Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
BlazedMilitia35
Janus
Level 138
God Stats
5W - 3L
1,548 SR
Queue Stats
182W - 194L
1,426 Elo+
Solo
Jing Wei
Jing Wei
TheLiquidpooo
Jing Wei
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,497 Elo+
Party 1
Osiris
Osiris
ahairynutsack
Osiris
Level 29
God Stats
0W - 1L
1,300 SR
Queue Stats
5W - 7L
1,428 Elo+
Party 1
Hera
Hera
popocatep1999
Hera
Level 131
God Stats
1W - 2L
1,284 SR
Queue Stats
54W - 62L
1,411 Elo+
Solo
Team Averages
Level 98
1,426 SR
1,453 Elo+

VS

Team Averages
Level 92
1,613 SR
1,400 Elo+
Janus
Janus
Carlos1999AM
Janus
Level 121
God Stats
2W - 1L
1,547 SR
Queue Stats
76W - 93L
1,405 Elo+
Solo
Sol
Sol
GeminiCoven
Sol
Level 126
God Stats
8W - 2L
1,476 SR
Queue Stats
245W - 252L
1,392 Elo+
Solo
Scylla
Scylla
Punisher183
Scylla
Level 128
God Stats
2W - 0L
1,900 SR
Queue Stats
51W - 32L
1,562 Elo+
Solo
Nike
Nike
VoliTier
Nike
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,292 Elo+
Solo
Sobek
Sobek
teaNteaGal
Sobek
Level 67
God Stats
4W - 2L
1,640 SR
Queue Stats
126W - 151L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
14
4 / 3 / 4
8,289
829
6,068
12,288
12,873
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
3 / 3 / 3
8,888
889
9,936
5,944
2,427
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
TheLiquidpooo
Jing Wei
14
0 / 7 / 6
7,386
739
11,449
13,568
6,003
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 8 / 4
7,694
769
6,840
15,894
14,381
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
1 / 6 / 6
7,167
717
5,768
7,385
3,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 0 / 15
9,674
967
10,117
6,556
3,327
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
4 / 3 / 15
8,633
863
9,335
8,329
3,574
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Scylla
18
9 / 1 / 14
10,327
1,033
12,959
7,529
3,970
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nike
15
5 / 2 / 16
8,896
890
8,831
11,807
6,427
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sobek
14
3 / 3 / 21
9,465
947
6,831
12,818
18,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
108
9
Kills
27
27
Deaths
9
23
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
4
3
4
2
L
3
3
3
1.5
W
6
0
15
13.5
W
4
3
15
3.83
W
Scylla
9
1
14
16
L
Jing Wei
TheLiquidpooo
Jing Wei
0
7
6
0.43
W
Nike
5
2
16
6.5
L
1
8
4
0.38
L
1
6
6
0.67
W
Sobek
3
3
21
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,061
Damage
48,073
55,079
Taken
47,039
38,876
Mitigated
36,274
10,454
Healing
21,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
6,068
99
355
4,382
12,288
12,873
0
7,685
4,417
12,927
0
L
9,936
1,053
699
551
5,944
2,427
0
4,642
1,184
24,884
0
W
10,117
861
2,024
2,345
6,556
3,327
297
2,867
3,689
32,686
0
W
9,335
3,706
1,299
2,172
8,329
3,574
1,868
2,578
5,751
13,818
0
W
Scylla
12,959
1,747
1,053
2,465
7,529
3,970
918
4,601
2,928
27,266
0
L
Jing Wei
TheLiquidpooo
Jing Wei
11,449
8,067
512
2,064
13,568
6,003
117
9,550
3,782
0
25,729
W
Nike
8,831
867
938
2,974
11,807
6,427
920
7,666
4,141
0
12,670
L
6,840
1,771
1,115
607
15,894
14,381
0
10,620
5,104
0
9,203
L
5,768
1,273
92
77
7,385
3,192
112
5,901
1,350
9,937
0
W
Sobek
6,831
711
2,434
3,351
12,818
18,976
225
4,060
8,758
9,429
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,424
Gold Earned
46,995
107
Minions Killed
104
0
Camps Cleared
0
818,613
Distance Traveled
964,597
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,289
829
19
2
0
158,920
0
L
Janus
8,888
889
37
4
0
173,228
0
W
Janus
9,674
967
36
4
0
226,635
0
W
Sol
8,633
863
13
1
0
147,758
0
W
Scylla
10,327
1,033
36
4
0
200,293
0
L
Jing Wei
7,386
739
30
3
0
180,433
0
W
Nike
8,896
890
10
1
0
199,660
1
L
Osiris
7,694
769
9
1
0
181,390
0
L
Hera
7,167
717
12
1
0
124,642
0
W
Sobek
9,465
947
9
1
0
190,251
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role