Player Matchup

Xbalanque
Xbalanque
RamboLewis
Xbalanque
Level 29
God Stats
1W - 5L
1,064 SR
Queue Stats
5W - 19L
1,004 Elo+
Solo
King Arthur
King Arthur
citrics
King Arthur
Level 69
God Stats
3W - 0L
1,448 SR
Queue Stats
4W - 4L
1,295 Elo+
Party 1
Rama
Rama
izadred
Rama
Level 68
God Stats
1W - 0L
1,579 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
lxDEADLYTOXINxl
Baron Samedi
Level 90
God Stats
18W - 20L
1,343 SR
Queue Stats
502W - 554L
1,434 Elo+
Solo
Nemesis
Nemesis
mooch09
Nemesis
Level 105
God Stats
2W - 1L
1,448 SR
Queue Stats
9W - 9L
1,397 Elo+
Party 1
Team Averages
Level 72
1,376 SR
1,326 Elo+

VS

Team Averages
Level 80
1,432 SR
1,381 Elo+
Ne Zha
Ne Zha
Mr XxWookiexX
Ne Zha
Level 118
God Stats
3W - 4L
1,510 SR
Queue Stats
20W - 24L
1,442 Elo+
Party 2
Aphrodite
Aphrodite
PaternalShark28
Aphrodite
Level 60
God Stats
2W - 4L
1,284 SR
Queue Stats
26W - 37L
1,344 Elo+
Party 2
Chaac
Chaac
Si1verKing
Chaac
Level 43
God Stats
1W - 3L
1,325 SR
Queue Stats
2W - 7L
1,315 Elo+
Party 2
Mulan
Mulan
TrippyIcy
Mulan
Level 103
God Stats
1W - 1L
1,713 SR
Queue Stats
4W - 4L
1,544 Elo+
Party 2
Agni
Agni
XrS Idiotic
Agni
Level 75
God Stats
1W - 1L
1,328 SR
Queue Stats
1W - 4L
1,262 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
RamboLewis
Xbalanque
20
8 / 7 / 12
16,274
775
40,248
32,012
18,153
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
citrics
King Arthur
20
5 / 2 / 16
15,073
718
28,222
36,348
60,968
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rama
izadred
Rama
20
6 / 4 / 12
15,576
742
24,766
23,353
13,572
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
lxDEADLYTOXINxl
Baron Samedi
20
9 / 5 / 16
16,153
769
36,446
30,813
20,012
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Nemesis
mooch09
Nemesis
20
1 / 4 / 12
13,528
644
11,803
26,362
16,770
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 5 / 7
15,612
743
23,370
40,749
57,687
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Aphrodite
PaternalShark28
Aphrodite
20
4 / 5 / 6
14,336
683
19,555
29,165
22,191
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
20
1 / 7 / 11
13,221
630
18,837
49,635
60,675
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mulan
TrippyIcy
Mulan
20
5 / 5 / 7
14,936
711
28,795
38,344
43,696
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
3 / 7 / 6
14,011
667
27,681
23,528
13,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
59
29
Kills
22
22
Deaths
29
68
Assists
37
Player
Kills
Deaths
Assists
KDA
L
9
5
7
2.5
L
Aphrodite
PaternalShark28
Aphrodite
4
5
6
1.4
W
Xbalanque
RamboLewis
Xbalanque
8
7
12
2
L
Chaac
1
7
11
0.93
L
Mulan
TrippyIcy
Mulan
5
5
7
1.7
L
3
7
6
0.86
W
King Arthur
citrics
King Arthur
5
2
16
6.5
W
Rama
izadred
Rama
6
4
12
3
W
Baron Samedi
lxDEADLYTOXINxl
Baron Samedi
9
5
16
3.4
W
Nemesis
mooch09
Nemesis
1
4
12
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

141,485
Damage
118,238
148,888
Taken
181,421
129,475
Mitigated
197,791
40,924
Healing
75,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
23,370
6,945
777
10,855
40,749
57,687
58
4,431
35,670
0
77,236
L
Aphrodite
PaternalShark28
Aphrodite
19,555
2,731
14,114
15,706
29,165
22,191
1,586
9,938
18,818
53,218
0
W
Xbalanque
RamboLewis
Xbalanque
40,248
30,200
0
5,328
32,012
18,153
4,621
10,892
21,120
0
86,410
L
Chaac
18,837
2,305
718
14,210
49,635
60,675
1,957
13,100
36,109
0
43,457
L
Mulan
TrippyIcy
Mulan
28,795
4,837
0
11,751
38,344
43,696
794
5,993
31,735
0
68,360
L
27,681
2,265
2,031
4,970
23,528
13,542
339
2,846
20,508
80,904
0
W
King Arthur
citrics
King Arthur
28,222
3,360
0
4,646
36,348
60,968
292
13,094
23,254
389
59,689
W
Rama
izadred
Rama
24,766
21,753
0
5,034
23,353
13,572
2,151
5,291
18,062
0
65,978
W
Baron Samedi
lxDEADLYTOXINxl
Baron Samedi
36,446
2,275
7,358
12,869
30,813
20,012
660
8,847
21,966
87,166
0
W
Nemesis
mooch09
Nemesis
11,803
3,163
505
5,184
26,362
16,770
1,986
9,112
17,250
0
46,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,604
Gold Earned
72,116
332
Minions Killed
386
0
Camps Cleared
0
1,935,388
Distance Traveled
1,873,824
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
15,612
743
90
4
0
349,615
0
L
Aphrodite
14,336
683
76
4
0
357,111
1
W
Xbalanque
16,274
775
61
3
0
348,495
0
L
Chaac
13,221
630
46
2
0
394,797
2
L
Mulan
14,936
711
73
3
0
387,965
1
L
Agni
14,011
667
101
5
0
384,336
0
W
King Arthur
15,073
718
58
3
0
447,218
0
W
Rama
15,576
742
78
4
0
362,989
0
W
Baron Samedi
16,153
769
88
4
0
383,669
2
W
Nemesis
13,528
644
47
2
0
393,017
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role