Player Matchup

Sol
Sol
MiguelDood
Sol
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Skadi
Skadi
The8BitGuard
Skadi
Level 80
God Stats
10W - 3L
1,657 SR
Queue Stats
90W - 60L
1,604 Elo+
Party 1
Tyr
Tyr
redonred
Tyr
Level 77
God Stats
10W - 17L
1,367 SR
Queue Stats
95W - 147L
1,346 Elo+
Solo
Team Averages
Level 53
1,508 SR
1,483 Elo+

VS

Team Averages
Level 74
1,468 SR
1,374 Elo+
Chiron
Chiron
Salkaseltzer
Chiron
Level 24
God Stats
1W - 2L
1,312 SR
Queue Stats
24W - 27L
1,281 Elo+
Party 2
Achilles
Achilles
Taz3rrrFac3
Achilles
Level 63
God Stats
4W - 8L
1,338 SR
Queue Stats
172W - 183L
1,465 Elo+
Party 2
Thanatos
Thanatos
lexcamp
Thanatos
Level 136
God Stats
1W - 1L
1,754 SR
Queue Stats
47W - 61L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 8
8,374
837
9,576
7,110
2,967
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
6 / 1 / 3
8,692
869
10,837
6,717
2,338
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 1 / 7
7,924
792
4,856
5,344
2,929
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
11
1 / 2 / 1
6,748
675
6,034
7,968
3,275
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
Taz3rrrFac3
Achilles
11
2 / 3 / 1
7,169
717
5,266
13,278
16,216
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
lexcamp
Thanatos
10
0 / 6 / 2
6,363
636
2,509
8,091
2,999
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
11
Kills
3
3
Deaths
11
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
3
1
8
7
L
Chiron
1
2
1
0.75
L
Achilles
Taz3rrrFac3
Achilles
2
3
1
0.83
W
6
1
3
7.5
L
Thanatos
lexcamp
Thanatos
0
6
2
0.17
W
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,269
Damage
13,809
19,171
Taken
29,337
8,234
Mitigated
22,490
6,788
Healing
8,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,576
4,138
0
4,137
7,110
2,967
1,691
21
6,820
29,322
3,754
L
Chiron
6,034
979
1,159
2,193
7,968
3,275
0
3,247
4,720
0
23,104
L
Achilles
Taz3rrrFac3
Achilles
5,266
410
517
2,560
13,278
16,216
0
3,778
9,500
0
15,466
W
10,837
5,535
0
1,673
6,717
2,338
1,291
329
6,169
0
42,251
L
Thanatos
lexcamp
Thanatos
2,509
47
0
2,498
8,091
2,999
0
1,704
6,387
0
9,487
W
4,856
759
0
978
5,344
2,929
222
411
4,735
0
18,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,990
Gold Earned
20,280
147
Minions Killed
87
9
Camps Cleared
2
572,473
Distance Traveled
551,024
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,374
837
54
5
4
172,423
0
L
Chiron
6,748
675
52
5
1
186,584
4
L
Achilles
7,169
717
17
2
1
193,255
1
W
Skadi
8,692
869
69
7
3
185,083
1
L
Thanatos
6,363
636
18
2
0
171,185
6
W
Tyr
7,924
792
24
2
2
214,967
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role