Player Matchup

Persephone
Persephone
AwesomeLordy
Persephone
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
627W - 698L
1,457 Elo+
Solo
Apollo
Apollo
BrannierxD
Apollo
Level 100
God Stats
1W - 3L
1,383 SR
Queue Stats
108W - 124L
1,415 Elo+
Party 3
Amaterasu
Amaterasu
Sarenmoon
Amaterasu
Level 68
God Stats
0W - 1L
1,315 SR
Queue Stats
1W - 3L
1,517 Elo+
Party 1
Pele
Pele
kronos623
Pele
Level 126
God Stats
10W - 20L
1,358 SR
Queue Stats
418W - 487L
1,506 Elo+
Party 3
Cthulhu
Cthulhu
stealthyshiro
Cthulhu
Level 56
God Stats
1W - 1L
1,386 SR
Queue Stats
1W - 2L
1,728 Elo+
Party 1
Team Averages
Level 91
1,388 SR
1,525 Elo+

VS

Team Averages
Level 114
1,552 SR
1,518 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Daniel_san670
Cabrakan
Level 147
God Stats
10W - 10L
1,555 SR
Queue Stats
166W - 173L
1,489 Elo+
Party 2
Ra
Ra
N4thanM4ster
Ra
Level 108
God Stats
12W - 7L
1,420 SR
Queue Stats
101W - 116L
1,411 Elo+
Party 2
Set
Set
Your1King
Set
Level 85
God Stats
61W - 48L
1,593 SR
Queue Stats
376W - 375L
1,538 Elo+
Solo
Shiva
Shiva
littleratman
Shiva
Level 89
God Stats
18W - 4L
1,690 SR
Queue Stats
46W - 21L
1,650 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
AwesomeLordy
Persephone
15
1 / 2 / 1
8,869
467
7,137
10,576
4,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apollo
BrannierxD
Apollo
13
0 / 6 / 2
7,795
410
7,902
13,921
6,096
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Amaterasu
Sarenmoon
Amaterasu
15
1 / 3 / 1
8,374
441
4,580
16,148
11,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pele
13
1 / 4 / 2
8,392
442
5,028
18,035
7,337
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
13
1 / 2 / 1
8,054
424
5,926
13,452
12,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
15
0 / 1 / 8
10,137
534
5,097
10,432
7,109
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cabrakan
Daniel_san670
Cabrakan
15
3 / 1 / 4
9,464
498
3,875
12,313
7,061
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
4 / 0 / 5
10,943
576
9,324
7,203
3,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
8 / 1 / 2
10,816
569
14,364
19,202
9,537
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
2 / 1 / 6
11,067
582
15,540
13,257
10,103
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
42
4
Kills
17
17
Deaths
4
7
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
0
1
8
4
L
Persephone
AwesomeLordy
Persephone
1
2
1
0.75
L
Apollo
BrannierxD
Apollo
0
6
2
0.17
W
Cabrakan
Daniel_san670
Cabrakan
3
1
4
5
W
4
0
5
6.5
L
Amaterasu
Sarenmoon
Amaterasu
1
3
1
0.5
W
8
1
2
9
L
Pele
1
4
2
0.5
W
2
1
6
5
L
Cthulhu
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,573
Damage
48,200
72,132
Taken
62,407
41,371
Mitigated
37,438
12,937
Healing
29,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
5,097
775
7,719
5,919
10,432
7,109
224
2,104
8,328
37,693
3,489
L
Persephone
AwesomeLordy
Persephone
7,137
374
0
2,286
10,576
4,596
0
3,603
6,897
74,924
0
L
Apollo
BrannierxD
Apollo
7,902
4,617
0
1,790
13,921
6,096
0
3,524
10,393
0
72,021
W
Cabrakan
Daniel_san670
Cabrakan
3,875
608
0
3,026
12,313
7,061
446
2,828
9,485
60,997
0
W
9,324
471
755
1,283
7,203
3,628
1,714
2,778
4,425
91,622
0
L
Amaterasu
Sarenmoon
Amaterasu
4,580
1,400
0
5,325
16,148
11,017
0
2,622
13,466
0
51,920
W
14,364
6,471
0
5,186
19,202
9,537
2,703
3,564
15,638
0
106,405
L
Pele
5,028
1,191
0
975
18,035
7,337
0
3,126
14,805
0
62,546
W
15,540
1,304
191
5,044
13,257
10,103
770
2,369
10,888
85
92,224
L
Cthulhu
5,926
708
327
2,234
13,452
12,325
0
4,736
8,573
24,143
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,484
Gold Earned
52,427
474
Minions Killed
649
0
Camps Cleared
0
1,813,402
Distance Traveled
1,781,558
30
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
10,137
534
75
4
0
318,874
5
L
Persephone
8,869
467
120
6
0
334,347
7
L
Apollo
7,795
410
125
7
0
320,083
9
W
Cabrakan
9,464
498
102
5
0
370,998
8
W
Ra
10,943
576
162
9
0
356,597
5
L
Amaterasu
8,374
441
101
5
0
376,223
4
W
Set
10,816
569
139
7
0
354,242
2
L
Pele
8,392
442
91
5
0
415,960
6
W
Shiva
11,067
582
171
9
0
380,847
4
L
Cthulhu
8,054
424
37
2
0
366,789
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role