Player Matchup

Merlin
Merlin
AmberPrice
Merlin
Level 100
God Stats
1W - 2L
1,509 SR
Queue Stats
12W - 12L
1,449 Elo+
Solo
Mercury
Mercury
DrizzyBowlin
Mercury
Level 107
God Stats
0W - 2L
1,285 SR
Queue Stats
78W - 78L
1,524 Elo+
Solo
Achilles
Achilles
IDEaDIy
Achilles
Level 155
God Stats
8W - 14L
1,449 SR
Queue Stats
131W - 132L
1,491 Elo+
Solo
Thanatos
Thanatos
JaviCtSaurio
Thanatos
Level 108
God Stats
3W - 4L
1,470 SR
Queue Stats
53W - 57L
1,477 Elo+
Solo
Aphrodite
Aphrodite
ShadowJacker00
Aphrodite
Level 112
God Stats
1W - 9L
1,142 SR
Queue Stats
227W - 259L
1,487 Elo+
Solo
Team Averages
Level 116
1,371 SR
1,486 Elo+

VS

Team Averages
Level 108
1,569 SR
1,503 Elo+
Discordia
Discordia
 
Discordia
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
 
Cliodhna
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Archangel99
Baron Samedi
Level 147
God Stats
2W - 1L
1,538 SR
Queue Stats
85W - 77L
1,558 Elo+
Party 1
Sylvanus
Sylvanus
Grung Rogue
Sylvanus
Level 86
God Stats
2W - 2L
1,764 SR
Queue Stats
17W - 24L
1,444 Elo+
Party 1
Ravana
Ravana
KingJulienGaming
Ravana
Level 87
God Stats
22W - 18L
1,542 SR
Queue Stats
101W - 103L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AmberPrice
Merlin
12
0 / 1 / 1
5,934
742
4,160
4,169
1,578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
DrizzyBowlin
Mercury
11
1 / 3 / 3
5,960
745
3,038
6,950
3,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
IDEaDIy
Achilles
11
2 / 5 / 1
6,082
760
7,432
11,499
7,215
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thanatos
JaviCtSaurio
Thanatos
10
1 / 5 / 1
5,632
704
3,162
6,958
2,726
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Aphrodite
ShadowJacker00
Aphrodite
12
1 / 2 / 1
5,995
749
3,664
10,096
5,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
12
2 / 0 / 5
6,378
797
9,540
4,182
1,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
 
Cliodhna
11
2 / 2 / 5
5,987
748
4,774
8,561
3,445
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
Archangel99
Baron Samedi
14
5 / 1 / 5
7,305
913
6,385
5,842
2,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
Grung Rogue
Sylvanus
11
1 / 2 / 6
6,239
780
1,897
6,784
4,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
6 / 0 / 7
7,403
925
11,974
4,727
2,532
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
44
5
Kills
16
16
Deaths
5
7
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
2
0
5
4.5
W
Cliodhna
 
Cliodhna
2
2
5
2.25
L
Merlin
AmberPrice
Merlin
0
1
1
0.5
W
Baron Samedi
Archangel99
Baron Samedi
5
1
5
7.5
L
Mercury
DrizzyBowlin
Mercury
1
3
3
0.83
W
Sylvanus
Grung Rogue
Sylvanus
1
2
6
2
L
Achilles
IDEaDIy
Achilles
2
5
1
0.5
L
Thanatos
JaviCtSaurio
Thanatos
1
5
1
0.3
W
6
0
7
9.5
L
Aphrodite
ShadowJacker00
Aphrodite
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,456
Damage
34,570
39,672
Taken
30,096
19,921
Mitigated
14,968
10,697
Healing
9,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
9,540
849
0
0
4,182
1,566
413
1,176
2,760
23,968
0
W
Cliodhna
 
Cliodhna
4,774
584
60
335
8,561
3,445
0
2,114
6,105
0
10,614
L
Merlin
AmberPrice
Merlin
4,160
31
0
597
4,169
1,578
0
1,687
2,482
17,023
0
W
Baron Samedi
Archangel99
Baron Samedi
6,385
824
1,161
2,540
5,842
2,703
938
1,632
3,979
25,672
0
L
Mercury
DrizzyBowlin
Mercury
3,038
689
0
453
6,950
3,357
0
2,825
4,125
0
14,282
W
Sylvanus
Grung Rogue
Sylvanus
1,897
246
2,181
1,482
6,784
4,722
144
795
5,829
5,395
0
L
Achilles
IDEaDIy
Achilles
7,432
2,482
0
733
11,499
7,215
0
4,974
6,525
0
15,169
L
Thanatos
JaviCtSaurio
Thanatos
3,162
314
0
1,698
6,958
2,726
0
3,055
3,903
0
6,886
W
11,974
2,877
0
1,813
4,727
2,532
0
1,030
3,599
0
31,997
L
Aphrodite
ShadowJacker00
Aphrodite
3,664
76
1,210
6,006
10,096
5,045
93
5,281
4,815
14,722
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,603
Gold Earned
33,312
129
Minions Killed
152
0
Camps Cleared
0
777,770
Distance Traveled
862,687
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
6,378
797
35
4
0
158,068
1
W
Cliodhna
5,987
748
13
2
0
181,239
0
L
Merlin
5,934
742
45
6
0
157,539
2
W
Baron Samedi
7,305
913
52
7
0
169,918
1
L
Mercury
5,960
745
23
3
0
175,004
0
W
Sylvanus
6,239
780
7
1
0
155,404
0
L
Achilles
6,082
760
15
2
0
163,567
2
L
Thanatos
5,632
704
12
2
0
112,657
0
W
Ravana
7,403
925
45
6
0
198,058
2
L
Aphrodite
5,995
749
34
4
0
169,003
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role