Player Matchup

Sol
Sol
 
Sol
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
 
Eset
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
FrostFlame_45
Pele
Level 66
God Stats
2W - 2L
1,500 SR
Queue Stats
63W - 47L
1,504 Elo+
Solo
The Morrigan
The Morrigan
MrMoMo43
The Morrigan
Level 121
God Stats
2W - 0L
1,717 SR
Queue Stats
69W - 58L
1,445 Elo+
Solo
Kuzenbo
Kuzenbo
friendlytacos
Kuzenbo
Level 68
God Stats
8W - 7L
1,461 SR
Queue Stats
234W - 217L
1,439 Elo+
Solo
Team Averages
Level 115
1,536 SR
1,478 Elo+

VS

Team Averages
Level 105
1,397 SR
1,377 Elo+
Set
Set
Chuyneko
Set
Level 68
God Stats
1W - 5L
1,112 SR
Queue Stats
77W - 81L
1,377 Elo+
Party 1
Yu Huang
Yu Huang
DR_F4M1N3
Yu Huang
Level 117
God Stats
1W - 2L
1,306 SR
Queue Stats
66W - 67L
1,406 Elo+
Party 1
Osiris
Osiris
ZomBeeKrusher115
Osiris
Level 62
God Stats
1W - 1L
1,683 SR
Queue Stats
79W - 78L
1,331 Elo+
Party 1
Ishtar
Ishtar
sixtoewolf
Ishtar
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 14L
1,400 Elo+
Party 1
Thanatos
Thanatos
weariestleech45
Thanatos
Level 154
God Stats
8W - 7L
1,386 SR
Queue Stats
687W - 728L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
20
4 / 2 / 9
12,225
679
22,218
20,338
12,338
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Eset
 
Eset
17
3 / 5 / 9
10,962
609
12,129
20,780
12,224
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
11 / 3 / 8
14,095
783
23,435
19,986
13,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Morrigan
MrMoMo43
The Morrigan
20
4 / 3 / 9
12,229
679
13,447
13,584
8,973
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
19
1 / 2 / 14
11,272
626
11,299
22,172
37,555
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 5 / 6
9,809
545
10,524
33,797
31,970
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Yu Huang
DR_F4M1N3
Yu Huang
19
2 / 6 / 7
10,380
577
26,643
14,860
8,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
0 / 3 / 10
10,026
557
7,951
19,444
29,619
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ishtar
sixtoewolf
Ishtar
20
11 / 7 / 3
12,383
688
30,160
23,327
14,938
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
5
0 / 2 / 0
7,448
414
1,287
2,031
1,037
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
41
23
Kills
15
15
Deaths
23
49
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
2
9
4.25
W
Eset
 
Eset
3
5
9
1.5
L
2
5
6
1
L
Yu Huang
DR_F4M1N3
Yu Huang
2
6
7
0.92
W
11
3
8
5
W
The Morrigan
MrMoMo43
The Morrigan
4
3
9
2.83
L
0
3
10
1.67
W
Kuzenbo
1
2
14
4
L
Ishtar
sixtoewolf
Ishtar
11
7
3
1.79
L
Thanatos
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,528
Damage
76,565
96,860
Taken
93,459
84,747
Mitigated
86,550
39,932
Healing
30,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
22,218
7,088
4,385
7,240
20,338
12,338
2,384
5,458
14,880
40,822
0
W
Eset
 
Eset
12,129
956
3,908
3,695
20,780
12,224
217
5,461
15,319
25,346
0
L
10,524
3,507
3,081
13,460
33,797
31,970
78
18,068
15,729
0
25,768
L
Yu Huang
DR_F4M1N3
Yu Huang
26,643
693
1,077
820
14,860
8,986
141
10,050
4,810
47,288
0
W
23,435
3,067
3,186
3,973
19,986
13,657
2,603
6,267
13,719
0
49,741
W
The Morrigan
MrMoMo43
The Morrigan
13,447
1,691
4,709
1,473
13,584
8,973
1,850
4,214
9,224
33,053
1,777
L
7,951
1,417
1,456
2,344
19,444
29,619
195
13,269
6,175
0
22,880
W
Kuzenbo
11,299
3,735
2,324
5,039
22,172
37,555
749
5,243
16,929
19,418
0
L
Ishtar
sixtoewolf
Ishtar
30,160
14,944
1,238
6,353
23,327
14,938
878
14,353
8,974
0
70,358
L
Thanatos
1,287
92
347
463
2,031
1,037
0
1,576
455
0
3,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,783
Gold Earned
50,046
166
Minions Killed
155
0
Camps Cleared
0
1,621,660
Distance Traveled
1,202,286
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,225
679
31
2
0
334,275
5
W
Eset
10,962
609
25
1
0
285,359
0
L
Set
9,809
545
28
2
0
308,569
0
L
Yu Huang
10,380
577
41
2
0
311,418
2
W
Pele
14,095
783
60
3
0
355,812
2
W
The Morrigan
12,229
679
39
2
0
311,918
3
L
Osiris
10,026
557
18
1
0
330,561
0
W
Kuzenbo
11,272
626
11
1
0
334,296
0
L
Ishtar
12,383
688
67
4
0
214,533
1
L
Thanatos
7,448
414
1
0
0
37,205
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role