Player Matchup

Awilix
Awilix
Hellpredator
Awilix
Level 154
God Stats
6W - 3L
1,675 SR
Queue Stats
101W - 63L
1,598 Elo+
Party 2
Atlas
Atlas
JIJItheFool
Atlas
Level 137
God Stats
6W - 5L
1,515 SR
Queue Stats
24W - 27L
1,439 Elo+
Party 2
Sol
Sol
YunoKuin
Sol
Level 16
God Stats
3W - 0L
1,848 SR
Queue Stats
12W - 11L
1,442 Elo+
Party 2
Team Averages
Level 102
1,679 SR
1,493 Elo+

VS

Team Averages
Level 55
1,306 SR
1,140 Elo+
Cliodhna
Cliodhna
OverLoaded1587
Cliodhna
Level 28
God Stats
0W - 2L
1,123 SR
Queue Stats
3W - 30L
1,033 Elo+
Party 1
Mulan
Mulan
Venomanious
Mulan
Level 27
God Stats
0W - 1L
1,296 SR
Queue Stats
7W - 24L
1,212 Elo+
Party 1
Thoth
Thoth
theTAXc0llect0r
Thoth
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 54L
1,176 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
15
8 / 0 / 8
9,757
813
13,240
12,048
5,460
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 1 / 15
9,675
806
10,351
12,493
11,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

14
7 / 1 / 9
9,431
786
11,668
10,593
4,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
11
0 / 5 / 1
6,956
580
9,521
12,699
5,240
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

10
0 / 8 / 2
7,058
588
10,032
18,692
13,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

13
2 / 4 / 0
8,539
712
3,739
9,154
3,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
5
17
Kills
2
2
Deaths
17
32
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Awilix
8
0
8
12
W
2
1
15
9.5
L
Cliodhna
0
5
1
0.1
L
0
8
2
0.13
W
7
1
9
11.5
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,259
Damage
23,292
35,134
Taken
40,545
21,401
Mitigated
21,811
14,984
Healing
4,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
13,240
4,499
0
1,955
12,048
5,460
734
1,323
10,239
0
33,483
W
10,351
4,155
695
5,673
12,493
11,866
369
1,925
10,298
26,700
0
L
Cliodhna
9,521
675
0
1,468
12,699
5,240
0
5,509
7,190
0
19,058
L
10,032
1,736
0
2,444
18,692
13,054
0
11,573
7,119
0
15,530
W
11,668
3,738
0
6,661
10,593
4,075
682
1,602
8,758
45,378
0
L
3,739
60
0
340
9,154
3,517
0
4,937
4,217
36,043
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,863
Gold Earned
22,553
130
Minions Killed
114
7
Camps Cleared
3
660,887
Distance Traveled
587,806
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
9,757
813
40
3
3
248,178
2
W
Atlas
9,675
806
28
2
0
204,092
2
L
Cliodhna
6,956
580
27
2
0
200,220
3
L
Mulan
7,058
588
14
1
1
192,890
2
W
Sol
9,431
786
62
5
4
208,617
1
L
Thoth
8,539
712
73
6
2
194,696
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role