Player Matchup

Chaac
Chaac
 
Chaac
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
AvatarEnki
Lancelot
Level 129
God Stats
33W - 30L
1,473 SR
Queue Stats
512W - 571L
1,451 Elo+
Party 1
Ao Kuang
Ao Kuang
MysterySucks
Ao Kuang
Level 24
God Stats
2W - 0L
1,743 SR
Queue Stats
16W - 18L
1,490 Elo+
Solo
Ishtar
Ishtar
Ravens20
Ishtar
Level 78
God Stats
10W - 5L
1,532 SR
Queue Stats
168W - 165L
1,479 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
moetrenease
Morgan Le Fay
Level 88
God Stats
37W - 40L
1,333 SR
Queue Stats
238W - 311L
1,405 Elo+
Party 1
Team Averages
Level 93
1,516 SR
1,465 Elo+

VS

Team Averages
Level 77
1,485 SR
1,414 Elo+
Athena
Athena
CursedLegacy905
Athena
Level 128
God Stats
13W - 11L
1,580 SR
Queue Stats
139W - 162L
1,457 Elo+
Party 3
Neith
Neith
LordCuz
Neith
Level 125
God Stats
0W - 2L
1,534 SR
Queue Stats
6W - 11L
1,341 Elo+
Party 3
Shiva
Shiva
TheWhitePharoh
Shiva
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 91L
1,448 Elo+
Party 2
Kukulkan
Kukulkan
ckyuv
Kukulkan
Level 45
God Stats
8W - 18L
1,520 SR
Queue Stats
34W - 49L
1,417 Elo+
Solo
Awilix
Awilix
smolderwolf
Awilix
Level 24
God Stats
0W - 2L
1,292 SR
Queue Stats
10W - 18L
1,408 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
18
3 / 2 / 8
10,487
807
8,424
16,707
23,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Lancelot
AvatarEnki
Lancelot
18
9 / 2 / 3
10,543
811
15,130
16,151
13,009
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ao Kuang
MysterySucks
Ao Kuang
15
2 / 3 / 8
9,064
697
9,842
16,300
8,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ishtar
Ravens20
Ishtar
16
2 / 5 / 9
9,378
721
11,497
13,949
6,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Morgan Le Fay
moetrenease
Morgan Le Fay
16
2 / 3 / 3
8,992
692
11,193
12,476
6,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 9
10,054
773
8,226
13,603
19,889
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Neith
LordCuz
Neith
17
3 / 1 / 10
9,973
767
14,300
9,114
5,008
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
3 / 5 / 8
8,982
691
12,959
18,211
18,098
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Kukulkan
ckyuv
Kukulkan
17
2 / 2 / 8
9,856
758
17,744
14,172
7,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Awilix
14
2 / 9 / 4
8,231
633
6,807
15,846
6,979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
54
18
Kills
15
15
Deaths
18
31
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
3
2
8
3.5
W
Lancelot
AvatarEnki
Lancelot
9
2
3
5.25
L
5
1
9
9.5
L
Neith
LordCuz
Neith
3
1
10
8
W
Ao Kuang
MysterySucks
Ao Kuang
2
3
8
2
W
Ishtar
Ravens20
Ishtar
2
5
9
1.3
L
3
5
8
1.4
L
Kukulkan
ckyuv
Kukulkan
2
2
8
3
W
Morgan Le Fay
moetrenease
Morgan Le Fay
2
3
3
1.17
L
Awilix
2
9
4
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,086
Damage
60,036
75,583
Taken
70,946
57,597
Mitigated
57,381
20,813
Healing
9,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
8,424
771
0
7,905
16,707
23,859
348
4,209
12,498
0
35,068
W
Lancelot
AvatarEnki
Lancelot
15,130
3,273
0
3,075
16,151
13,009
512
6,706
9,445
0
37,589
L
8,226
2,267
846
673
13,603
19,889
42
4,075
9,528
21,278
0
L
Neith
LordCuz
Neith
14,300
6,463
874
2,367
9,114
5,008
0
4,051
5,063
0
29,936
W
Ao Kuang
MysterySucks
Ao Kuang
9,842
2,763
0
6,283
16,300
8,393
736
6,131
10,169
21,849
0
W
Ishtar
Ravens20
Ishtar
11,497
7,048
0
1,971
13,949
6,198
384
4,363
9,586
0
37,501
L
12,959
2,029
124
3,088
18,211
18,098
0
3,774
14,437
0
35,283
L
Kukulkan
ckyuv
Kukulkan
17,744
2,183
0
939
14,172
7,407
276
4,235
9,937
59,686
0
W
Morgan Le Fay
moetrenease
Morgan Le Fay
11,193
2,067
112
1,467
12,476
6,138
369
4,561
7,915
39,785
0
L
Awilix
6,807
3,734
0
120
15,846
6,979
0
4,900
10,946
0
10,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,464
Gold Earned
47,096
263
Minions Killed
218
0
Camps Cleared
0
1,343,952
Distance Traveled
1,211,327
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,487
807
57
4
0
290,380
4
W
Lancelot
10,543
811
45
3
0
312,114
1
L
Athena
10,054
773
32
2
0
262,149
0
L
Neith
9,973
767
49
4
0
250,474
0
W
Ao Kuang
9,064
697
30
2
0
257,627
0
W
Ishtar
9,378
721
62
5
0
236,030
0
L
Shiva
8,982
691
47
4
0
247,146
4
L
Kukulkan
9,856
758
84
6
0
230,176
0
W
Morgan Le Fay
8,992
692
69
5
0
247,801
3
L
Awilix
8,231
633
6
0
0
221,382
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role