Player Matchup

Ishtar
Ishtar
DragonofWoe
Ishtar
Level 27
God Stats
1W - 2L
1,169 SR
Queue Stats
5W - 3L
1,436 Elo+
Party 2
Chaac
Chaac
Saradome
Chaac
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 21L
1,296 Elo+
Party 2
Persephone
Persephone
ScorpionPacer
Persephone
Level 89
God Stats
0W - 2L
1,785 SR
Queue Stats
11W - 9L
1,480 Elo+
Party 2
Team Averages
Level 74
1,485 SR
1,404 Elo+

VS

Team Averages
Level 112
1,417 SR
1,307 Elo+
Geb
Geb
BlvckDoMo
Geb
Level 106
God Stats
13W - 20L
1,353 SR
Queue Stats
215W - 318L
1,383 Elo+
Solo
Zeus
Zeus
Grim7Reaper
Zeus
Level 156
God Stats
11W - 11L
1,469 SR
Queue Stats
45W - 73L
1,256 Elo+
Party 1
Loki
Loki
ThaPoindex
Loki
Level 74
God Stats
13W - 25L
1,428 SR
Queue Stats
248W - 391L
1,283 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
13
4 / 5 / 4
9,921
709
8,453
12,124
4,560
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chaac
Saradome
Chaac
12
1 / 3 / 5
8,781
627
8,719
20,897
10,173
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Persephone
ScorpionPacer
Persephone
14
3 / 3 / 5
10,466
748
9,264
10,616
4,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 7
10,863
776
8,945
15,349
17,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
7 / 3 / 2
10,842
774
20,970
9,489
4,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
1 / 4 / 7
9,428
673
7,343
11,488
5,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
26
8
Kills
10
11
Deaths
8
14
Assists
16
Player
Kills
Deaths
Assists
KDA
W
2
1
7
5.5
L
Ishtar
4
5
4
1.2
W
7
3
2
2.67
L
Chaac
Saradome
Chaac
1
3
5
1.17
L
Persephone
ScorpionPacer
Persephone
3
3
5
1.83
W
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,436
Damage
37,258
43,637
Taken
36,326
19,146
Mitigated
27,512
8,627
Healing
3,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,945
309
400
1,837
15,349
17,943
189
3,836
11,513
20,184
0
L
Ishtar
8,453
3,957
0
835
12,124
4,560
551
8,547
3,209
0
31,034
W
20,970
1,851
0
306
9,489
4,182
1,448
3,498
5,991
51,012
0
L
Chaac
Saradome
Chaac
8,719
2,055
348
4,919
20,897
10,173
468
13,392
6,876
0
17,397
L
Persephone
ScorpionPacer
Persephone
9,264
1,511
0
2,525
10,616
4,413
369
6,948
3,393
36,270
0
W
7,343
1,125
0
954
11,488
5,387
1,035
2,314
9,174
0
29,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,168
Gold Earned
31,133
139
Minions Killed
134
3
Camps Cleared
5
722,103
Distance Traveled
780,353
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,863
776
15
1
0
284,203
0
L
Ishtar
9,921
709
66
5
1
207,344
3
W
Zeus
10,842
774
73
5
4
230,268
4
L
Chaac
8,781
627
16
1
1
254,692
3
L
Persephone
10,466
748
57
4
1
260,067
3
W
Loki
9,428
673
46
3
1
265,882
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role