Player Matchup

Bellona
Bellona
DrakeOfShadows
Bellona
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,524 Elo+
Party 2
Discordia
Discordia
Elivira
Discordia
Level 20
God Stats
4W - 6L
1,500 SR
Queue Stats
13W - 18L
1,416 Elo+
Party 3
Anubis
Anubis
Gralkelt4
Anubis
Level 18
God Stats
2W - 1L
1,742 SR
Queue Stats
25W - 27L
1,471 Elo+
Party 3
Odin
Odin
Onizame
Odin
Level 14
God Stats
2W - 2L
1,514 SR
Queue Stats
21W - 29L
1,397 Elo+
Party 3
Thanatos
Thanatos
Ryukenzan
Thanatos
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,456 Elo+
Party 2
Team Averages
Level 19
1,551 SR
1,453 Elo+

VS

Team Averages
Level 100
1,587 SR
1,485 Elo+
Ymir
Ymir
Canelloni89
Ymir
Level 16
God Stats
1W - 0L
1,699 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 4
Cupid
Cupid
CobaltDevil8716
Cupid
Level 124
God Stats
1W - 0L
1,480 SR
Queue Stats
37W - 53L
1,334 Elo+
Party 1
Guan Yu
Guan Yu
Cracker1818
Guan Yu
Level 97
God Stats
3W - 1L
1,853 SR
Queue Stats
212W - 234L
1,553 Elo+
Party 4
Yemoja
Yemoja
Genesis v33
Yemoja
Level 158
God Stats
32W - 27L
1,552 SR
Queue Stats
73W - 61L
1,586 Elo+
Party 1
Sol
Sol
SeamlessOasis
Sol
Level 105
God Stats
1W - 1L
1,351 SR
Queue Stats
154W - 174L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 4 / 6
11,106
653
9,958
25,065
25,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
Elivira
Discordia
20
3 / 3 / 5
12,283
723
28,674
9,713
5,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anubis
Gralkelt4
Anubis
20
4 / 3 / 2
12,382
728
24,917
17,526
11,146
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Odin
Onizame
Odin
16
0 / 5 / 5
10,109
595
9,451
20,072
13,973
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thanatos
Ryukenzan
Thanatos
17
2 / 5 / 2
10,768
633
13,745
17,556
9,191
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 1 / 12
12,778
752
8,395
29,253
44,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
6 / 5 / 9
13,442
791
17,232
24,336
9,670
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Guan Yu
Cracker1818
Guan Yu
20
7 / 3 / 6
12,543
738
16,355
30,225
26,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Yemoja
18
1 / 0 / 17
12,859
756
4,193
9,690
7,896
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
4 / 1 / 11
12,837
755
30,385
20,525
9,208
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
75
10
Kills
20
20
Deaths
10
20
Assists
55
Player
Kills
Deaths
Assists
KDA
W
2
1
12
8
W
6
5
9
2.1
W
Guan Yu
Cracker1818
Guan Yu
7
3
6
3.33
L
1
4
6
1
L
Discordia
Elivira
Discordia
3
3
5
1.83
W
Yemoja
1
0
17
9.5
L
Anubis
Gralkelt4
Anubis
4
3
2
1.67
L
Odin
Onizame
Odin
0
5
5
0.5
L
Thanatos
Ryukenzan
Thanatos
2
5
2
0.6
W
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,745
Damage
76,560
89,932
Taken
114,029
64,574
Mitigated
97,012
20,345
Healing
61,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,395
1,722
0
1,512
29,253
44,063
154
12,373
16,806
26,498
0
W
17,232
9,896
389
4,886
24,336
9,670
2,908
11,328
12,872
0
74,785
W
Guan Yu
Cracker1818
Guan Yu
16,355
2,510
5,666
10,022
30,225
26,175
1,378
14,247
15,506
0
41,255
L
9,958
2,696
0
1,756
25,065
25,092
0
12,266
12,296
0
21,728
L
Discordia
Elivira
Discordia
28,674
1,016
320
1,597
9,713
5,172
1,100
4,544
5,083
83,238
0
W
Yemoja
4,193
988
27,839
5,351
9,690
7,896
931
4,102
5,586
8,935
0
L
Anubis
Gralkelt4
Anubis
24,917
657
0
8,260
17,526
11,146
583
7,885
9,290
71,288
0
L
Odin
Onizame
Odin
9,451
2,874
0
634
20,072
13,973
0
9,455
10,305
0
20,963
L
Thanatos
Ryukenzan
Thanatos
13,745
3,544
0
7,778
17,556
9,191
0
8,823
8,545
0
32,685
W
30,385
13,085
0
5,800
20,525
9,208
8,561
11,541
8,798
84,530
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,648
Gold Earned
64,459
298
Minions Killed
328
0
Camps Cleared
0
1,611,429
Distance Traveled
1,695,010
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,778
752
30
2
0
333,144
0
W
Cupid
13,442
791
105
6
0
317,181
0
W
Guan Yu
12,543
738
70
4
0
367,377
0
L
Bellona
11,106
653
23
1
0
334,512
0
L
Discordia
12,283
723
109
6
0
318,449
2
W
Yemoja
12,859
756
12
1
0
343,132
2
L
Anubis
12,382
728
99
6
0
296,543
5
L
Odin
10,109
595
23
1
0
323,498
4
L
Thanatos
10,768
633
44
3
0
338,427
2
W
Sol
12,837
755
111
7
0
334,176
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role