Player Matchup

Rama
Rama
Controversial
Rama
Level 27
God Stats
7W - 2L
1,984 SR
Queue Stats
503W - 50L
2,110 Elo+
Party 1
Apollo
Apollo
DestructionTank
Apollo
Level 160
God Stats
3W - 0L
2,055 SR
Queue Stats
43W - 17L
1,823 Elo+
Party 1
Bacchus
Bacchus
FlyToSafety
Bacchus
Level 157
God Stats
2W - 0L
1,458 SR
Queue Stats
270W - 23L
2,177 Elo+
Party 1
Team Averages
Level 115
1,833 SR
2,037 Elo+

VS

Team Averages
Level 86
1,307 SR
1,416 Elo+
Geb
Geb
Satanova
Geb
Level 63
God Stats
6W - 5L
1,560 SR
Queue Stats
20W - 38L
1,413 Elo+
Solo
Sol
Sol
branamir
Sol
Level 87
God Stats
0W - 1L
1,257 SR
Queue Stats
54W - 61L
1,431 Elo+
Solo
Ishtar
Ishtar
micheal1998
Ishtar
Level 109
God Stats
2W - 6L
1,103 SR
Queue Stats
29W - 29L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
15 / 0 / 10
9,891
989
19,123
8,629
4,531
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
4 / 0 / 18
8,960
896
6,925
10,451
11,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bacchus
FlyToSafety
Bacchus
14
8 / 0 / 16
9,139
914
13,052
8,632
6,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 8 / 0
6,102
610
3,703
17,821
14,253
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

7
0 / 11 / 0
5,693
569
2,895
12,356
4,684
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ishtar
9
0 / 8 / 0
5,786
579
5,120
12,781
4,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
0
27
Kills
0
0
Deaths
27
44
Assists
0
Player
Kills
Deaths
Assists
KDA
W
15
0
10
20
W
4
0
18
13
W
Bacchus
FlyToSafety
Bacchus
8
0
16
16
L
0
8
0
0
L
0
11
0
0
L
Ishtar
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,100
Damage
11,718
27,712
Taken
42,958
23,060
Mitigated
23,689
7,043
Healing
3,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,123
12,253
0
1,733
8,629
4,531
930
2,163
6,466
0
43,265
W
6,925
3,746
0
1,317
10,451
11,758
546
1,927
8,524
334
13,883
W
Bacchus
FlyToSafety
Bacchus
13,052
2,685
0
3,993
8,632
6,771
34
2,592
6,040
36,189
0
L
3,703
554
0
1,126
17,821
14,253
0
5,251
12,570
11,523
0
L
2,895
886
0
1,193
12,356
4,684
0
4,204
8,152
8,301
574
L
Ishtar
5,120
2,679
0
906
12,781
4,752
0
4,560
8,221
0
13,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,990
Gold Earned
17,581
134
Minions Killed
48
8
Camps Cleared
1
582,745
Distance Traveled
433,176
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,891
989
66
7
3
182,264
3
W
Apollo
8,960
896
16
2
1
188,329
3
W
Bacchus
9,139
914
52
5
4
212,152
2
L
Geb
6,102
610
12
1
1
167,242
2
L
Sol
5,693
569
9
1
0
133,702
2
L
Ishtar
5,786
579
27
3
0
132,232
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role