Player Matchup

Nike
Nike
SrZica_BR
Nike
Level 98
God Stats
1W - 2L
1,210 SR
Queue Stats
36W - 42L
1,393 Elo+
Party 1
Zeus
Zeus
ToddyinBR
Zeus
Level 102
God Stats
0W - 2L
1,475 SR
Queue Stats
50W - 57L
1,384 Elo+
Party 1
Heimdallr
Heimdallr
kodji12
Heimdallr
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 39L
1,375 Elo+
Party 1
Team Averages
Level 96
1,395 SR
1,384 Elo+

VS

Team Averages
Level 86
1,450 SR
1,501 Elo+
Danzaburou
Danzaburou
Dank_Lordz
Danzaburou
Level 69
God Stats
4W - 3L
1,371 SR
Queue Stats
234W - 255L
1,410 Elo+
Solo
King Arthur
King Arthur
Maverick3214
King Arthur
Level 82
God Stats
2W - 0L
1,512 SR
Queue Stats
13W - 11L
1,539 Elo+
Party 2
Yu Huang
Yu Huang
king000000001
Yu Huang
Level 107
God Stats
5W - 3L
1,465 SR
Queue Stats
26W - 23L
1,554 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
14
1 / 7 / 1
10,404
578
9,554
24,084
19,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Zeus
17
3 / 3 / 0
11,772
654
15,589
12,455
4,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
kodji12
Heimdallr
15
0 / 9 / 2
10,154
564
9,760
20,890
10,041
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dank_Lordz
Danzaburou
17
4 / 2 / 8
12,891
716
13,783
19,362
8,359
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

King Arthur
Maverick3214
King Arthur
18
5 / 1 / 9
13,065
726
9,353
12,338
13,069
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Yu Huang
king000000001
Yu Huang
19
10 / 1 / 7
13,664
759
26,965
13,119
7,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
43
4
Kills
19
19
Deaths
4
3
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Dank_Lordz
Danzaburou
4
2
8
4
W
King Arthur
Maverick3214
King Arthur
5
1
9
9.5
L
Nike
1
7
1
0.21
L
Zeus
3
3
0
1
W
Yu Huang
king000000001
Yu Huang
10
1
7
13.5
L
Heimdallr
kodji12
Heimdallr
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,903
Damage
50,101
57,429
Taken
44,819
34,112
Mitigated
28,876
2,187
Healing
12,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Dank_Lordz
Danzaburou
13,783
4,864
0
6,950
19,362
8,359
1,104
8,010
10,758
0
55,220
W
King Arthur
Maverick3214
King Arthur
9,353
455
0
1,129
12,338
13,069
147
5,104
6,974
99
29,157
L
Nike
9,554
791
0
995
24,084
19,142
0
8,923
15,161
0
25,564
L
Zeus
15,589
1,051
0
250
12,455
4,929
0
7,336
5,119
42,749
0
W
Yu Huang
king000000001
Yu Huang
26,965
791
854
3,209
13,119
7,448
1,587
3,010
9,756
86,950
0
L
Heimdallr
kodji12
Heimdallr
9,760
4,537
0
942
20,890
10,041
0
11,213
9,677
0
46,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,330
Gold Earned
39,620
169
Minions Killed
223
4
Camps Cleared
13
792,794
Distance Traveled
1,019,236
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,891
716
67
4
4
389,678
0
W
King Arthur
13,065
726
43
2
2
304,216
4
L
Nike
10,404
578
37
2
1
248,533
8
L
Zeus
11,772
654
65
4
2
299,053
0
W
Yu Huang
13,664
759
113
6
7
325,342
3
L
Heimdallr
10,154
564
67
4
1
245,208
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role