Player Matchup

Ganesha
Ganesha
GimmeDaToes
Ganesha
Level 116
God Stats
7W - 5L
1,708 SR
Queue Stats
52W - 36L
1,600 Elo+
Party 2
Thanatos
Thanatos
ImSton3d
Thanatos
Level 159
God Stats
1W - 0L
1,533 SR
Queue Stats
2W - 1L
1,762 Elo+
Party 2
Ullr
Ullr
IshtarOnlyFans
Ullr
Level 29
God Stats
1W - 0L
1,733 SR
Queue Stats
23W - 21L
1,552 Elo+
Party 2
Janus
Janus
KuzenboSimp
Janus
Level 86
God Stats
10W - 14L
1,476 SR
Queue Stats
198W - 145L
1,545 Elo+
Party 2
Medusa
Medusa
lilkeeb
Medusa
Level 59
God Stats
5W - 1L
1,918 SR
Queue Stats
123W - 87L
1,580 Elo+
Party 2
Team Averages
Level 90
1,674 SR
1,608 Elo+

VS

Team Averages
Level 54
1,621 SR
1,541 Elo+
Mercury
Mercury
MannyKun2
Mercury
Level 107
God Stats
23W - 13L
1,569 SR
Queue Stats
353W - 375L
1,479 Elo+
Party 3
Bellona
Bellona
MiguelDood
Bellona
Level 4
God Stats
2W - 2L
1,796 SR
Queue Stats
3W - 2L
1,676 Elo+
Party 1
Persephone
Persephone
Saulsie
Persephone
Level 33
God Stats
8W - 5L
1,647 SR
Queue Stats
103W - 91L
1,505 Elo+
Party 1
Achilles
Achilles
Slacxa
Achilles
Level 47
God Stats
9W - 20L
1,418 SR
Queue Stats
222W - 228L
1,502 Elo+
Party 3
Izanami
Izanami
The8BitGuard
Izanami
Level 80
God Stats
18W - 12L
1,675 SR
Queue Stats
207W - 191L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
GimmeDaToes
Ganesha
11
0 / 0 / 8
6,839
526
4,673
8,530
7,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
ImSton3d
Thanatos
12
7 / 2 / 2
7,646
588
8,504
12,511
5,110
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
3 / 0 / 4
8,491
653
9,072
7,674
3,450
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
1 / 0 / 8
7,604
585
4,385
4,579
1,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
lilkeeb
Medusa
12
5 / 0 / 0
7,228
556
7,226
6,907
2,512
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
MannyKun2
Mercury
10
2 / 3 / 0
6,174
475
5,834
11,131
3,746
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
MiguelDood
Bellona
11
0 / 3 / 0
6,276
483
3,521
8,629
7,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Persephone
Saulsie
Persephone
12
0 / 2 / 2
7,310
562
1,928
7,942
2,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Achilles
Slacxa
Achilles
10
0 / 3 / 1
5,686
437
6,162
12,300
10,333
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
The8BitGuard
Izanami
10
0 / 4 / 0
5,673
436
5,725
8,975
2,580
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
5
16
Kills
2
2
Deaths
15
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ganesha
GimmeDaToes
Ganesha
0
0
8
4
W
Thanatos
ImSton3d
Thanatos
7
2
2
4
W
3
0
4
5
W
1
0
8
5
L
Mercury
MannyKun2
Mercury
2
3
0
0.67
L
Bellona
MiguelDood
Bellona
0
3
0
0
L
Persephone
Saulsie
Persephone
0
2
2
0.5
L
Achilles
Slacxa
Achilles
0
3
1
0.17
L
Izanami
The8BitGuard
Izanami
0
4
0
0
W
Medusa
lilkeeb
Medusa
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,860
Damage
23,170
40,201
Taken
48,977
20,414
Mitigated
26,876
19,401
Healing
12,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
GimmeDaToes
Ganesha
4,673
420
529
3,294
8,530
7,528
355
814
7,716
20,291
0
W
Thanatos
ImSton3d
Thanatos
8,504
1,879
0
10,139
12,511
5,110
0
537
11,974
0
47,806
W
9,072
3,712
0
2,260
7,674
3,450
522
0
7,674
0
65,308
W
4,385
429
0
1,046
4,579
1,814
684
654
3,925
57,935
0
L
Mercury
MannyKun2
Mercury
5,834
3,189
103
2,916
11,131
3,746
0
1,441
9,630
0
36,139
L
Bellona
MiguelDood
Bellona
3,521
808
0
2,358
8,629
7,348
0
0
8,629
0
38,145
L
Persephone
Saulsie
Persephone
1,928
112
0
1,825
7,942
2,869
0
2,292
5,486
58,803
0
L
Achilles
Slacxa
Achilles
6,162
910
683
3,078
12,300
10,333
0
3,443
8,737
77
24,507
L
Izanami
The8BitGuard
Izanami
5,725
3,925
0
1,841
8,975
2,580
137
1,539
7,436
0
56,407
W
Medusa
lilkeeb
Medusa
7,226
2,765
0
2,133
6,907
2,512
1,311
0
6,907
0
57,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,808
Gold Earned
31,119
435
Minions Killed
389
0
Camps Cleared
0
1,311,026
Distance Traveled
1,234,441
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
6,839
526
0
0
0
252,001
1
W
Thanatos
7,646
588
72
6
0
279,873
2
W
Ullr
8,491
653
124
10
0
261,289
2
W
Janus
7,604
585
101
8
0
267,431
5
L
Mercury
6,174
475
67
5
0
251,677
3
L
Bellona
6,276
483
78
6
0
257,236
0
L
Persephone
7,310
562
120
9
0
223,405
3
L
Achilles
5,686
437
32
2
0
267,066
5
L
Izanami
5,673
436
92
7
0
235,057
1
W
Medusa
7,228
556
138
11
0
250,432
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role