Player Matchup

Cthulhu
Cthulhu
PPPA Shokos
Cthulhu
Level 135
God Stats
4W - 4L
1,515 SR
Queue Stats
629W - 669L
1,488 Elo+
Party 1
Hera
Hera
PPPA VirusGb
Hera
Level 145
God Stats
33W - 27L
1,361 SR
Queue Stats
840W - 894L
1,483 Elo+
Party 1
Arachne
Arachne
SuppSavior
Arachne
Level 80
God Stats
3W - 4L
1,397 SR
Queue Stats
94W - 105L
1,428 Elo+
Solo
Skadi
Skadi
TheLastCraatki
Skadi
Level 124
God Stats
4W - 3L
1,664 SR
Queue Stats
25W - 45L
1,229 Elo+
Solo
Guan Yu
Guan Yu
setlogiks
Guan Yu
Level 67
God Stats
2W - 1L
1,545 SR
Queue Stats
213W - 249L
1,355 Elo+
Solo
Team Averages
Level 110
1,496 SR
1,397 Elo+

VS

Team Averages
Level 114
1,463 SR
1,452 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
ApeX2690
Kukulkan
Level 143
God Stats
5W - 12L
1,347 SR
Queue Stats
157W - 180L
1,435 Elo+
Party 2
Ah Puch
Ah Puch
Blayde17
Ah Puch
Level 143
God Stats
5W - 10L
1,304 SR
Queue Stats
759W - 797L
1,443 Elo+
Solo
Ymir
Ymir
H3LLOshorty
Ymir
Level 69
God Stats
10W - 13L
1,666 SR
Queue Stats
66W - 92L
1,477 Elo+
Party 2
Loki
Loki
itsgmoneyszn
Loki
Level 61
God Stats
9W - 2L
1,500 SR
Queue Stats
207W - 183L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
PPPA Shokos
Cthulhu
12
8 / 1 / 8
9,231
615
9,018
12,030
11,981
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Magic Focus

Magic Focus

+20
Magical Power

14
6 / 1 / 7
8,809
587
14,501
5,999
2,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
SuppSavior
Arachne
13
5 / 1 / 4
8,219
548
7,242
13,898
6,675
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
2 / 0 / 4
7,948
530
4,170
5,463
1,560
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Guan Yu
setlogiks
Guan Yu
12
0 / 3 / 4
7,322
488
3,532
13,452
9,890
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
10
0 / 7 / 0
5,752
383
6,039
12,838
4,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
ApeX2690
Kukulkan
11
1 / 3 / 0
6,532
435
3,625
8,710
3,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ah Puch
Blayde17
Ah Puch
13
5 / 2 / 0
8,139
543
9,195
9,807
3,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
0 / 5 / 1
5,916
394
3,691
14,538
9,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
0 / 4 / 4
6,666
444
5,758
11,241
3,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
11
21
Kills
6
6
Deaths
21
27
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
0
7
0
0
L
Kukulkan
ApeX2690
Kukulkan
1
3
0
0.33
L
Ah Puch
Blayde17
Ah Puch
5
2
0
2.5
L
0
5
1
0.1
W
Cthulhu
PPPA Shokos
Cthulhu
8
1
8
12
W
6
1
7
9.5
W
Arachne
SuppSavior
Arachne
5
1
4
7
W
2
0
4
4
L
0
4
4
0.5
W
Guan Yu
setlogiks
Guan Yu
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,463
Damage
28,308
50,842
Taken
57,134
32,602
Mitigated
24,103
14,875
Healing
14,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
6,039
2,369
0
2,512
12,838
4,310
0
5,652
7,186
0
39,094
L
Kukulkan
ApeX2690
Kukulkan
3,625
373
0
1,720
8,710
3,431
0
4,886
3,824
53,492
0
L
Ah Puch
Blayde17
Ah Puch
9,195
616
0
4,557
9,807
3,130
0
1,195
8,612
50,533
0
L
3,691
771
207
2,210
14,538
9,346
0
7,149
7,389
14,628
0
W
Cthulhu
PPPA Shokos
Cthulhu
9,018
1,008
2,392
1,922
12,030
11,981
0
3,704
8,326
21,451
7,957
W
14,501
4,726
0
347
5,999
2,496
958
2,080
3,919
60,005
0
W
Arachne
SuppSavior
Arachne
7,242
4,452
0
5,997
13,898
6,675
428
2,345
11,553
0
64,122
W
4,170
2,193
0
500
5,463
1,560
141
260
5,203
0
50,752
L
5,758
1,091
0
3,511
11,241
3,886
0
3,566
7,675
0
38,085
W
Guan Yu
setlogiks
Guan Yu
3,532
144
398
3,319
13,452
9,890
542
8,187
5,265
0
35,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,529
Gold Earned
33,005
386
Minions Killed
328
0
Camps Cleared
0
1,449,726
Distance Traveled
1,355,469
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
5,752
383
51
3
0
243,083
1
L
Kukulkan
6,532
435
83
6
0
284,808
4
L
Ah Puch
8,139
543
92
6
0
281,352
8
L
Ymir
5,916
394
20
1
0
252,119
3
W
Cthulhu
9,231
615
39
3
0
288,495
1
W
Hera
8,809
587
99
7
0
266,913
1
W
Arachne
8,219
548
86
6
0
319,826
3
W
Skadi
7,948
530
88
6
0
274,737
4
L
Loki
6,666
444
82
5
0
294,107
0
W
Guan Yu
7,322
488
74
5
0
299,755
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role