Player Matchup

Olorun
Olorun
BeetlexJuiice
Olorun
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,514 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Jordan Kachik
Ah Muzen Cab
Level 99
God Stats
2W - 7L
1,179 SR
Queue Stats
31W - 48L
1,305 Elo+
Party 2
Ganesha
Ganesha
R31GN 1N BL00D
Ganesha
Level 117
God Stats
9W - 11L
1,588 SR
Queue Stats
44W - 62L
1,309 Elo+
Party 2
Team Averages
Level 74
1,422 SR
1,376 Elo+

VS

Team Averages
Level 69
1,510 SR
1,362 Elo+
Scylla
Scylla
Doritos Fanatic
Scylla
Level 68
God Stats
13W - 5L
1,488 SR
Queue Stats
18W - 24L
1,326 Elo+
Party 1
Khepri
Khepri
RustyTrombone800
Khepri
Level 29
God Stats
12W - 15L
1,355 SR
Queue Stats
31W - 42L
1,225 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
rivercrown1724
Ah Muzen Cab
Level 111
God Stats
12W - 2L
1,687 SR
Queue Stats
183W - 135L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 1
8,709
544
5,845
19,442
8,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
Jordan Kachik
Ah Muzen Cab
13
1 / 7 / 1
8,753
547
7,839
13,590
5,455
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
0 / 6 / 1
9,617
601
4,225
22,795
26,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 12
10,984
687
16,046
6,762
2,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
1 / 1 / 16
11,987
749
6,334
12,329
18,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Muzen Cab
rivercrown1724
Ah Muzen Cab
18
15 / 0 / 4
13,191
824
28,117
17,473
9,772
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
51
1
Kills
19
19
Deaths
2
3
Assists
32
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
W
3
1
12
9
L
Ah Muzen Cab
Jordan Kachik
Ah Muzen Cab
1
7
1
0.21
L
0
6
1
0.08
W
1
1
16
9
W
Ah Muzen Cab
rivercrown1724
Ah Muzen Cab
15
0
4
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,909
Damage
50,497
55,827
Taken
36,564
40,858
Mitigated
31,335
13,275
Healing
7,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,845
1,603
978
6,137
19,442
8,405
0
7,378
12,064
29,885
0
W
16,046
700
0
0
6,762
2,941
428
1,921
4,841
41,914
0
L
Ah Muzen Cab
Jordan Kachik
Ah Muzen Cab
7,839
2,162
466
1,468
13,590
5,455
0
6,222
7,368
0
33,758
L
4,225
609
0
4,226
22,795
26,998
0
9,080
13,715
10,298
0
W
6,334
125
0
2,012
12,329
18,622
0
2,946
9,383
10,689
0
W
Ah Muzen Cab
rivercrown1724
Ah Muzen Cab
28,117
11,882
0
5,479
17,473
9,772
2,308
5,351
12,122
49
85,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,079
Gold Earned
36,162
139
Minions Killed
190
2
Camps Cleared
7
731,293
Distance Traveled
913,768
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,709
544
73
5
1
250,603
5
W
Scylla
10,984
687
50
3
1
286,303
0
L
Ah Muzen Cab
8,753
547
60
4
1
233,394
4
L
Ganesha
9,617
601
6
0
0
247,296
2
W
Khepri
11,987
749
7
0
0
319,832
0
W
Ah Muzen Cab
13,191
824
133
8
6
307,633
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role