Player Matchup

Mulan
Mulan
Dr WhipSicle
Mulan
Level 99
God Stats
14W - 15L
1,426 SR
Queue Stats
905W - 941L
1,292 Elo+
Party 1
Ah Puch
Ah Puch
Dr hou yi
Ah Puch
Level 67
God Stats
3W - 4L
1,514 SR
Queue Stats
357W - 393L
1,343 Elo+
Party 1
Sol
Sol
Kitqss___
Sol
Level 69
God Stats
3W - 1L
1,615 SR
Queue Stats
219W - 247L
1,361 Elo+
Solo
Hel
Hel
Purp1e Cupcakez
Hel
Level 155
God Stats
9W - 5L
1,587 SR
Queue Stats
450W - 440L
1,465 Elo+
Solo
Ares
Ares
WonkyWoof
Ares
Level 160
God Stats
11W - 13L
1,320 SR
Queue Stats
739W - 779L
1,299 Elo+
Solo
Team Averages
Level 110
1,492 SR
1,352 Elo+

VS

Team Averages
Level 55
1,485 SR
1,308 Elo+
Cthulhu
Cthulhu
BARTMANx4
Cthulhu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 40L
1,100 Elo+
Solo
Ishtar
Ishtar
BadToTheBeard
Ishtar
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 53L
1,300 Elo+
Solo
Sun Wukong
Sun Wukong
ROBBY WES
Sun Wukong
Level 61
God Stats
0W - 1L
1,516 SR
Queue Stats
30W - 22L
1,526 Elo+
Solo
Hel
Hel
SonaUrada
Hel
Level 144
God Stats
1W - 2L
1,409 SR
Queue Stats
106W - 126L
1,343 Elo+
Solo
Hachiman
Hachiman
YoungkinWon
Hachiman
Level 22
God Stats
1W - 4L
1,500 SR
Queue Stats
154W - 206L
1,269 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 10
9,015
820
9,599
14,842
13,102
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ah Puch
Dr hou yi
Ah Puch
15
2 / 1 / 12
8,456
769
7,737
9,553
4,290
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

17
7 / 2 / 7
9,990
908
15,203
12,934
5,717
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

14
1 / 1 / 9
8,176
743
5,805
7,399
3,337
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
15
3 / 3 / 12
8,826
802
6,636
14,318
14,910
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BARTMANx4
Cthulhu
17
2 / 6 / 4
8,805
800
10,186
15,545
21,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

5
0 / 1 / 0
5,738
522
55
1,228
691
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
ROBBY WES
Sun Wukong
15
1 / 6 / 2
7,602
691
12,055
14,505
18,680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
0 / 4 / 2
7,024
639
2,604
8,486
4,643
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
YoungkinWon
Hachiman
15
3 / 1 / 1
8,007
728
9,068
9,537
5,296
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
15
18
Kills
6
9
Deaths
18
50
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BARTMANx4
Cthulhu
2
6
4
0.67
L
0
1
0
0
W
5
2
10
5
W
Ah Puch
Dr hou yi
Ah Puch
2
1
12
8
W
7
2
7
5.25
W
1
1
9
5.5
L
Sun Wukong
ROBBY WES
Sun Wukong
1
6
2
0.33
L
0
4
2
0.25
W
Ares
3
3
12
3
L
Hachiman
YoungkinWon
Hachiman
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,980
Damage
33,968
59,046
Taken
49,301
41,356
Mitigated
51,169
35,620
Healing
13,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BARTMANx4
Cthulhu
10,186
202
646
721
15,545
21,859
0
11,185
4,360
22,565
0
L
55
55
0
0
1,228
691
0
1,096
132
0
501
W
9,599
1,401
1,892
5,841
14,842
13,102
1,918
2,730
11,832
0
17,140
W
Ah Puch
Dr hou yi
Ah Puch
7,737
621
844
2,075
9,553
4,290
1,292
1,553
8,000
19,507
0
W
15,203
6,316
2,594
5,489
12,934
5,717
2,242
3,108
9,643
36,082
0
W
5,805
359
10,869
4,425
7,399
3,337
1,320
1,919
5,307
13,795
0
L
Sun Wukong
ROBBY WES
Sun Wukong
12,055
1,677
350
3,199
14,505
18,680
0
9,013
5,492
0
20,837
L
2,604
127
2,835
2,288
8,486
4,643
0
7,125
1,361
5,659
0
W
Ares
6,636
394
352
1,239
14,318
14,910
612
3,480
10,515
10,464
0
L
Hachiman
YoungkinWon
Hachiman
9,068
4,113
956
2,660
9,537
5,296
0
6,962
2,575
0
21,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,463
Gold Earned
37,176
115
Minions Killed
118
0
Camps Cleared
0
949,010
Distance Traveled
624,284
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,805
800
30
3
0
159,759
0
L
Ishtar
5,738
522
1
0
0
18,919
0
W
Mulan
9,015
820
18
2
0
210,692
5
W
Ah Puch
8,456
769
21
2
0
196,996
0
W
Sol
9,990
908
48
4
0
186,660
1
W
Hel
8,176
743
21
2
0
188,054
0
L
Sun Wukong
7,602
691
26
2
0
172,635
0
L
Hel
7,024
639
9
1
0
119,603
0
W
Ares
8,826
802
7
1
0
166,608
0
L
Hachiman
8,007
728
52
5
0
153,368
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role