Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
EeveeWithin
Ne Zha
Level 148
God Stats
21W - 21L
1,530 SR
Queue Stats
50W - 52L
1,521 Elo+
Solo
Baron Samedi
Baron Samedi
Nmgl23
Baron Samedi
Level 145
God Stats
9W - 3L
1,638 SR
Queue Stats
29W - 33L
1,511 Elo+
Solo
Thoth
Thoth
Shoot2k_NBW
Thoth
Level 140
God Stats
0W - 2L
1,313 SR
Queue Stats
124W - 116L
1,560 Elo+
Solo
Yemoja
Yemoja
TITANIO-2
Yemoja
Level 120
God Stats
1W - 3L
1,421 SR
Queue Stats
190W - 174L
1,572 Elo+
Solo
Team Averages
Level 140
1,481 SR
1,533 Elo+

VS

Team Averages
Level 137
1,504 SR
1,560 Elo+
Medusa
Medusa
AlecWBush
Medusa
Level 129
God Stats
18W - 12L
1,662 SR
Queue Stats
73W - 73L
1,519 Elo+
Solo
Ra
Ra
Awh Youre Cute
Ra
Level 143
God Stats
1W - 5L
1,095 SR
Queue Stats
114W - 101L
1,589 Elo+
Solo
Ares
Ares
DireBlowfish3
Ares
Level 142
God Stats
26W - 18L
1,639 SR
Queue Stats
516W - 502L
1,553 Elo+
Solo
Da Ji
Da Ji
Nadweeb
Da Ji
Level 135
God Stats
1W - 1L
1,500 SR
Queue Stats
233W - 200L
1,600 Elo+
Solo
Sun Wukong
Sun Wukong
ShadesOfGreg-
Sun Wukong
Level 138
God Stats
8W - 5L
1,626 SR
Queue Stats
339W - 344L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
12
3 / 5 / 1
7,700
513
8,736
14,048
5,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ne Zha
13
6 / 4 / 2
7,997
533
9,549
13,826
6,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
Nmgl23
Baron Samedi
13
1 / 2 / 2
7,831
522
6,380
9,366
6,821
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 4 / 3
7,536
502
3,548
8,956
3,170
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Yemoja
TITANIO-2
Yemoja
12
2 / 4 / 4
8,037
536
5,427
12,089
7,235
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AlecWBush
Medusa
14
2 / 3 / 9
8,246
550
9,291
7,588
2,831
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
4 / 2 / 5
8,586
572
10,245
8,488
4,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
5 / 2 / 5
8,133
542
6,644
11,961
11,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Da Ji
Nadweeb
Da Ji
11
1 / 6 / 6
7,100
473
5,919
13,084
5,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
ShadesOfGreg-
Sun Wukong
15
7 / 1 / 2
8,821
588
8,451
12,093
6,790
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
46
13
Kills
19
19
Deaths
14
12
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
3
5
1
0.7
W
Medusa
AlecWBush
Medusa
2
3
9
2.17
W
4
2
5
3.25
W
5
2
5
3.75
L
Ne Zha
6
4
2
1.75
W
Da Ji
Nadweeb
Da Ji
1
6
6
0.67
L
Baron Samedi
Nmgl23
Baron Samedi
1
2
2
1
W
Sun Wukong
ShadesOfGreg-
Sun Wukong
7
1
2
8
L
1
4
3
0.63
L
Yemoja
TITANIO-2
Yemoja
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,640
Damage
40,550
58,285
Taken
53,214
29,306
Mitigated
31,240
16,811
Healing
17,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
8,736
5,575
0
3,368
14,048
5,712
0
3,880
10,168
0
48,072
W
Medusa
AlecWBush
Medusa
9,291
4,713
0
2,232
7,588
2,831
207
1,167
6,379
0
63,240
W
10,245
865
1,355
3,648
8,488
4,377
677
3,611
4,690
78,275
0
W
6,644
634
147
1,117
11,961
11,785
606
2,000
9,921
26,300
1,063
L
Ne Zha
9,549
3,346
0
4,866
13,826
6,368
0
2,817
11,009
0
47,667
W
Da Ji
Nadweeb
Da Ji
5,919
2,003
0
3,698
13,084
5,457
0
2,682
10,224
0
36,739
L
Baron Samedi
Nmgl23
Baron Samedi
6,380
522
127
2,950
9,366
6,821
336
926
8,440
52,000
0
W
Sun Wukong
ShadesOfGreg-
Sun Wukong
8,451
1,895
0
5,524
12,093
6,790
49
4,075
7,316
0
50,802
L
3,548
180
0
468
8,956
3,170
684
3,870
5,086
49,976
0
L
Yemoja
TITANIO-2
Yemoja
5,427
1,357
2,518
2,514
12,089
7,235
0
5,087
7,002
36,557
4,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,101
Gold Earned
40,886
417
Minions Killed
416
0
Camps Cleared
0
1,270,293
Distance Traveled
1,464,625
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,700
513
77
5
0
257,015
6
W
Medusa
8,246
550
95
6
0
261,482
5
W
Ra
8,586
572
126
8
0
328,814
4
W
Ares
8,133
542
41
3
0
272,984
1
L
Ne Zha
7,997
533
78
5
0
282,481
2
W
Da Ji
7,100
473
65
4
0
278,148
2
L
Baron Samedi
7,831
522
100
7
0
247,330
3
W
Sun Wukong
8,821
588
89
6
0
323,197
2
L
Thoth
7,536
502
97
6
0
233,023
1
L
Yemoja
8,037
536
65
4
0
250,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role