Player Matchup

Achilles
Achilles
Diamond II
Fille2468
Achilles
Diamond II
Level 136
God Stats
9W - 0L
1,824 SR
Queue Stats
153W - 101L
2,400 MMR
Party 1
Chang'e
Chang'e
Diamond III
GeniusThomsen
Chang'e
Diamond III
Level 122
God Stats
15W - 5L
1,801 SR
Queue Stats
151W - 102L
2,316 MMR
Party 1
Lancelot
Lancelot
Diamond III
SenPai__Wedel
Lancelot
Diamond III
Level 156
God Stats
5W - 6L
1,501 SR
Queue Stats
155W - 106L
2,320 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 138
1,708 SR
2,346 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 117
1,627 SR
1,904 MMR
Yu Huang
Yu Huang
Platinum I
EggBekLard69
Yu Huang
Platinum I
Level 122
God Stats
5W - 4L
1,640 SR
Queue Stats
80W - 72L
2,007 MMR
Party 2
Medusa
Medusa
Platinum III
Slayzal
Medusa
Platinum III
Level 129
God Stats
29W - 17L
1,669 SR
Queue Stats
246W - 245L
1,704 MMR
Party 2
Khepri
Khepri
Platinum IV
iAm_Trailgunner
Khepri
Platinum IV
Level 99
God Stats
10W - 15L
1,572 SR
Queue Stats
78W - 103L
2,003 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Fille2468
Achilles
16
7 / 1 / 10
12,069
805
14,388
21,750
29,419
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
16
5 / 2 / 11
11,077
738
11,975
16,603
6,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lancelot
SenPai__Wedel
Lancelot
14
6 / 1 / 10
10,789
719
13,419
18,494
16,391
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
OdinAh Muzen CabAtlasVulcanFenrir

VS

Bans
Baron SamediGuan YuDanzaburouMulanGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
EggBekLard69
Yu Huang
13
2 / 6 / 2
9,197
613
11,788
14,739
8,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
Slayzal
Medusa
14
2 / 8 / 2
9,409
627
15,411
13,967
8,166
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
0 / 4 / 3
9,223
615
7,813
14,018
14,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
11
18
Kills
4
4
Deaths
18
31
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
EggBekLard69
Yu Huang
2
6
2
0.5
W
Achilles
Fille2468
Achilles
7
1
10
12
W
Chang'e
5
2
11
5.25
W
Lancelot
SenPai__Wedel
Lancelot
6
1
10
11
L
Medusa
Slayzal
Medusa
2
8
2
0.38
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,782
Damage
35,012
56,847
Taken
42,724
52,132
Mitigated
30,798
24,981
Healing
5,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
EggBekLard69
Yu Huang
11,788
1,561
0
1,438
14,739
8,111
0
4,115
10,624
30,038
0
W
Achilles
Fille2468
Achilles
14,388
2,889
805
6,423
21,750
29,419
556
5,811
15,939
147
33,232
W
Chang'e
11,975
1,334
5,851
7,811
16,603
6,322
1,733
6,850
9,753
50,680
0
W
Lancelot
SenPai__Wedel
Lancelot
13,419
2,526
682
3,409
18,494
16,391
17
7,952
10,542
0
33,988
L
Medusa
Slayzal
Medusa
15,411
6,308
0
313
13,967
8,166
0
3,973
9,994
0
46,971
L
7,813
617
453
3,579
14,018
14,521
0
4,120
9,898
15,777
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,935
Gold Earned
27,829
149
Minions Killed
121
9
Camps Cleared
3
797,712
Distance Traveled
762,664
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
9,197
613
46
3
1
246,197
4
W
Achilles
12,069
805
34
2
2
291,326
4
W
Chang'e
11,077
738
82
5
7
263,113
1
W
Lancelot
10,789
719
33
2
0
243,273
4
L
Medusa
9,409
627
69
5
2
234,834
0
L
Khepri
9,223
615
6
0
0
281,633
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role