Player Matchup

Tyr
Tyr
Baronvbear
Tyr
Level 127
God Stats
0W - 2L
1,257 SR
Queue Stats
46W - 82L
1,271 Elo+
Party 2
Arachne
Arachne
Grimhippy
Arachne
Level 129
God Stats
21W - 14L
1,668 SR
Queue Stats
104W - 124L
1,340 Elo+
Party 2
Fafnir
Fafnir
King_199_Stif
Fafnir
Level 89
God Stats
1W - 3L
1,500 SR
Queue Stats
277W - 345L
1,355 Elo+
Party 1
Heimdallr
Heimdallr
mk20182006
Heimdallr
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
103W - 112L
1,312 Elo+
Party 1
Tiamat
Tiamat
mr_velosiped
Tiamat
Level 107
God Stats
14W - 28L
1,349 SR
Queue Stats
276W - 333L
1,345 Elo+
Party 1
Team Averages
Level 99
1,455 SR
1,325 Elo+

VS

Team Averages
Level 67
1,494 SR
1,369 Elo+
Anubis
Anubis
Azradeos
Anubis
Level 115
God Stats
8W - 5L
1,590 SR
Queue Stats
66W - 77L
1,420 Elo+
Solo
Chaac
Chaac
JacktheSamurai
Chaac
Level 83
God Stats
33W - 28L
1,426 SR
Queue Stats
300W - 324L
1,351 Elo+
Solo
Nemesis
Nemesis
Kazutow
Nemesis
Level 55
God Stats
30W - 29L
1,461 SR
Queue Stats
49W - 46L
1,388 Elo+
Party 3
Neith
Neith
Pierric08
Neith
Level 58
God Stats
67W - 68L
1,493 SR
Queue Stats
107W - 148L
1,384 Elo+
Party 3
Ares
Ares
SuperCarotte25
Ares
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 39L
1,304 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 1
5,422
452
5,691
8,444
4,160
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
Grimhippy
Arachne
9
2 / 3 / 1
5,500
458
1,263
9,083
2,857
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 4 / 3
5,867
489
4,152
10,496
7,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
mk20182006
Heimdallr
9
3 / 4 / 2
5,993
499
6,861
10,127
3,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
11
0 / 2 / 2
6,198
517
5,810
7,958
3,908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Azradeos
Anubis
11
0 / 1 / 3
6,436
536
5,268
7,764
3,983
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
3 / 0 / 0
6,910
576
5,268
8,256
4,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
Kazutow
Nemesis
10
3 / 2 / 5
6,475
540
2,728
8,639
2,921
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Neith
Pierric08
Neith
11
8 / 2 / 4
7,301
608
11,061
7,106
2,876
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

9
2 / 1 / 5
6,306
526
4,844
7,579
4,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
33
6
Kills
16
16
Deaths
6
9
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Anubis
Azradeos
Anubis
0
1
3
1.5
L
0
3
1
0.17
L
Arachne
Grimhippy
Arachne
2
3
1
0.83
W
3
0
0
3
W
Nemesis
Kazutow
Nemesis
3
2
5
2.75
L
1
4
3
0.63
W
Neith
Pierric08
Neith
8
2
4
5
W
2
1
5
4.5
L
Heimdallr
mk20182006
Heimdallr
3
4
2
1
L
Tiamat
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,777
Damage
29,169
46,108
Taken
39,344
20,950
Mitigated
19,427
13,138
Healing
13,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Azradeos
Anubis
5,268
606
0
3,702
7,764
3,983
0
4,533
2,801
50,853
0
L
5,691
1,332
32
2,059
8,444
4,160
0
0
8,444
0
29,419
L
Arachne
Grimhippy
Arachne
1,263
912
0
2,394
9,083
2,857
0
783
8,300
0
21,346
W
5,268
1,010
0
5,008
8,256
4,902
0
157
8,099
0
36,828
W
Nemesis
Kazutow
Nemesis
2,728
1,226
0
1,130
8,639
2,921
0
1,092
7,503
0
37,458
L
4,152
1,063
404
2,570
10,496
7,019
108
3,787
6,709
14,765
0
W
Neith
Pierric08
Neith
11,061
5,702
0
1,283
7,106
2,876
1,024
2,370
4,704
0
41,954
W
4,844
487
239
1,858
7,579
4,745
248
1,461
6,118
13,519
0
L
Heimdallr
mk20182006
Heimdallr
6,861
3,118
0
2,707
10,127
3,006
0
2,217
7,910
0
32,608
L
Tiamat
5,810
579
0
2,972
7,958
3,908
606
3,325
4,633
36,611
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,980
Gold Earned
33,428
226
Minions Killed
309
0
Camps Cleared
0
1,106,891
Distance Traveled
1,113,739
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,436
536
90
8
0
204,949
2
L
Tyr
5,422
452
42
4
0
255,680
1
L
Arachne
5,500
458
34
3
0
226,908
2
W
Chaac
6,910
576
79
7
0
199,826
0
W
Nemesis
6,475
540
73
6
0
235,807
0
L
Fafnir
5,867
489
17
1
0
221,355
1
W
Neith
7,301
608
56
5
0
226,920
2
W
Ares
6,306
526
11
1
0
246,237
1
L
Heimdallr
5,993
499
51
4
0
199,846
2
L
Tiamat
6,198
517
82
7
0
203,102
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role