Player Matchup

Thoth
Thoth
ELXULO__KILLER
Thoth
Level 145
God Stats
31W - 33L
1,489 SR
Queue Stats
100W - 93L
1,420 Elo+
Party 3
Mercury
Mercury
ItsKrUnchYY
Mercury
Level 65
God Stats
11W - 14L
1,479 SR
Queue Stats
193W - 190L
1,406 Elo+
Party 1
Cthulhu
Cthulhu
LAXULITA__KILLER
Cthulhu
Level 27
God Stats
1W - 1L
1,737 SR
Queue Stats
9W - 15L
1,236 Elo+
Party 3
Nemesis
Nemesis
Lucas896
Nemesis
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,350 Elo+
Solo
Ishtar
Ishtar
oompa loompa653
Ishtar
Level 60
God Stats
2W - 5L
1,600 SR
Queue Stats
181W - 186L
1,351 Elo+
Party 1
Team Averages
Level 76
1,561 SR
1,353 Elo+

VS

Team Averages
Level 80
1,518 SR
1,359 Elo+
Ah Muzen Cab
Ah Muzen Cab
ChalupaBAT
Ah Muzen Cab
Level 123
God Stats
39W - 40L
1,437 SR
Queue Stats
194W - 219L
1,377 Elo+
Solo
Chang'e
Chang'e
HARLEM_TrIcKsTeR
Chang'e
Level 86
God Stats
1W - 0L
1,409 SR
Queue Stats
3W - 1L
1,430 Elo+
Party 2
Ymir
Ymir
Mr_fappuccino
Ymir
Level 59
God Stats
9W - 14L
1,467 SR
Queue Stats
142W - 167L
1,384 Elo+
Solo
Ishtar
Ishtar
erichtheblonde
Ishtar
Level 85
God Stats
1W - 0L
1,779 SR
Queue Stats
7W - 7L
1,301 Elo+
Party 2
Da Ji
Da Ji
tufao-nascimen10
Da Ji
Level 49
God Stats
2W - 2L
1,500 SR
Queue Stats
160W - 175L
1,301 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 0
8,209
547
8,849
9,607
3,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
ItsKrUnchYY
Mercury
9
2 / 6 / 1
6,491
433
4,567
8,257
4,216
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 2 / 0
6,849
457
3,779
10,437
8,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nemesis
Lucas896
Nemesis
12
2 / 0 / 5
7,616
508
7,166
11,850
4,440
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 6 / 2
6,055
404
3,745
10,836
3,662
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ChalupaBAT
Ah Muzen Cab
14
1 / 1 / 1
8,366
558
5,651
9,514
4,208
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

13
6 / 2 / 1
8,344
556
6,390
7,692
4,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

12
3 / 0 / 3
7,207
480
5,133
10,280
7,285
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
3 / 2 / 4
7,089
473
6,357
8,425
3,337
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
4 / 4 / 2
8,069
538
7,106
14,752
5,736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
28
9
Kills
17
17
Deaths
9
8
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
ChalupaBAT
Ah Muzen Cab
1
1
1
1.5
L
4
3
0
1.33
W
6
2
1
3.25
L
Mercury
ItsKrUnchYY
Mercury
2
6
1
0.42
L
1
2
0
0.5
L
Nemesis
Lucas896
Nemesis
2
0
5
4.5
W
3
0
3
4.5
W
3
2
4
2.5
L
0
6
2
0.17
W
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,106
Damage
30,637
50,987
Taken
50,663
23,710
Mitigated
24,804
7,507
Healing
16,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
ChalupaBAT
Ah Muzen Cab
5,651
1,830
0
3,560
9,514
4,208
2,089
5,202
4,312
0
75,690
L
8,849
388
0
1,740
9,607
3,305
0
0
9,607
57,004
0
W
6,390
137
800
2,907
7,692
4,238
394
0
7,692
43,080
0
L
Mercury
ItsKrUnchYY
Mercury
4,567
2,234
0
1,228
8,257
4,216
1,031
3,950
3,933
0
25,652
L
3,779
277
0
2,631
10,437
8,087
120
2,750
7,352
15,841
0
L
Nemesis
Lucas896
Nemesis
7,166
2,933
0
857
11,850
4,440
0
1,693
9,981
0
50,091
W
5,133
688
198
1,888
10,280
7,285
443
1,922
7,602
35,202
0
W
6,357
3,500
0
1,170
8,425
3,337
697
1,916
6,509
0
38,190
L
3,745
1,944
0
1,051
10,836
3,662
835
1,971
8,591
0
29,227
W
7,106
1,706
0
5,570
14,752
5,736
483
3,588
11,164
0
50,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,220
Gold Earned
39,075
323
Minions Killed
389
0
Camps Cleared
0
1,346,174
Distance Traveled
1,457,342
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
8,366
558
116
8
0
321,170
2
L
Thoth
8,209
547
123
8
0
278,640
1
W
Chang'e
8,344
556
83
6
0
317,909
2
L
Mercury
6,491
433
45
3
0
227,796
1
L
Cthulhu
6,849
457
22
1
0
276,774
4
L
Nemesis
7,616
508
88
6
0
337,505
1
W
Ymir
7,207
480
51
3
0
249,846
2
W
Ishtar
7,089
473
65
4
0
262,701
0
L
Ishtar
6,055
404
45
3
0
225,459
0
W
Da Ji
8,069
538
74
5
0
305,716
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role