Player Matchup

Sol
Sol
ClarityºControl
Sol
Level 156
God Stats
2W - 2L
1,588 SR
Queue Stats
63W - 82L
1,523 Elo+
Solo
Horus
Horus
Lurtzz
Horus
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 151L
1,537 Elo+
Solo
Da Ji
Da Ji
Miiikel
Da Ji
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 67L
1,552 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Plexidrax
Morgan Le Fay
Level 155
God Stats
2W - 6L
1,311 SR
Queue Stats
309W - 341L
1,464 Elo+
Solo
Atlas
Atlas
RazPain
Atlas
Level 111
God Stats
1W - 1L
1,692 SR
Queue Stats
20W - 20L
1,548 Elo+
Party 1
Team Averages
Level 146
1,518 SR
1,525 Elo+

VS

Team Averages
Level 136
1,699 SR
1,544 Elo+
Fenrir
Fenrir
AdYTRi28
Fenrir
Level 103
God Stats
1W - 0L
1,849 SR
Queue Stats
31W - 25L
1,546 Elo+
Party 2
Sobek
Sobek
Ivanssm
Sobek
Level 129
God Stats
3W - 1L
1,687 SR
Queue Stats
67W - 63L
1,549 Elo+
Party 2
Khepri
Khepri
kev6i8n
Khepri
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
123W - 110L
1,592 Elo+
Solo
Chang'e
Chang'e
lDonaRl
Chang'e
Level 142
God Stats
3W - 1L
1,691 SR
Queue Stats
176W - 177L
1,538 Elo+
Solo
Hera
Hera
largo417
Hera
Level 151
God Stats
6W - 1L
1,769 SR
Queue Stats
359W - 379L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 5 / 13
13,157
627
35,150
25,696
16,329
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Horus
Lurtzz
Horus
20
1 / 3 / 16
11,593
552
13,479
33,832
49,472
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Da Ji
Miiikel
Da Ji
19
6 / 8 / 8
12,232
582
28,008
25,193
17,527
Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morgan Le Fay
Plexidrax
Morgan Le Fay
20
6 / 5 / 8
13,191
628
23,532
23,507
15,015
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 3s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Atlas
RazPain
Atlas
18
2 / 10 / 13
12,264
584
18,581
35,968
55,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AdYTRi28
Fenrir
20
9 / 5 / 10
14,082
671
21,761
30,331
50,375
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sobek
Ivanssm
Sobek
20
4 / 4 / 22
14,454
688
20,284
35,089
66,270
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Khepri
kev6i8n
Khepri
20
3 / 5 / 19
13,118
625
15,985
31,680
36,807
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chang'e
lDonaRl
Chang'e
20
3 / 1 / 24
14,285
680
26,494
29,176
19,199
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hera
20
12 / 5 / 11
15,087
718
40,246
19,835
12,303
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
117
19
Kills
31
31
Deaths
20
58
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Fenrir
AdYTRi28
Fenrir
9
5
10
2.8
L
4
5
13
2.1
W
Sobek
Ivanssm
Sobek
4
4
22
3.75
L
Horus
Lurtzz
Horus
1
3
16
3
L
Da Ji
Miiikel
Da Ji
6
8
8
1.25
L
Morgan Le Fay
Plexidrax
Morgan Le Fay
6
5
8
2
L
Atlas
RazPain
Atlas
2
10
13
0.85
W
Khepri
kev6i8n
Khepri
3
5
19
2.5
W
Chang'e
lDonaRl
Chang'e
3
1
24
15
W
Hera
12
5
11
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,750
Damage
124,770
144,196
Taken
146,111
153,597
Mitigated
184,954
47,177
Healing
89,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
AdYTRi28
Fenrir
21,761
5,014
7,058
9,970
30,331
50,375
1,123
12,260
18,071
2,613
26,241
L
35,150
7,997
2,265
8,213
25,696
16,329
183
20,399
5,297
81,518
0
W
Sobek
Ivanssm
Sobek
20,284
1,047
3,258
8,648
35,089
66,270
1,269
18,189
16,900
37,553
0
L
Horus
Lurtzz
Horus
13,479
5,821
11,729
12,385
33,832
49,472
160
25,910
7,922
0
22,121
L
Da Ji
Miiikel
Da Ji
28,008
4,213
1,077
1,925
25,193
17,527
0
18,639
6,554
0
36,196
L
Morgan Le Fay
Plexidrax
Morgan Le Fay
23,532
3,407
1,214
4,044
23,507
15,015
948
18,491
5,016
56,259
0
L
Atlas
RazPain
Atlas
18,581
8,823
1,441
2,884
35,968
55,254
68
21,357
14,611
40,780
0
W
Khepri
kev6i8n
Khepri
15,985
565
4,218
5,006
31,680
36,807
313
16,906
14,774
27,744
0
W
Chang'e
lDonaRl
Chang'e
26,494
1,523
30,244
18,318
29,176
19,199
1,262
18,400
10,776
69,039
0
W
Hera
40,246
10,399
1,799
1,086
19,835
12,303
2,793
11,508
8,327
74,982
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,437
Gold Earned
71,026
204
Minions Killed
216
0
Camps Cleared
0
1,719,771
Distance Traveled
2,013,979
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
14,082
671
23
1
0
394,005
1
L
Sol
13,157
627
83
4
0
323,630
3
W
Sobek
14,454
688
30
1
0
414,513
3
L
Horus
11,593
552
15
1
0
388,590
4
L
Da Ji
12,232
582
16
1
0
337,652
0
L
Morgan Le Fay
13,191
628
59
3
0
340,580
0
L
Atlas
12,264
584
31
1
0
329,319
6
W
Khepri
13,118
625
10
0
0
389,694
0
W
Chang'e
14,285
680
86
4
0
450,572
4
W
Hera
15,087
718
67
3
0
365,195
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role