Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
BowlOfStruggles
Ullr
Level 123
God Stats
14W - 12L
1,494 SR
Queue Stats
67W - 66L
1,477 Elo+
Solo
Discordia
Discordia
I MISS BONES I
Discordia
Level 159
God Stats
5W - 4L
1,343 SR
Queue Stats
350W - 345L
1,443 Elo+
Solo
Nox
Nox
IWrangleCougers
Nox
Level 108
God Stats
8W - 21L
1,315 SR
Queue Stats
8W - 23L
1,329 Elo+
Solo
Xing Tian
Xing Tian
MadMikeNYC
Xing Tian
Level 160
God Stats
2W - 4L
1,366 SR
Queue Stats
21W - 27L
1,402 Elo+
Solo
Team Averages
Level 140
1,404 SR
1,430 Elo+

VS

Team Averages
Level 113
1,525 SR
1,395 Elo+
Vulcan
Vulcan
LUKASHISUPHOLA
Vulcan
Level 128
God Stats
3W - 4L
1,790 SR
Queue Stats
77W - 99L
1,454 Elo+
Solo
Charybdis
Charybdis
Soldiercharm
Charybdis
Level 155
God Stats
2W - 4L
1,282 SR
Queue Stats
38W - 42L
1,441 Elo+
Party 1
Guan Yu
Guan Yu
llshonesll
Guan Yu
Level 146
God Stats
2W - 4L
1,378 SR
Queue Stats
2W - 7L
1,225 Elo+
Solo
Ishtar
Ishtar
lurkylurk6669
Ishtar
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 35L
1,363 Elo+
Party 1
Baron Samedi
Baron Samedi
vondiim
Baron Samedi
Level 113
God Stats
28W - 19L
1,675 SR
Queue Stats
220W - 224L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
16
3 / 4 / 7
10,421
1,042
17,609
14,469
6,796
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
1 / 2 / 10
10,425
1,043
8,974
13,672
5,954
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Discordia
I MISS BONES I
Discordia
16
1 / 1 / 6
9,943
994
7,454
4,684
1,835
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
7 / 1 / 6
11,541
1,154
8,460
8,227
4,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xing Tian
MadMikeNYC
Xing Tian
16
2 / 1 / 8
9,885
989
10,262
9,241
9,736
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

253

VS

Team 2 Tickets

202

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 2
10,086
1,009
11,280
7,965
3,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
Soldiercharm
Charybdis
16
2 / 2 / 7
10,708
1,071
14,343
12,388
5,010
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
llshonesll
Guan Yu
15
2 / 0 / 5
9,980
998
4,742
9,377
11,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

15
1 / 7 / 4
9,592
959
7,466
16,263
6,419
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
vondiim
Baron Samedi
16
2 / 2 / 4
10,057
1,006
8,998
9,543
4,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
31
14
Kills
9
9
Deaths
14
37
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
3
4
7
1.63
W
1
2
10
3
W
Discordia
I MISS BONES I
Discordia
1
1
6
4
W
7
1
6
10
L
2
3
2
1
W
Xing Tian
MadMikeNYC
Xing Tian
2
1
8
6
L
Charybdis
Soldiercharm
Charybdis
2
2
7
2.75
L
Guan Yu
llshonesll
Guan Yu
2
0
5
4.5
L
1
7
4
0.43
L
Baron Samedi
vondiim
Baron Samedi
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,759
Damage
46,829
50,293
Taken
55,536
28,578
Mitigated
30,273
2,590
Healing
8,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
17,609
3,055
0
1,875
14,469
6,796
0
5,326
9,053
0
29,455
W
8,974
3,384
0
0
13,672
5,954
0
7,067
6,467
0
45,049
W
Discordia
I MISS BONES I
Discordia
7,454
329
0
125
4,684
1,835
0
1,986
2,609
37,979
0
W
8,460
735
0
240
8,227
4,257
0
1,850
6,328
16,445
0
L
11,280
4,216
0
1,088
7,965
3,215
0
3,807
4,158
39,355
0
W
Xing Tian
MadMikeNYC
Xing Tian
10,262
1,033
0
350
9,241
9,736
0
4,049
4,849
16,453
0
L
Charybdis
Soldiercharm
Charybdis
14,343
5,623
0
2,198
12,388
5,010
0
4,283
8,105
0
35,611
L
Guan Yu
llshonesll
Guan Yu
4,742
346
458
1,064
9,377
11,262
0
4,850
4,527
0
8,057
L
7,466
3,042
0
964
16,263
6,419
0
8,171
8,092
0
19,678
L
Baron Samedi
vondiim
Baron Samedi
8,998
334
964
2,194
9,543
4,367
0
5,065
4,478
26,635
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,215
Gold Earned
50,423
225
Minions Killed
194
9
Camps Cleared
7
994,807
Distance Traveled
907,239
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
10,421
1,042
24
2
2
229,739
0
W
Ullr
10,425
1,043
99
10
2
190,398
0
W
Discordia
9,943
994
62
6
4
168,706
4
W
Nox
11,541
1,154
26
3
0
194,524
3
L
Vulcan
10,086
1,009
59
6
2
208,026
3
W
Xing Tian
9,885
989
14
1
1
211,440
1
L
Charybdis
10,708
1,071
55
6
1
194,893
1
L
Guan Yu
9,980
998
12
1
0
175,999
0
L
Ishtar
9,592
959
33
3
2
135,484
0
L
Baron Samedi
10,057
1,006
35
4
2
192,837
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role