Player Matchup

Bastet
Bastet
 
Bastet
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Freya
Freya
AddictedxGamer00
Freya
Level 37
God Stats
1W - 3L
1,163 SR
Queue Stats
30W - 39L
1,376 Elo+
Solo
Set
Set
CarryDk-
Set
Level 112
God Stats
6W - 5L
1,183 SR
Queue Stats
663W - 583L
1,523 Elo+
Party 2
Izanami
Izanami
Noverxz-
Izanami
Level 17
God Stats
1W - 7L
1,319 SR
Queue Stats
24W - 28L
1,491 Elo+
Party 2
Bellona
Bellona
O4R3AL_MPEG
Bellona
Level 35
God Stats
4W - 12L
1,284 SR
Queue Stats
281W - 316L
1,369 Elo+
Solo
Team Averages
Level 60
1,290 SR
1,452 Elo+

VS

Team Averages
Level 88
1,619 SR
1,439 Elo+
Ra
Ra
Kangunruh
Ra
Level 15
God Stats
4W - 1L
1,804 SR
Queue Stats
21W - 11L
1,534 Elo+
Party 1
Odin
Odin
Scrape e Scrape
Odin
Level 138
God Stats
3W - 1L
1,834 SR
Queue Stats
23W - 22L
1,414 Elo+
Party 1
Geb
Geb
TheIrishNinja99
Geb
Level 120
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 41L
1,389 Elo+
Party 1
Medusa
Medusa
ThetrueMenace103
Medusa
Level 42
God Stats
49W - 51L
1,459 SR
Queue Stats
116W - 117L
1,418 Elo+
Solo
Ravana
Ravana
smileyface inc
Ravana
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 14L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
8
1 / 2 / 0
5,237
524
2,052
7,698
2,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 3 / 3
4,766
477
2,911
5,389
1,982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

7
1 / 3 / 2
4,900
490
6,200
9,180
3,345
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
Noverxz-
Izanami
7
1 / 2 / 1
4,685
469
2,606
6,288
1,764
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
O4R3AL_MPEG
Bellona
9
0 / 1 / 0
5,134
513
1,848
5,003
3,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 1 / 5
6,582
658
6,501
4,601
1,787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 0 / 1
5,624
562
2,496
4,142
2,550
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

8
0 / 1 / 3
5,173
517
2,097
6,511
3,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
1 / 1 / 0
5,094
509
4,198
5,563
1,734
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
5 / 0 / 4
6,445
645
3,552
4,141
1,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
24
3
Kills
11
11
Deaths
3
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
1
2
0
0.5
L
0
3
3
0.5
L
1
3
2
0.67
W
5
1
5
7.5
L
Izanami
Noverxz-
Izanami
1
2
1
0.75
L
Bellona
O4R3AL_MPEG
Bellona
0
1
0
0
W
0
0
1
0.5
W
0
1
3
1.5
W
1
1
0
1
W
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,617
Damage
18,844
33,558
Taken
24,958
12,834
Mitigated
11,001
10,452
Healing
8,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
2,052
712
0
3,492
7,698
2,441
0
1,335
6,259
0
23,112
L
2,911
870
0
1,469
5,389
1,982
0
2,495
2,686
19,748
0
L
6,200
2,548
0
1,849
9,180
3,345
0
2,960
6,120
0
27,462
W
6,501
834
275
1,548
4,601
1,787
0
1,564
2,897
37,214
0
L
Izanami
Noverxz-
Izanami
2,606
1,587
0
1,418
6,288
1,764
0
1,053
5,177
0
24,046
L
Bellona
O4R3AL_MPEG
Bellona
1,848
593
0
2,224
5,003
3,302
307
245
4,718
0
28,361
W
2,496
215
0
625
4,142
2,550
132
0
4,142
0
28,552
W
2,097
222
0
1,755
6,511
3,442
0
293
6,190
11,456
0
W
4,198
1,397
0
1,911
5,563
1,734
613
554
4,967
0
37,786
W
3,552
1,133
0
2,550
4,141
1,488
0
184
3,851
0
29,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,722
Gold Earned
28,918
235
Minions Killed
300
0
Camps Cleared
0
933,432
Distance Traveled
976,723
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
5,237
524
56
6
0
222,635
1
L
Freya
4,766
477
39
4
0
143,823
3
L
Set
4,900
490
42
4
0
197,288
2
W
Ra
6,582
658
87
9
0
185,012
0
L
Izanami
4,685
469
41
4
0
190,680
0
L
Bellona
5,134
513
57
6
0
179,006
0
W
Odin
5,624
562
70
7
0
190,402
3
W
Geb
5,173
517
13
1
0
206,166
1
W
Medusa
5,094
509
71
7
0
174,452
2
W
Ravana
6,445
645
59
6
0
220,691
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role