Player Matchup

Pele
Pele
FERROS275
Pele
Level 89
God Stats
0W - 2L
1,437 SR
Queue Stats
96W - 96L
1,386 Elo+
Solo
Sun Wukong
Sun Wukong
HashibaToyotomi
Sun Wukong
Level 160
God Stats
14W - 8L
1,697 SR
Queue Stats
1,319W - 1,357L
1,414 Elo+
Party 3
Scylla
Scylla
Stahlwiesel
Scylla
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
1,501 Elo+
Party 3
Hercules
Hercules
fikster500
Hercules
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,299 Elo+
Party 1
Ne Zha
Ne Zha
obradz78
Ne Zha
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,260 Elo+
Party 1
Team Averages
Level 100
1,527 SR
1,372 Elo+

VS

Team Averages
Level 103
1,483 SR
1,450 Elo+
Camazotz
Camazotz
 
Camazotz
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
TiTANiuMHeRCuLe
Kukulkan
Level 160
God Stats
12W - 4L
1,494 SR
Queue Stats
315W - 320L
1,443 Elo+
Solo
Ymir
Ymir
WlmShk
Ymir
Level 148
God Stats
10W - 9L
1,492 SR
Queue Stats
1,028W - 1,054L
1,442 Elo+
Party 2
Rama
Rama
gandjeto
Rama
Level 69
God Stats
5W - 8L
1,429 SR
Queue Stats
441W - 477L
1,432 Elo+
Solo
Sun Wukong
Sun Wukong
illia2017
Sun Wukong
Level 77
God Stats
2W - 0L
1,500 SR
Queue Stats
67W - 62L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
20
7 / 3 / 1
13,665
651
29,479
29,839
18,483
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sun Wukong
HashibaToyotomi
Sun Wukong
17
0 / 2 / 4
10,614
505
7,037
15,397
17,252
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Scylla
20
2 / 6 / 6
11,931
568
23,189
18,822
10,096
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
fikster500
Hercules
19
2 / 5 / 2
11,122
530
11,703
37,529
45,729
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ne Zha
obradz78
Ne Zha
18
1 / 7 / 3
11,027
525
17,041
25,371
15,156
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
20
8 / 3 / 10
13,380
637
27,239
24,626
12,157
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
20
1 / 1 / 14
13,420
639
22,919
12,641
7,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
WlmShk
Ymir
20
2 / 2 / 15
13,443
640
12,546
29,069
38,269
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Rama
20
8 / 5 / 10
13,538
645
32,169
21,745
12,214
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
illia2017
Sun Wukong
20
4 / 2 / 14
13,642
650
19,866
22,476
22,829
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
86
12
Kills
23
23
Deaths
13
16
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Camazotz
 
Camazotz
8
3
10
4.33
L
Pele
7
3
1
2.5
L
Sun Wukong
HashibaToyotomi
Sun Wukong
0
2
4
1
L
Scylla
2
6
6
0.83
W
Kukulkan
1
1
14
8
W
Ymir
WlmShk
Ymir
2
2
15
4.75
L
Hercules
fikster500
Hercules
2
5
2
0.6
W
Rama
8
5
10
2.6
W
Sun Wukong
illia2017
Sun Wukong
4
2
14
5.5
L
Ne Zha
obradz78
Ne Zha
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,449
Damage
114,739
126,958
Taken
110,557
106,716
Mitigated
93,155
42,245
Healing
47,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
 
Camazotz
27,239
5,288
1,471
9,427
24,626
12,157
1,016
4,902
17,882
0
36,527
L
Pele
29,479
3,821
910
11,933
29,839
18,483
0
7,500
22,339
0
67,397
L
Sun Wukong
HashibaToyotomi
Sun Wukong
7,037
783
1,019
4,265
15,397
17,252
0
2,817
12,580
95
16,511
L
Scylla
23,189
1,054
0
1,210
18,822
10,096
250
4,793
14,029
53,785
0
W
Kukulkan
22,919
896
4,318
2,458
12,641
7,686
1,279
3,177
9,417
75,680
0
W
Ymir
WlmShk
Ymir
12,546
1,659
7,846
6,311
29,069
38,269
220
5,867
22,657
27,953
0
L
Hercules
fikster500
Hercules
11,703
2,536
1,166
15,010
37,529
45,729
0
11,078
26,451
0
18,021
W
Rama
32,169
18,275
3,934
4,459
21,745
12,214
3,449
5,723
15,789
0
49,261
W
Sun Wukong
illia2017
Sun Wukong
19,866
2,654
785
6,256
22,476
22,829
1,639
3,615
18,664
0
43,344
L
Ne Zha
obradz78
Ne Zha
17,041
4,116
1,790
4,942
25,371
15,156
0
9,277
16,094
0
28,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,359
Gold Earned
67,423
193
Minions Killed
222
0
Camps Cleared
0
1,922,085
Distance Traveled
2,021,143
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
13,380
637
14
1
0
450,745
0
L
Pele
13,665
651
76
4
0
447,150
3
L
Sun Wukong
10,614
505
18
1
0
367,453
4
L
Scylla
11,931
568
63
3
0
354,843
1
W
Kukulkan
13,420
639
97
5
0
397,571
4
W
Ymir
13,443
640
33
2
0
413,959
5
L
Hercules
11,122
530
14
1
0
371,515
0
W
Rama
13,538
645
49
2
0
347,966
1
W
Sun Wukong
13,642
650
29
1
0
410,902
1
L
Ne Zha
11,027
525
22
1
0
381,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role