Player Matchup

He Bo
He Bo
Diamond I
 
He Bo
Diamond I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Artio
Artio
Platinum IV
 
Artio
Platinum IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Platinum I
 
Merlin
Platinum I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum III
prodigyblack11
Cu Chulainn
Platinum III
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 11L
1,784 MMR
Solo
Danzaburou
Danzaburou
Diamond I
robinwithoutbat
Danzaburou
Diamond I
Level 121
God Stats
125W - 105L
1,617 SR
Queue Stats
758W - 748L
2,422 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 151
1,523 SR
1,741 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 141
1,531 SR
1,759 MMR
Hun Batz
Hun Batz
Diamond V
 
Hun Batz
Diamond V
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Diamond IV
 
King Arthur
Diamond IV
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Platinum V
 
Sobek
Platinum V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Gold II
CravenBowl30172
Ullr
Gold II
Level 123
God Stats
0W - 1L
1,502 SR
Queue Stats
21W - 17L
1,844 MMR
Solo
Thoth
Thoth
Masters
รтяykєя
Thoth
Masters
Level 160
God Stats
12W - 9L
1,655 SR
Queue Stats
162W - 149L
2,449 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
18
6 / 3 / 7
11,547
608
15,231
13,898
5,530
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Artio
 
Artio
15
1 / 1 / 11
10,339
544
9,189
20,258
24,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Merlin
 
Merlin
16
3 / 3 / 4
10,025
528
11,534
10,735
4,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cu Chulainn
prodigyblack11
Cu Chulainn
17
4 / 3 / 8
10,883
573
9,692
18,110
15,443
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
robinwithoutbat
Danzaburou
20
7 / 2 / 4
12,609
664
17,046
14,589
6,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Bans
GebAthenaLokiHades

VS

Bans
AtlasPersephoneSetLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
18
5 / 1 / 3
10,684
562
9,720
15,728
7,612
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
 
King Arthur
16
2 / 6 / 4
9,600
505
9,475
20,263
13,928
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sobek
 
Sobek
13
1 / 3 / 5
8,935
470
6,419
21,022
24,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
0 / 7 / 2
8,991
473
4,858
14,164
5,593
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
3 / 4 / 3
9,991
526
10,056
12,199
5,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
28
21
Kills
11
12
Deaths
21
34
Assists
17
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
6
3
7
3.17
W
Artio
 
Artio
1
1
11
6.5
W
Merlin
 
Merlin
3
3
4
1.67
L
Hun Batz
 
Hun Batz
5
1
3
6.5
L
King Arthur
 
King Arthur
2
6
4
0.67
L
Sobek
 
Sobek
1
3
5
1.17
L
0
7
2
0.14
W
Cu Chulainn
prodigyblack11
Cu Chulainn
4
3
8
2.67
W
Danzaburou
robinwithoutbat
Danzaburou
7
2
4
4.5
L
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,692
Damage
40,528
77,590
Taken
83,376
56,225
Mitigated
56,973
26,029
Healing
20,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
15,231
465
0
6,753
13,898
5,530
74
2,873
11,025
105,196
0
W
Artio
 
Artio
9,189
1,265
1,352
5,760
20,258
24,324
497
7,254
13,004
32,532
4,512
W
Merlin
 
Merlin
11,534
853
0
843
10,735
4,670
51
3,401
7,334
100,623
0
L
Hun Batz
 
Hun Batz
9,720
1,660
0
6,534
15,728
7,612
0
5,779
9,949
0
112,967
L
King Arthur
 
King Arthur
9,475
1,892
0
5,042
20,263
13,928
0
7,945
12,318
0
66,229
L
Sobek
 
Sobek
6,419
400
0
6,889
21,022
24,173
0
11,199
9,823
27,284
0
L
4,858
2,014
0
540
14,164
5,593
0
3,480
10,684
0
72,774
W
Cu Chulainn
prodigyblack11
Cu Chulainn
9,692
1,340
0
4,304
18,110
15,443
981
2,040
16,070
0
75,108
W
Danzaburou
robinwithoutbat
Danzaburou
17,046
8,118
0
7,017
14,589
6,258
2,795
2,971
11,140
0
136,276
L
10,056
617
0
1,377
12,199
5,667
0
6,657
5,542
85,667
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,403
Gold Earned
48,201
644
Minions Killed
597
0
Camps Cleared
0
1,951,454
Distance Traveled
1,840,499
29
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
11,547
608
150
8
0
415,805
5
W
Artio
10,339
544
31
2
0
410,126
6
W
Merlin
10,025
528
160
8
0
372,352
6
L
Hun Batz
10,684
562
182
10
0
428,712
4
L
King Arthur
9,600
505
111
6
0
342,262
3
L
Sobek
8,935
470
26
1
0
389,038
5
L
Ullr
8,991
473
131
7
0
340,809
2
W
Cu Chulainn
10,883
573
110
6
0
357,033
8
W
Danzaburou
12,609
664
193
10
0
396,138
4
L
Thoth
9,991
526
147
8
0
339,678
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role