Player Matchup

Sol
Sol
Silver II
Mic11Mack11
Sol
Silver II
Level 87
God Stats
3W - 6L
1,501 SR
Queue Stats
55W - 62L
1,205 MMR
Solo
Odin
Odin
Bronze IV
White_ghost132
Odin
Bronze IV
Level 63
God Stats
0W - 2L
1,331 SR
Queue Stats
1W - 6L
1,256 MMR
Solo
Ymir
Ymir
Bronze III
apugsneeze
Ymir
Bronze III
Level 66
God Stats
0W - 2L
1,516 SR
Queue Stats
0W - 5L
1,400 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 72
1,449 SR
1,287 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 141
1,476 SR
1,511 MMR
Vamana
Vamana
Silver V
 
Vamana
Silver V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Baron Samedi
Baron Samedi
Gold II
DemonEyezKyo260
Baron Samedi
Gold II
Level 119
God Stats
12W - 14L
1,376 SR
Queue Stats
461W - 462L
1,411 MMR
Party 1
Bakasura
Bakasura
Platinum V
RichHades82
Bakasura
Platinum V
Level 147
God Stats
9W - 8L
1,552 SR
Queue Stats
598W - 630L
1,623 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 2
8,709
622
12,507
12,345
4,822
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
2 / 6 / 0
8,898
636
5,897
18,420
10,519
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 6 / 1
8,412
601
7,296
17,744
10,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bans
Baba YagaAh Muzen CabAphroditeAtlasHades

VS

Bans
ShivaHelScyllaLancelotPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
14
1 / 1 / 7
9,603
686
5,057
14,291
12,188
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Baron Samedi
DemonEyezKyo260
Baron Samedi
17
9 / 0 / 4
11,435
817
22,474
6,936
4,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
RichHades82
Bakasura
15
3 / 1 / 8
10,854
775
12,800
22,255
14,382
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
32
2
Kills
13
13
Deaths
2
3
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
1
1
7
4.5
W
Baron Samedi
DemonEyezKyo260
Baron Samedi
9
0
4
11
L
0
1
2
1
W
Bakasura
RichHades82
Bakasura
3
1
8
7
L
2
6
0
0.33
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,700
Damage
40,331
48,509
Taken
43,482
26,263
Mitigated
31,004
7,042
Healing
25,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
5,057
2,104
342
3,833
14,291
12,188
367
5,696
8,595
0
22,316
W
Baron Samedi
DemonEyezKyo260
Baron Samedi
22,474
2,276
3,925
4,687
6,936
4,434
1,413
2,846
4,090
69,168
0
L
12,507
4,152
0
4,969
12,345
4,822
0
5,126
6,425
41,224
5,119
W
Bakasura
RichHades82
Bakasura
12,800
7,317
2,016
10,970
22,255
14,382
627
10,560
11,695
0
27,515
L
5,897
2,136
0
400
18,420
10,519
0
8,152
9,537
0
22,031
L
7,296
1,657
0
1,673
17,744
10,922
0
9,404
6,808
25,439
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,019
Gold Earned
31,892
142
Minions Killed
186
3
Camps Cleared
10
720,191
Distance Traveled
859,891
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
9,603
686
25
2
4
274,009
2
W
Baron Samedi
11,435
817
96
7
2
267,730
2
L
Sol
8,709
622
78
6
2
253,306
7
W
Bakasura
10,854
775
65
5
4
318,152
2
L
Odin
8,898
636
26
2
0
248,984
1
L
Ymir
8,412
601
38
3
1
217,901
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role