Player Matchup

Serqet
Serqet
AIISinner
Serqet
Level 156
God Stats
20W - 19L
1,503 SR
Queue Stats
61W - 76L
1,499 Elo+
Solo
Nox
Nox
Gerry1991
Nox
Level 135
God Stats
1W - 2L
1,257 SR
Queue Stats
180W - 196L
1,415 Elo+
Solo
Heimdallr
Heimdallr
InflatableShrimp
Heimdallr
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 68L
1,477 Elo+
Party 1
Fenrir
Fenrir
XxSNIPEZZxX00
Fenrir
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,625 Elo+
Party 1
Ares
Ares
cookieeater3000
Ares
Level 85
God Stats
15W - 16L
1,483 SR
Queue Stats
52W - 62L
1,435 Elo+
Party 1
Team Averages
Level 100
1,449 SR
1,490 Elo+

VS

Team Averages
Level 129
1,629 SR
1,619 Elo+
Osiris
Osiris
Celsano
Osiris
Level 160
God Stats
9W - 3L
1,840 SR
Queue Stats
2,011W - 476L
1,812 Elo+
Party 2
Bastet
Bastet
GanjahGirlJubs
Bastet
Level 109
God Stats
111W - 77L
1,581 SR
Queue Stats
1,016W - 1,042L
1,468 Elo+
Solo
Rama
Rama
Rexsyo
Rama
Level 160
God Stats
143W - 28L
1,869 SR
Queue Stats
1,655W - 246L
1,824 Elo+
Party 2
Agni
Agni
Xy_BoaH_yX
Agni
Level 68
God Stats
1W - 1L
1,324 SR
Queue Stats
69W - 74L
1,467 Elo+
Solo
Nu Wa
Nu Wa
cristinita_88
Nu Wa
Level 149
God Stats
101W - 97L
1,533 SR
Queue Stats
363W - 384L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
AIISinner
Serqet
16
3 / 3 / 3
10,851
1,085
8,855
14,902
7,981
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
0 / 5 / 5
10,393
1,039
7,594
13,262
6,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
15
1 / 8 / 2
9,837
984
14,161
20,960
12,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

15
1 / 8 / 2
9,461
946
7,035
21,037
13,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
3 / 4 / 3
11,410
1,141
8,970
22,935
33,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Team 1 Tickets

138

VS

Team 2 Tickets

271

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Celsano
Osiris
17
8 / 1 / 13
11,379
1,138
15,747
16,848
22,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
1 / 2 / 17
10,232
1,023
8,539
8,232
3,716
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Rama
Rexsyo
Rama
18
14 / 2 / 11
13,204
1,320
32,209
10,512
5,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
3 / 3 / 17
11,170
1,117
14,513
8,739
3,769
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
2 / 0 / 18
11,081
1,108
16,009
5,677
2,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
104
8
Kills
28
28
Deaths
8
15
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Serqet
AIISinner
Serqet
3
3
3
1.5
W
Osiris
Celsano
Osiris
8
1
13
14.5
W
1
2
17
4.75
L
0
5
5
0.5
L
Heimdallr
1
8
2
0.25
W
Rama
Rexsyo
Rama
14
2
11
9.75
L
1
8
2
0.25
W
3
3
17
3.83
L
3
4
3
1.13
W
2
0
18
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,615
Damage
87,017
93,096
Taken
50,008
73,429
Mitigated
38,058
5,726
Healing
5,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
AIISinner
Serqet
8,855
1,208
0
0
14,902
7,981
0
6,299
8,568
0
34,245
W
Osiris
Celsano
Osiris
15,747
4,555
0
1,148
16,848
22,805
0
8,463
7,906
0
26,736
W
8,539
2,126
345
1,875
8,232
3,716
0
1,666
6,487
0
16,195
L
7,594
1,248
0
0
13,262
6,946
0
4,761
8,259
37,461
0
L
Heimdallr
14,161
2,599
0
1,021
20,960
12,097
0
6,045
14,481
0
39,490
W
Rama
Rexsyo
Rama
32,209
24,075
0
1,801
10,512
5,029
0
2,297
8,035
0
43,066
L
7,035
1,631
0
1,749
21,037
13,315
0
6,625
14,093
0
15,221
W
14,513
704
0
90
8,739
3,769
0
2,174
6,085
29,796
0
L
8,970
251
0
2,956
22,935
33,090
0
6,792
15,881
20,593
0
W
16,009
5,585
0
0
5,677
2,739
0
1,964
3,674
37,515
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,952
Gold Earned
57,066
201
Minions Killed
178
10
Camps Cleared
3
1,007,811
Distance Traveled
998,914
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
10,851
1,085
55
6
2
237,250
1
W
Osiris
11,379
1,138
29
3
1
209,245
2
W
Bastet
10,232
1,023
13
1
0
206,962
0
L
Nox
10,393
1,039
76
8
4
188,622
0
L
Heimdallr
9,837
984
60
6
2
190,501
4
W
Rama
13,204
1,320
27
3
0
199,070
1
L
Fenrir
9,461
946
6
1
0
183,117
0
W
Agni
11,170
1,117
47
5
2
208,052
0
L
Ares
11,410
1,141
4
0
2
208,321
0
W
Nu Wa
11,081
1,108
62
6
0
175,585
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role