Player Matchup

Ishtar
Ishtar
Silver V
BurberryAngel
Ishtar
Silver V
Level 101
God Stats
17W - 17L
1,456 SR
Queue Stats
74W - 89L
493 MMR
Solo
Baron Samedi
Baron Samedi
Silver V
CrankyTACOBOY44
Baron Samedi
Silver V
Level 157
God Stats
8W - 3L
1,701 SR
Queue Stats
221W - 239L
475 MMR
Solo
Atlas
Atlas
Bronze II
Kasper_Kasper_
Atlas
Bronze II
Level 108
God Stats
30W - 33L
1,491 SR
Queue Stats
58W - 80L
735 MMR
Solo
Charybdis
Charybdis
Bronze II
OfficialA1fly
Charybdis
Bronze II
Level 68
God Stats
11W - 12L
1,415 SR
Queue Stats
165W - 193L
278 MMR
Solo
Ravana
Ravana
Bronze I
jokerumbrellabtr
Ravana
Bronze I
Level 136
God Stats
3W - 5L
1,430 SR
Queue Stats
71W - 90L
390 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 114
1,499 SR
474 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 129
1,566 SR
633 MMR
Jing Wei
Jing Wei
Silver IV
 
Jing Wei
Silver IV
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Olorun
Olorun
Bronze II
FridGeWaTers
Olorun
Bronze II
Level 160
God Stats
77W - 80L
1,476 SR
Queue Stats
1,114W - 1,344L
-62 MMR
Solo
Chaac
Chaac
Silver V
Mirage Il
Chaac
Silver V
Level 89
God Stats
48W - 58L
1,481 SR
Queue Stats
217W - 238L
448 MMR
Solo
Awilix
Awilix
Bronze III
Mofuzzer
Awilix
Bronze III
Level 138
God Stats
1W - 2L
1,500 SR
Queue Stats
33W - 59L
539 MMR
Solo
Raijin
Raijin
Silver IV
Shadow w0lf117
Raijin
Silver IV
Level 134
God Stats
2W - 2L
1,875 SR
Queue Stats
92W - 113L
739 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 3
11,142
506
11,410
15,739
10,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Baron Samedi
CrankyTACOBOY44
Baron Samedi
18
3 / 3 / 3
11,508
523
5,942
11,507
5,638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

16
6 / 2 / 6
10,885
495
11,127
18,260
13,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Charybdis
OfficialA1fly
Charybdis
19
5 / 1 / 1
12,570
571
10,271
12,246
5,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

18
1 / 0 / 4
11,583
527
9,114
10,878
6,359
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
HeraBacchusHadesKali

VS

Bans
LokiShivaAphroditeAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
14
0 / 2 / 0
8,590
390
2,669
12,840
4,580
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Olorun
16
0 / 6 / 4
9,558
434
7,949
14,089
6,414
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
Mirage Il
Chaac
16
1 / 2 / 1
10,105
459
13,140
19,452
13,681
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Talisman

Talisman

+75
Health
+15
Magical Protection

Awilix
Mofuzzer
Awilix
17
3 / 5 / 2
11,159
507
7,984
18,896
8,078
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
3 / 3 / 2
8,925
406
8,912
8,321
2,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
16
18
Kills
7
7
Deaths
18
17
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
2
0
0
W
3
1
3
4.5
W
Baron Samedi
CrankyTACOBOY44
Baron Samedi
3
3
3
1.5
L
Olorun
0
6
4
0.33
W
6
2
6
4.5
L
Chaac
Mirage Il
Chaac
1
2
1
0.75
L
Awilix
Mofuzzer
Awilix
3
5
2
0.8
W
Charybdis
OfficialA1fly
Charybdis
5
1
1
5.5
L
3
3
2
1.33
W
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,864
Damage
40,654
68,630
Taken
73,598
42,585
Mitigated
35,573
19,101
Healing
16,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
2,669
1,696
0
5,583
12,840
4,580
299
1,906
10,671
0
63,176
W
11,410
5,975
0
4,008
15,739
10,981
1,595
4,005
11,734
0
64,168
W
Baron Samedi
CrankyTACOBOY44
Baron Samedi
5,942
38
0
2,559
11,507
5,638
784
5,469
6,038
86,627
0
L
Olorun
7,949
3,106
83
1,097
14,089
6,414
3,796
2,290
11,597
66,508
4,511
W
11,127
2,847
185
4,837
18,260
13,900
485
3,292
14,968
32,223
4,776
L
Chaac
Mirage Il
Chaac
13,140
2,734
0
7,290
19,452
13,681
1,446
2,055
17,187
0
82,084
L
Awilix
Mofuzzer
Awilix
7,984
2,963
0
900
18,896
8,078
0
4,258
14,306
0
89,228
W
Charybdis
OfficialA1fly
Charybdis
10,271
5,669
0
6,050
12,246
5,707
6,617
2,526
9,720
0
106,481
L
8,912
1,102
0
1,070
8,321
2,820
336
4,420
3,331
47,096
0
W
9,114
2,919
0
1,462
10,878
6,359
3,997
1,545
9,333
0
114,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,688
Gold Earned
48,337
615
Minions Killed
547
0
Camps Cleared
0
2,092,311
Distance Traveled
1,965,560
28
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,590
390
104
5
0
365,300
0
W
Ishtar
11,142
506
103
5
0
393,004
0
W
Baron Samedi
11,508
523
130
6
0
395,711
6
L
Olorun
9,558
434
110
5
0
351,251
16
W
Atlas
10,885
495
54
2
0
438,867
14
L
Chaac
10,105
459
125
6
0
403,000
2
L
Awilix
11,159
507
135
6
0
428,159
4
W
Charybdis
12,570
571
168
8
0
379,023
0
L
Raijin
8,925
406
73
3
0
417,850
6
W
Ravana
11,583
527
160
7
0
485,706
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role