
Ravana
RIPBØZØ
Ravana
18,618
6,011
0
1,672
9,331
4,373
82
1,565
7,738
0
145,471
W
Khepri
Thorín
Khepri
7,543
557
0
1,588
20,215
22,080
44
7,436
12,629
31,143
1,714
L
Yemoja
XYZ00983
Yemoja
5,247
1,331
5,173
6,328
22,926
21,534
0
12,245
10,569
36,768
0
W
Nu Wa
iPort
Nu Wa
24,635
5,210
0
1,194
12,939
7,092
863
5,965
6,924
151,787
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,613
Gold Earned
56,762
862
Minions Killed
803
0
Camps Cleared
0
2,246,762
Distance Traveled
2,033,041
29
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
12,348
561
156
7
0
439,423
1
L
Ullr
11,752
534
197
9
0
438,675
5
L
Poseidon
10,215
464
201
9
0
362,441
3
W
Hachiman
13,451
611
241
11
0
432,102
9
W
Chaac
12,950
589
181
8
0
431,559
6
L
Artio
12,249
557
196
9
0
442,164
7
W
Ravana
13,104
596
179
8
0
523,706
1
W
Khepri
11,916
542
40
2
0
454,836
11
L
Yemoja
10,198
464
53
2
0
350,338
3
W
Nu Wa
13,192
600
221
10
0
404,559
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role