Player Matchup

Arachne
Arachne
BuszeQ
Arachne
Level 129
God Stats
9W - 5L
1,686 SR
Queue Stats
371W - 416L
1,494 Elo+
Party 1
Lancelot
Lancelot
DannyChan1
Lancelot
Level 158
God Stats
1W - 2L
1,740 SR
Queue Stats
757W - 753L
1,539 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Witcher__200
Morgan Le Fay
Level 85
God Stats
1W - 3L
1,459 SR
Queue Stats
266W - 307L
1,487 Elo+
Party 1
Ares
Ares
henkpotlood
Ares
Level 102
God Stats
1W - 4L
1,301 SR
Queue Stats
46W - 51L
1,455 Elo+
Party 3
Agni
Agni
mattjepatatje
Agni
Level 124
God Stats
0W - 1L
1,259 SR
Queue Stats
82W - 77L
1,448 Elo+
Party 3
Team Averages
Level 120
1,489 SR
1,485 Elo+

VS

Team Averages
Level 65
1,530 SR
1,508 Elo+
Hercules
Hercules
 
Hercules
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
GibMirOtt7
Bastet
Level 46
God Stats
1W - 0L
1,602 SR
Queue Stats
34W - 25L
1,572 Elo+
Party 2
Cerberus
Cerberus
SatelRiecher
Cerberus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,554 Elo+
Party 2
Nu Wa
Nu Wa
treeezep
Nu Wa
Level 29
God Stats
1W - 1L
1,294 SR
Queue Stats
45W - 44L
1,497 Elo+
Party 2
Amaterasu
Amaterasu
xBloodGuardian
Amaterasu
Level 108
God Stats
1W - 0L
1,754 SR
Queue Stats
9W - 10L
1,420 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BuszeQ
Arachne
17
5 / 6 / 5
10,280
734
19,921
20,625
21,799
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Lancelot
DannyChan1
Lancelot
16
2 / 6 / 8
9,432
674
21,334
23,485
16,629
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
Witcher__200
Morgan Le Fay
16
3 / 7 / 8
9,826
702
19,269
14,200
7,478
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
2 / 5 / 7
9,702
693
13,812
17,488
19,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
3 / 6 / 8
9,170
655
22,667
14,235
6,405
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
17
5 / 2 / 20
10,670
762
11,388
32,043
33,948
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bastet
GibMirOtt7
Bastet
20
17 / 4 / 9
12,458
890
23,337
24,047
13,523
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
SatelRiecher
Cerberus
17
1 / 4 / 20
10,096
721
12,501
23,702
31,749
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nu Wa
treeezep
Nu Wa
16
1 / 3 / 16
9,593
685
14,076
10,914
5,227
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Amaterasu
xBloodGuardian
Amaterasu
17
6 / 3 / 17
11,669
834
17,524
27,718
27,551
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
112
15
Kills
30
30
Deaths
16
36
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
5
2
20
7.5
L
Arachne
BuszeQ
Arachne
5
6
5
1.25
L
Lancelot
DannyChan1
Lancelot
2
6
8
1
W
Bastet
GibMirOtt7
Bastet
17
4
9
5.38
W
Cerberus
SatelRiecher
Cerberus
1
4
20
2.75
L
Morgan Le Fay
Witcher__200
Morgan Le Fay
3
7
8
1
L
2
5
7
1.1
L
3
6
8
1.17
W
Nu Wa
treeezep
Nu Wa
1
3
16
3
W
Amaterasu
xBloodGuardian
Amaterasu
6
3
17
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,003
Damage
78,826
90,033
Taken
118,424
72,074
Mitigated
111,998
18,814
Healing
62,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
11,388
2,473
1,445
16,718
32,043
33,948
933
14,341
17,702
0
21,085
L
Arachne
BuszeQ
Arachne
19,921
14,883
2,648
4,790
20,625
21,799
32
5,599
14,690
503
30,458
L
Lancelot
DannyChan1
Lancelot
21,334
4,081
307
4,727
23,485
16,629
0
6,506
16,602
0
33,193
W
Bastet
GibMirOtt7
Bastet
23,337
7,538
3,003
10,570
24,047
13,523
3,722
10,942
12,631
0
40,617
W
Cerberus
SatelRiecher
Cerberus
12,501
1,406
721
7,659
23,702
31,749
814
11,267
12,435
29,038
0
L
Morgan Le Fay
Witcher__200
Morgan Le Fay
19,269
1,852
82
771
14,200
7,478
29
2,803
11,111
34,873
0
L
13,812
847
663
1,726
17,488
19,763
115
5,679
11,433
17,030
0
L
22,667
2,365
428
2,672
14,235
6,405
298
4,373
9,620
37,833
0
W
Nu Wa
treeezep
Nu Wa
14,076
3,695
3,455
1,988
10,914
5,227
2,462
4,793
6,121
34,857
0
W
Amaterasu
xBloodGuardian
Amaterasu
17,524
7,620
4,145
12,687
27,718
27,551
638
14,680
13,038
0
33,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,410
Gold Earned
54,486
140
Minions Killed
183
0
Camps Cleared
0
1,270,748
Distance Traveled
1,364,140
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,670
762
22
2
0
294,633
3
L
Arachne
10,280
734
34
2
0
239,471
0
L
Lancelot
9,432
674
28
2
0
276,497
0
W
Bastet
12,458
890
40
3
0
278,496
1
W
Cerberus
10,096
721
56
4
0
251,990
0
L
Morgan Le Fay
9,826
702
23
2
0
241,436
0
L
Ares
9,702
693
15
1
0
284,121
0
L
Agni
9,170
655
40
3
0
229,223
1
W
Nu Wa
9,593
685
41
3
0
251,593
0
W
Amaterasu
11,669
834
24
2
0
287,428
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role