Player Matchup

Ymir
Ymir
AngryAllastor
Ymir
Level 89
God Stats
4W - 1L
1,385 SR
Queue Stats
269W - 289L
1,501 Elo+
Party 2
Awilix
Awilix
Bijistar
Awilix
Level 76
God Stats
8W - 5L
1,562 SR
Queue Stats
77W - 44L
1,527 Elo+
Party 2
Hera
Hera
Oni-Benimaru
Hera
Level 123
God Stats
14W - 11L
1,619 SR
Queue Stats
444W - 445L
1,506 Elo+
Party 2
Bellona
Bellona
lRlIN
Bellona
Level 84
God Stats
41W - 30L
1,584 SR
Queue Stats
49W - 46L
1,506 Elo+
Solo
Cernunnos
Cernunnos
tenebres
Cernunnos
Level 153
God Stats
3W - 2L
1,617 SR
Queue Stats
225W - 214L
1,523 Elo+
Party 2
Team Averages
Level 105
1,553 SR
1,513 Elo+

VS

Team Averages
Level 89
1,372 SR
1,366 Elo+
Ymir
Ymir
A1pHa_ZFG
Ymir
Level 68
God Stats
1W - 1L
1,415 SR
Queue Stats
79W - 86L
1,344 Elo+
Party 1
Heimdallr
Heimdallr
DeHeertjes
Heimdallr
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 45L
1,408 Elo+
Solo
Bastet
Bastet
Meditrinna
Bastet
Level 109
God Stats
0W - 10L
1,184 SR
Queue Stats
187W - 233L
1,349 Elo+
Party 3
Merlin
Merlin
TRAFFY-2112
Merlin
Level 105
God Stats
4W - 6L
1,458 SR
Queue Stats
196W - 202L
1,412 Elo+
Party 3
Bacchus
Bacchus
iTzTouRettzii
Bacchus
Level 60
God Stats
2W - 7L
1,304 SR
Queue Stats
35W - 49L
1,319 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 9
10,019
501
4,285
16,650
15,982
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Awilix
Bijistar
Awilix
18
12 / 1 / 3
11,757
588
16,063
18,139
8,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
1 / 1 / 8
10,112
506
9,825
10,244
4,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
lRlIN
Bellona
17
1 / 1 / 6
10,845
542
7,616
12,210
6,638
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cernunnos
tenebres
Cernunnos
18
10 / 2 / 6
11,770
589
20,110
17,150
8,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
1 / 4 / 2
9,812
491
11,845
20,357
17,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Heimdallr
DeHeertjes
Heimdallr
13
2 / 9 / 2
8,338
417
8,296
16,713
7,141
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
Meditrinna
Bastet
14
2 / 7 / 1
8,635
432
4,961
19,487
8,106
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
15
2 / 3 / 0
9,211
461
14,149
10,902
4,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
10
0 / 4 / 3
7,310
366
4,453
12,225
11,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
15
27
Kills
7
8
Deaths
27
32
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ymir
1
4
2
0.5
W
3
3
9
2.5
W
Awilix
Bijistar
Awilix
12
1
3
13.5
L
Heimdallr
DeHeertjes
Heimdallr
2
9
2
0.33
L
Bastet
Meditrinna
Bastet
2
7
1
0.36
W
1
1
8
5
L
Merlin
2
3
0
0.67
L
Bacchus
0
4
3
0.38
W
Bellona
lRlIN
Bellona
1
1
6
4
W
Cernunnos
tenebres
Cernunnos
10
2
6
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,899
Damage
43,704
74,393
Taken
79,684
44,065
Mitigated
48,877
24,962
Healing
12,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
11,845
3,031
0
6,329
20,357
17,162
0
3,718
16,639
68,752
0
W
4,285
1,030
3,796
3,110
16,650
15,982
87
9,750
6,866
29,195
0
W
Awilix
Bijistar
Awilix
16,063
7,479
0
4,579
18,139
8,451
0
5,891
12,016
0
99,175
L
Heimdallr
DeHeertjes
Heimdallr
8,296
4,901
0
2,037
16,713
7,141
0
2,666
14,047
0
50,168
L
Bastet
Meditrinna
Bastet
4,961
1,197
0
2,182
19,487
8,106
0
1,878
17,609
0
61,988
W
9,825
2,869
0
2,623
10,244
4,816
389
5,396
4,818
97,249
0
L
Merlin
14,149
572
0
332
10,902
4,491
432
2,968
7,934
93,669
0
L
Bacchus
4,453
770
0
1,607
12,225
11,977
0
2,880
9,345
18,106
42
W
Bellona
lRlIN
Bellona
7,616
3,605
0
2,816
12,210
6,638
1,536
5,577
6,218
0
75,966
W
Cernunnos
tenebres
Cernunnos
20,110
9,920
0
8,038
17,150
8,178
2,668
3,422
13,634
0
115,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,503
Gold Earned
43,306
631
Minions Killed
457
0
Camps Cleared
0
2,018,332
Distance Traveled
1,650,979
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,812
491
143
7
0
306,060
4
W
Ymir
10,019
501
37
2
0
363,075
1
W
Awilix
11,757
588
119
6
0
500,690
0
L
Heimdallr
8,338
417
61
3
0
319,512
0
L
Bastet
8,635
432
89
4
0
386,881
3
W
Hera
10,112
506
182
9
0
400,963
3
L
Merlin
9,211
461
143
7
0
340,062
4
L
Bacchus
7,310
366
21
1
0
298,464
2
W
Bellona
10,845
542
144
7
0
355,091
4
W
Cernunnos
11,770
589
149
7
0
398,513
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role