Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
MeneerWaffel
Cerberus
Level 154
God Stats
8W - 4L
1,535 SR
Queue Stats
494W - 388L
1,680 Elo+
Party 1
Baron Samedi
Baron Samedi
lococupcake
Baron Samedi
Level 145
God Stats
3W - 1L
1,841 SR
Queue Stats
9W - 7L
1,496 Elo+
Solo
Team Averages
Level 149
1,625 SR
1,558 Elo+

VS

Team Averages
Level 104
1,399 SR
1,377 Elo+
Scylla
Scylla
ImAlBeeR
Scylla
Level 141
God Stats
1W - 2L
1,328 SR
Queue Stats
74W - 78L
1,377 Elo+
Party 2
Shiva
Shiva
LesterZgoated
Shiva
Level 107
God Stats
0W - 2L
1,375 SR
Queue Stats
32W - 29L
1,440 Elo+
Solo
Fenrir
Fenrir
Woskis789
Fenrir
Level 64
God Stats
1W - 1L
1,495 SR
Queue Stats
5W - 15L
1,314 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
13
4 / 2 / 3
8,155
741
11,222
11,863
7,334
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
MeneerWaffel
Cerberus
13
4 / 3 / 4
8,067
733
8,631
12,732
8,742
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Baron Samedi
lococupcake
Baron Samedi
12
1 / 3 / 5
7,241
658
6,500
9,462
4,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
ImAlBeeR
Scylla
11
2 / 3 / 4
7,241
658
10,338
7,386
2,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
4 / 2 / 3
8,300
755
6,623
11,213
9,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fenrir
Woskis789
Fenrir
12
2 / 4 / 5
7,886
717
7,512
14,499
12,455
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
20
9
Kills
8
8
Deaths
9
12
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
4
2
3
2.75
L
Scylla
ImAlBeeR
Scylla
2
3
4
1.33
L
4
2
3
2.75
W
Cerberus
MeneerWaffel
Cerberus
4
3
4
2
L
Fenrir
Woskis789
Fenrir
2
4
5
1.13
W
Baron Samedi
lococupcake
Baron Samedi
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,353
Damage
24,473
34,057
Taken
33,098
20,609
Mitigated
24,491
9,012
Healing
4,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
11,222
7,278
0
4,215
11,863
7,334
0
3,846
8,017
0
28,914
L
Scylla
ImAlBeeR
Scylla
10,338
991
0
491
7,386
2,738
0
3,957
3,050
35,406
0
L
6,623
1,579
215
3,210
11,213
9,298
0
3,599
6,306
0
16,962
W
Cerberus
MeneerWaffel
Cerberus
8,631
700
0
2,791
12,732
8,742
0
4,529
8,203
19,197
0
L
Fenrir
Woskis789
Fenrir
7,512
1,572
0
1,033
14,499
12,455
0
6,857
6,125
0
13,567
W
Baron Samedi
lococupcake
Baron Samedi
6,500
712
942
1,064
9,462
4,533
0
2,557
6,905
17,985
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,463
Gold Earned
23,427
124
Minions Killed
87
9
Camps Cleared
1
606,848
Distance Traveled
581,780
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
8,155
741
65
6
9
233,958
4
L
Scylla
7,241
658
52
5
1
200,325
3
L
Shiva
8,300
755
22
2
0
167,238
3
W
Cerberus
8,067
733
33
3
0
192,771
0
L
Fenrir
7,886
717
13
1
0
214,217
5
W
Baron Samedi
7,241
658
26
2
0
180,119
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role