Player Matchup

Raijin
Raijin
ArabPrisoner
Raijin
Level 149
God Stats
4W - 3L
1,552 SR
Queue Stats
119W - 63L
1,732 Elo+
Party 2
Bastet
Bastet
Empiffrer
Bastet
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 12L
1,673 Elo+
Party 2
Pele
Pele
Jirumaru
Pele
Level 120
God Stats
0W - 4L
1,287 SR
Queue Stats
394W - 370L
1,615 Elo+
Solo
Freya
Freya
Only Kilo
Freya
Level 159
God Stats
3W - 6L
1,667 SR
Queue Stats
87W - 88L
1,628 Elo+
Solo
Ne Zha
Ne Zha
Westbrookx0
Ne Zha
Level 160
God Stats
30W - 13L
1,805 SR
Queue Stats
315W - 173L
1,776 Elo+
Party 2
Team Averages
Level 147
1,562 SR
1,685 Elo+

VS

Team Averages
Level 137
1,688 SR
1,649 Elo+
Agni
Agni
 
Agni
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
JT307
Anubis
Level 158
God Stats
1W - 0L
1,941 SR
Queue Stats
57W - 41L
1,664 Elo+
Solo
Ishtar
Ishtar
PeepingRon420
Ishtar
Level 160
God Stats
8W - 2L
1,640 SR
Queue Stats
416W - 258L
1,644 Elo+
Party 1
Horus
Horus
Slurk12_
Horus
Level 104
God Stats
10W - 6L
1,639 SR
Queue Stats
233W - 202L
1,590 Elo+
Solo
Sun Wukong
Sun Wukong
nickflamingdude2
Sun Wukong
Level 160
God Stats
4W - 1L
1,720 SR
Queue Stats
205W - 123L
1,846 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
15
0 / 6 / 7
9,390
447
6,071
16,051
5,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
Empiffrer
Bastet
13
0 / 9 / 3
8,486
404
12,544
21,983
8,490
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Pele
17
9 / 2 / 2
11,562
551
13,346
17,461
7,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Freya
Only Kilo
Freya
17
4 / 9 / 3
11,257
536
10,378
19,103
6,689
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ne Zha
15
5 / 3 / 6
10,518
501
15,293
21,877
22,137
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
18
4 / 2 / 11
11,426
544
12,954
14,290
5,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anubis
JT307
Anubis
17
1 / 6 / 4
10,843
516
9,304
18,292
10,444
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

18
9 / 7 / 5
12,454
593
18,242
19,757
9,542
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Horus
Slurk12_
Horus
15
3 / 2 / 11
10,354
493
8,335
22,710
28,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sun Wukong
nickflamingdude2
Sun Wukong
18
12 / 1 / 7
12,314
586
24,188
23,726
26,702
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
67
18
Kills
29
29
Deaths
18
21
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
4
2
11
4.75
L
Raijin
0
6
7
0.58
L
Bastet
Empiffrer
Bastet
0
9
3
0.17
W
Anubis
JT307
Anubis
1
6
4
0.5
L
Pele
9
2
2
5
L
Freya
Only Kilo
Freya
4
9
3
0.61
W
9
7
5
1.64
W
Horus
Slurk12_
Horus
3
2
11
4.25
L
Ne Zha
5
3
6
2.67
W
Sun Wukong
nickflamingdude2
Sun Wukong
12
1
7
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,632
Damage
73,023
96,475
Taken
98,775
50,703
Mitigated
80,905
23,158
Healing
35,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
12,954
1,311
0
6,064
14,290
5,822
0
948
13,342
96,124
0
L
Raijin
6,071
952
0
1,505
16,051
5,779
204
5,900
10,151
59,738
0
L
Bastet
Empiffrer
Bastet
12,544
3,149
0
2,547
21,983
8,490
337
6,351
15,632
32
56,230
W
Anubis
JT307
Anubis
9,304
1,030
0
8,413
18,292
10,444
1,153
2,845
15,447
100,259
0
L
Pele
13,346
3,646
0
7,403
17,461
7,608
1,330
4,325
13,136
43
83,879
L
Freya
Only Kilo
Freya
10,378
3,881
0
5,074
19,103
6,689
0
2,273
16,830
76,394
1,743
W
18,242
10,349
0
4,474
19,757
9,542
3,564
8,519
11,238
0
107,660
W
Horus
Slurk12_
Horus
8,335
3,764
3,592
6,423
22,710
28,395
171
3,611
19,099
74
34,938
L
Ne Zha
15,293
4,842
0
6,629
21,877
22,137
172
3,676
18,201
928
58,119
W
Sun Wukong
nickflamingdude2
Sun Wukong
24,188
6,009
0
6,984
23,726
26,702
234
1,621
22,105
193
100,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,213
Gold Earned
57,391
520
Minions Killed
673
0
Camps Cleared
0
1,911,588
Distance Traveled
1,915,215
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
11,426
544
133
6
0
435,426
2
L
Raijin
9,390
447
103
5
0
320,866
2
L
Bastet
8,486
404
83
4
0
409,534
0
W
Anubis
10,843
516
178
8
0
314,448
7
L
Pele
11,562
551
134
6
0
450,793
8
L
Freya
11,257
536
137
7
0
340,154
5
W
Ishtar
12,454
593
160
8
0
350,468
0
W
Horus
10,354
493
43
2
0
420,967
2
L
Ne Zha
10,518
501
63
3
0
390,241
1
W
Sun Wukong
12,314
586
159
8
0
393,906
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role