Player Matchup

He Bo
He Bo
 
He Bo
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Damned646
Cthulhu
Level 82
God Stats
1W - 1L
1,744 SR
Queue Stats
82W - 71L
1,500 Elo+
Solo
Set
Set
HashibaToyotomi
Set
Level 160
God Stats
9W - 15L
1,239 SR
Queue Stats
1,319W - 1,357L
1,405 Elo+
Party 3
Hel
Hel
Stahlwiesel
Hel
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
1,426 Elo+
Party 3
Eset
Eset
WlmShk
Eset
Level 148
God Stats
12W - 6L
1,676 SR
Queue Stats
1,028W - 1,054L
1,451 Elo+
Party 2
Team Averages
Level 119
1,532 SR
1,456 Elo+

VS

Team Averages
Level 121
1,377 SR
1,397 Elo+
Yemoja
Yemoja
 
Yemoja
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Freya
Freya
Demon_Hunter2508
Freya
Level 120
God Stats
6W - 7L
1,441 SR
Queue Stats
270W - 277L
1,395 Elo+
Party 4
Ah Muzen Cab
Ah Muzen Cab
G0Ta
Ah Muzen Cab
Level 142
God Stats
3W - 0L
1,249 SR
Queue Stats
43W - 42L
1,304 Elo+
Party 1
Vulcan
Vulcan
Hanafi
Vulcan
Level 148
God Stats
1W - 1L
1,195 SR
Queue Stats
212W - 230L
1,381 Elo+
Party 1
Persephone
Persephone
shat0
Persephone
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
142W - 145L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
14
2 / 3 / 2
7,449
677
8,354
11,100
5,587
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
Damned646
Cthulhu
15
1 / 2 / 4
7,802
709
7,919
12,909
15,192
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
0 / 1 / 2
7,485
680
3,442
5,962
5,229
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
1 / 2 / 4
7,361
669
3,844
11,742
9,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Eset
WlmShk
Eset
13
1 / 6 / 1
7,114
647
10,062
12,002
5,526
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
12
0 / 0 / 8
7,299
664
844
2,227
1,605
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

12
2 / 2 / 4
7,583
689
4,473
8,153
4,026
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Muzen Cab
G0Ta
Ah Muzen Cab
16
3 / 0 / 9
8,887
808
16,076
8,189
4,242
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vulcan
Hanafi
Vulcan
15
3 / 2 / 7
8,591
781
12,724
10,753
5,841
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Persephone
shat0
Persephone
17
6 / 1 / 6
9,474
861
15,939
12,824
6,357
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
48
5
Kills
14
14
Deaths
5
13
Assists
34
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
2
3
2
1
W
Yemoja
 
Yemoja
0
0
8
4
L
Cthulhu
Damned646
Cthulhu
1
2
4
1.5
W
2
2
4
2
W
Ah Muzen Cab
G0Ta
Ah Muzen Cab
3
0
9
7.5
W
Vulcan
Hanafi
Vulcan
3
2
7
3.25
L
0
1
2
1
L
1
2
4
1.5
L
Eset
WlmShk
Eset
1
6
1
0.25
W
Persephone
shat0
Persephone
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,621
Damage
50,056
53,715
Taken
42,146
41,295
Mitigated
22,071
25,274
Healing
29,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
8,354
524
1,183
2,324
11,100
5,587
0
7,707
3,393
16,659
0
W
Yemoja
 
Yemoja
844
164
12,291
978
2,227
1,605
0
1,994
233
2,990
0
L
Cthulhu
Damned646
Cthulhu
7,919
306
699
496
12,909
15,192
0
8,329
4,580
26,425
0
W
4,473
1,195
238
1,525
8,153
4,026
612
5,488
2,665
9,202
0
W
Ah Muzen Cab
G0Ta
Ah Muzen Cab
16,076
4,838
971
3,368
8,189
4,242
235
6,427
1,762
0
32,450
W
Vulcan
Hanafi
Vulcan
12,724
6,669
2,993
2,509
10,753
5,841
399
8,225
2,528
32,637
0
L
3,442
795
1,669
1,481
5,962
5,229
0
4,131
1,831
0
8,974
L
3,844
104
8,795
6,151
11,742
9,761
0
7,123
4,619
14,578
0
L
Eset
WlmShk
Eset
10,062
269
951
1,525
12,002
5,526
0
6,690
5,312
17,100
0
W
Persephone
shat0
Persephone
15,939
2,202
804
3,533
12,824
6,357
214
8,044
4,779
24,046
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,211
Gold Earned
41,834
125
Minions Killed
115
0
Camps Cleared
0
1,094,356
Distance Traveled
1,016,670
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
7,449
677
26
2
0
192,450
2
W
Yemoja
7,299
664
3
0
0
173,314
1
L
Cthulhu
7,802
709
32
3
0
194,063
2
W
Freya
7,583
689
16
1
0
196,084
0
W
Ah Muzen Cab
8,887
808
31
3
0
247,075
6
W
Vulcan
8,591
781
46
4
0
199,497
0
L
Set
7,485
680
17
2
0
245,684
1
L
Hel
7,361
669
23
2
0
241,558
0
L
Eset
7,114
647
27
2
0
220,601
3
W
Persephone
9,474
861
19
2
0
200,700
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role