Player Matchup

Bakasura
Bakasura
Kwempy
Bakasura
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 24L
1,318 Elo+
Solo
Cerberus
Cerberus
Leandroleholly
Cerberus
Level 18
God Stats
0W - 6L
1,500 SR
Queue Stats
28W - 82L
1,169 Elo+
Party 2
Merlin
Merlin
MissJxFRAT
Merlin
Level 69
God Stats
49W - 61L
1,429 SR
Queue Stats
193W - 223L
1,276 Elo+
Solo
Ishtar
Ishtar
PereiraBill
Ishtar
Level 25
God Stats
1W - 7L
1,084 SR
Queue Stats
68W - 108L
1,262 Elo+
Party 2
Shiva
Shiva
claudiareboucas2
Shiva
Level 63
God Stats
23W - 19L
1,430 SR
Queue Stats
136W - 140L
1,307 Elo+
Party 2
Team Averages
Level 47
1,389 SR
1,266 Elo+

VS

Team Averages
Level 53
1,356 SR
1,266 Elo+
Skadi
Skadi
Btr Noodle
Skadi
Level 49
God Stats
15W - 15L
1,431 SR
Queue Stats
53W - 82L
1,287 Elo+
Solo
Cu Chulainn
Cu Chulainn
DuckieTheQuack
Cu Chulainn
Level 81
God Stats
24W - 20L
1,456 SR
Queue Stats
79W - 62L
1,367 Elo+
Party 1
Merlin
Merlin
Invict gBR
Merlin
Level 62
God Stats
2W - 2L
1,500 SR
Queue Stats
38W - 38L
1,320 Elo+
Solo
Da Ji
Da Ji
Rikki3618
Da Ji
Level 43
God Stats
4W - 13L
1,176 SR
Queue Stats
24W - 48L
1,150 Elo+
Party 1
Anubis
Anubis
ShakenNarlz
Anubis
Level 28
God Stats
1W - 4L
1,218 SR
Queue Stats
11W - 20L
1,206 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Kwempy
Bakasura
7
0 / 2 / 1
5,558
371
2,478
6,665
2,096
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
7
0 / 6 / 0
5,465
364
997
14,916
8,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Merlin
MissJxFRAT
Merlin
12
0 / 4 / 3
6,892
459
3,754
6,652
1,901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ishtar
10
0 / 8 / 0
6,180
412
5,185
12,931
4,877
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
7 / 3 / 0
8,115
541
12,358
17,425
9,746
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
15
13 / 0 / 3
9,796
653
19,938
11,513
4,575
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
DuckieTheQuack
Cu Chulainn
13
2 / 1 / 4
8,049
537
6,396
10,548
5,312
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
Invict gBR
Merlin
12
1 / 2 / 2
7,126
475
3,253
6,107
1,962
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Da Ji
Rikki3618
Da Ji
12
7 / 3 / 2
8,287
552
6,249
9,709
3,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
12
0 / 1 / 2
7,742
516
3,268
7,135
3,358
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
36
7
Kills
23
23
Deaths
7
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Skadi
13
0
3
14.5
W
Cu Chulainn
DuckieTheQuack
Cu Chulainn
2
1
4
4
W
Merlin
Invict gBR
Merlin
1
2
2
1
L
Bakasura
Kwempy
Bakasura
0
2
1
0.25
L
Cerberus
0
6
0
0
L
Merlin
MissJxFRAT
Merlin
0
4
3
0.38
L
Ishtar
0
8
0
0
W
Da Ji
Rikki3618
Da Ji
7
3
2
2.67
W
Anubis
0
1
2
1
L
7
3
0
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,772
Damage
39,104
58,589
Taken
45,012
26,922
Mitigated
19,172
9,255
Healing
15,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
19,938
12,680
17
3,779
11,513
4,575
6,601
916
10,478
0
82,686
W
Cu Chulainn
DuckieTheQuack
Cu Chulainn
6,396
734
0
4,031
10,548
5,312
460
258
10,259
0
51,043
W
Merlin
Invict gBR
Merlin
3,253
692
0
1,029
6,107
1,962
1,220
189
5,878
24,833
0
L
Bakasura
Kwempy
Bakasura
2,478
1,906
0
1,905
6,665
2,096
0
522
6,143
0
18,513
L
Cerberus
997
108
0
1,063
14,916
8,302
0
612
14,304
15,411
0
L
Merlin
MissJxFRAT
Merlin
3,754
85
0
547
6,652
1,901
209
677
5,975
43,956
0
L
Ishtar
5,185
2,369
0
1,358
12,931
4,877
0
308
12,623
0
39,407
W
Da Ji
Rikki3618
Da Ji
6,249
1,641
0
3,653
9,709
3,965
475
1,182
8,353
0
34,418
W
Anubis
3,268
115
0
2,536
7,135
3,358
1,045
1,688
5,163
46,534
0
L
12,358
2,125
0
4,382
17,425
9,746
0
4,402
13,023
0
44,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,210
Gold Earned
41,000
296
Minions Killed
376
0
Camps Cleared
0
1,175,856
Distance Traveled
1,322,391
13
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,796
653
122
8
0
268,464
1
W
Cu Chulainn
8,049
537
90
6
0
274,865
0
W
Merlin
7,126
475
47
3
0
232,418
0
L
Bakasura
5,558
371
40
3
0
182,712
0
L
Cerberus
5,465
364
40
3
0
193,314
0
L
Merlin
6,892
459
81
5
0
255,671
8
L
Ishtar
6,180
412
72
5
0
247,533
3
W
Da Ji
8,287
552
40
3
0
290,836
0
W
Anubis
7,742
516
77
5
0
255,808
0
L
Shiva
8,115
541
63
4
0
296,626
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role