Player Matchup

Hera
Hera
Djseon
Hera
Level 151
God Stats
1W - 2L
1,485 SR
Queue Stats
907W - 689L
1,576 Elo+
Party 2
King Arthur
King Arthur
EasyVybez
King Arthur
Level 109
God Stats
52W - 58L
1,505 SR
Queue Stats
1,026W - 763L
1,649 Elo+
Party 2
Fenrir
Fenrir
SquirrelzRage
Fenrir
Level 27
God Stats
52W - 6L
1,931 SR
Queue Stats
361W - 158L
1,774 Elo+
Party 2
Team Averages
Level 96
1,641 SR
1,666 Elo+

VS

Team Averages
Level 59
1,426 SR
1,212 Elo+
Ymir
Ymir
MagnusMarco
Ymir
Level 67
God Stats
1W - 2L
1,694 SR
Queue Stats
72W - 94L
1,254 Elo+
Party 1
Poseidon
Poseidon
RobsonEmanoel11
Poseidon
Level 55
God Stats
12W - 22L
1,399 SR
Queue Stats
26W - 56L
1,173 Elo+
Party 1
Merlin
Merlin
x_Zo3mer_x
Merlin
Level 54
God Stats
3W - 7L
1,186 SR
Queue Stats
26W - 54L
1,210 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Djseon
Hera
14
7 / 0 / 5
8,746
875
9,367
4,165
1,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
EasyVybez
King Arthur
12
3 / 2 / 10
8,493
849
7,267
8,953
7,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

12
5 / 0 / 9
8,180
818
8,078
7,741
6,879
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 1
6,698
670
2,591
14,068
8,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Poseidon
9
1 / 5 / 1
6,358
636
3,705
7,082
2,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Merlin
x_Zo3mer_x
Merlin
9
0 / 7 / 1
5,748
575
3,737
8,060
2,711
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
5
15
Kills
2
2
Deaths
15
24
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hera
Djseon
Hera
7
0
5
9.5
W
King Arthur
EasyVybez
King Arthur
3
2
10
4
L
1
3
1
0.5
L
Poseidon
1
5
1
0.3
W
5
0
9
9.5
L
Merlin
x_Zo3mer_x
Merlin
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,712
Damage
10,033
20,859
Taken
29,210
16,629
Mitigated
13,725
3,812
Healing
3,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
Djseon
Hera
9,367
2,559
0
619
4,165
1,815
1,847
2,201
1,770
47,330
0
W
King Arthur
EasyVybez
King Arthur
7,267
1,201
0
2,225
8,953
7,935
72
3,813
4,702
0
19,524
L
2,591
534
0
3,397
14,068
8,613
0
5,843
8,225
11,266
0
L
Poseidon
3,705
986
0
123
7,082
2,401
0
1,546
5,536
16,214
0
W
8,078
1,053
0
968
7,741
6,879
275
3,468
3,763
0
12,674
L
Merlin
x_Zo3mer_x
Merlin
3,737
185
0
250
8,060
2,711
0
2,240
5,820
6,672
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,419
Gold Earned
18,804
114
Minions Killed
64
7
Camps Cleared
2
579,820
Distance Traveled
431,317
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
8,746
875
95
10
5
186,981
3
W
King Arthur
8,493
849
15
2
1
178,575
0
L
Ymir
6,698
670
13
1
0
162,054
0
L
Poseidon
6,358
636
34
3
2
129,410
3
W
Fenrir
8,180
818
4
0
1
214,264
3
L
Merlin
5,748
575
17
2
0
139,853
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role