Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Gatoroid201
Ne Zha
Level 129
God Stats
3W - 8L
1,286 SR
Queue Stats
492W - 474L
1,501 Elo+
Solo
Horus
Horus
TangleyStew722
Horus
Level 87
God Stats
38W - 25L
1,580 SR
Queue Stats
327W - 274L
1,515 Elo+
Party 1
Heimdallr
Heimdallr
gdsbot1
Heimdallr
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
322W - 314L
1,559 Elo+
Party 1
Tiamat
Tiamat
tttaabbooo
Tiamat
Level 129
God Stats
4W - 8L
1,515 SR
Queue Stats
399W - 411L
1,554 Elo+
Solo
Team Averages
Level 94
1,476 SR
1,526 Elo+

VS

Team Averages
Level 146
1,620 SR
1,538 Elo+
Olorun
Olorun
CAPTAIN_JAMES_E
Olorun
Level 155
God Stats
6W - 3L
1,679 SR
Queue Stats
67W - 60L
1,536 Elo+
Solo
Rama
Rama
FlowerBoi5827
Rama
Level 107
God Stats
10W - 4L
1,640 SR
Queue Stats
211W - 206L
1,521 Elo+
Solo
Horus
Horus
TheWarrior3145
Horus
Level 160
God Stats
5W - 2L
1,696 SR
Queue Stats
55W - 44L
1,467 Elo+
Solo
Cabrakan
Cabrakan
UnusualSupport
Cabrakan
Level 160
God Stats
2W - 2L
1,531 SR
Queue Stats
120W - 110L
1,548 Elo+
Solo
Ao Kuang
Ao Kuang
bigemejia
Ao Kuang
Level 148
God Stats
2W - 0L
1,553 SR
Queue Stats
50W - 32L
1,620 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
9
0 / 2 / 0
4,520
565
969
7,068
3,093
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
8
0 / 3 / 1
4,778
597
3,404
6,957
2,629
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
1 / 1 / 0
4,511
564
2,992
5,753
3,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heimdallr
gdsbot1
Heimdallr
7
0 / 1 / 1
4,210
526
3,180
5,295
2,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tiamat
tttaabbooo
Tiamat
3
1 / 1 / 0
3,656
457
313
2,195
655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 2
5,470
684
3,308
5,246
1,748
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
0 / 1 / 1
4,377
547
2,867
5,148
1,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

10
2 / 0 / 0
5,628
704
5,433
3,836
1,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cabrakan
7
0 / 0 / 1
4,518
565
2,073
4,315
2,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ao Kuang
bigemejia
Ao Kuang
8
3 / 1 / 0
5,060
633
1,908
7,268
2,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
11
2
Kills
7
8
Deaths
2
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
0
2
0
0
W
2
0
2
3
W
0
1
1
0.5
L
Ne Zha
0
3
1
0.17
L
1
1
0
1
W
2
0
0
2
W
Cabrakan
0
0
1
0.5
W
Ao Kuang
bigemejia
Ao Kuang
3
1
0
3
L
Heimdallr
gdsbot1
Heimdallr
0
1
1
0.5
L
Tiamat
tttaabbooo
Tiamat
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,858
Damage
15,589
27,268
Taken
25,813
11,897
Mitigated
9,104
9,340
Healing
13,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
969
434
0
1,454
7,068
3,093
0
0
6,541
0
20,416
W
3,308
2,476
0
3,444
5,246
1,748
1,536
70
5,176
35,127
0
W
2,867
2,391
0
2,205
5,148
1,052
0
0
5,148
0
26,996
L
Ne Zha
3,404
823
0
1,464
6,957
2,629
0
2,885
4,072
0
33,493
L
2,992
1,197
893
2,716
5,753
3,430
0
2,248
3,505
0
15,909
W
5,433
2,374
0
2,123
3,836
1,771
0
0
3,836
0
34,999
W
Cabrakan
2,073
432
0
2,115
4,315
2,390
0
0
4,315
9,043
0
W
Ao Kuang
bigemejia
Ao Kuang
1,908
497
0
3,759
7,268
2,143
390
243
7,025
24,085
0
L
Heimdallr
gdsbot1
Heimdallr
3,180
2,145
0
2,045
5,295
2,090
0
1,341
3,954
0
24,831
L
Tiamat
tttaabbooo
Tiamat
313
145
0
768
2,195
655
0
815
1,380
4,185
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,675
Gold Earned
25,053
189
Minions Killed
248
0
Camps Cleared
0
688,214
Distance Traveled
784,905
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
4,520
565
47
6
0
167,660
1
W
Olorun
5,470
684
68
9
0
146,638
1
W
Rama
4,377
547
47
6
0
150,981
3
L
Ne Zha
4,778
597
69
9
0
168,438
0
L
Horus
4,511
564
17
2
0
170,300
4
W
Horus
5,628
704
67
8
0
167,267
0
W
Cabrakan
4,518
565
15
2
0
165,002
3
W
Ao Kuang
5,060
633
51
6
0
155,017
3
L
Heimdallr
4,210
526
51
6
0
134,826
0
L
Tiamat
3,656
457
5
1
0
46,990
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role