Player Matchup

Bastet
Bastet
Darken3
Bastet
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,695 Elo+
Party 2
Ymir
Ymir
SpielNur
Ymir
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 30L
1,556 Elo+
Party 2
Zeus
Zeus
pl00p2ooo
Zeus
Level 62
God Stats
0W - 1L
1,313 SR
Queue Stats
38W - 35L
1,504 Elo+
Party 2
Team Averages
Level 53
1,438 SR
1,585 Elo+

VS

Team Averages
Level 81
1,466 SR
1,194 Elo+
Neith
Neith
AndreoAndruo
Neith
Level 86
God Stats
1W - 0L
1,245 SR
Queue Stats
1W - 4L
1,002 Elo+
Party 1
Mulan
Mulan
Erebosbros
Mulan
Level 129
God Stats
29W - 25L
1,653 SR
Queue Stats
219W - 147L
1,576 Elo+
Solo
Vulcan
Vulcan
MerzbowYtterbic
Vulcan
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,002 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Darken3
Bastet
18
12 / 5 / 2
13,596
755
25,696
22,599
12,257
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
16
1 / 4 / 9
12,895
716
10,729
30,380
47,584
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zeus
16
2 / 7 / 7
11,848
658
13,119
14,683
6,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 6 / 7
13,026
724
15,493
21,230
8,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
20
8 / 1 / 8
14,421
801
31,281
28,846
41,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
2 / 8 / 9
12,524
696
12,330
13,357
5,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
40
15
Kills
16
16
Deaths
15
18
Assists
24
Player
Kills
Deaths
Assists
KDA
W
6
6
7
1.58
L
Bastet
Darken3
Bastet
12
5
2
2.6
W
Mulan
8
1
8
12
W
2
8
9
0.81
L
Ymir
1
4
9
1.38
L
Zeus
2
7
7
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,544
Damage
59,104
67,662
Taken
63,433
66,630
Mitigated
55,438
6,673
Healing
19,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,493
6,380
1,533
6,501
21,230
8,807
1,805
8,941
12,289
0
57,276
L
Bastet
Darken3
Bastet
25,696
5,836
0
4,572
22,599
12,257
768
5,127
17,158
0
46,096
W
Mulan
31,281
5,404
0
10,734
28,846
41,337
625
12,398
16,448
0
69,612
W
12,330
3,305
619
557
13,357
5,294
1,018
3,361
9,996
32,784
0
L
Ymir
10,729
2,908
0
1,306
30,380
47,584
458
6,669
22,588
32,837
0
L
Zeus
13,119
1,019
0
795
14,683
6,789
138
943
13,378
67,140
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,339
Gold Earned
39,971
197
Minions Killed
213
6
Camps Cleared
8
945,443
Distance Traveled
900,649
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,026
724
82
5
1
271,220
0
L
Bastet
13,596
755
61
3
3
377,375
0
W
Mulan
14,421
801
81
5
6
332,948
5
W
Vulcan
12,524
696
50
3
1
296,481
0
L
Ymir
12,895
716
36
2
2
279,266
4
L
Zeus
11,848
658
100
6
1
288,802
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role